Hi Tomi and Jacopo, Thank you for the patch. On Thu, Apr 15, 2021 at 04:04:31PM +0300, Tomi Valkeinen wrote: > From: Jacopo Mondi <jacopo+renesas@xxxxxxxxxx> > > Add an iterator helper to easily cycle through all pads in an entity and > use it in media-entity and media-device code where appropriate. > > Signed-off-by: Jacopo Mondi <jacopo+renesas@xxxxxxxxxx> > --- > drivers/media/mc/mc-device.c | 13 ++++++------- > drivers/media/mc/mc-entity.c | 11 ++++++----- > include/media/media-entity.h | 12 ++++++++++++ > 3 files changed, 24 insertions(+), 12 deletions(-) > > diff --git a/drivers/media/mc/mc-device.c b/drivers/media/mc/mc-device.c > index 9e56d2ad6b94..704ef1360eba 100644 > --- a/drivers/media/mc/mc-device.c > +++ b/drivers/media/mc/mc-device.c > @@ -581,7 +581,7 @@ static void __media_device_unregister_entity(struct media_entity *entity) > struct media_device *mdev = entity->graph_obj.mdev; > struct media_link *link, *tmp; > struct media_interface *intf; > - unsigned int i; > + struct media_pad *iter; > > ida_free(&mdev->entity_internal_idx, entity->internal_idx); > > @@ -597,8 +597,8 @@ static void __media_device_unregister_entity(struct media_entity *entity) > __media_entity_remove_links(entity); > > /* Remove all pads that belong to this entity */ > - for (i = 0; i < entity->num_pads; i++) > - media_gobj_destroy(&entity->pads[i].graph_obj); > + media_entity_for_each_pad(entity, iter) > + media_gobj_destroy(&iter->graph_obj); > > /* Remove the entity */ > media_gobj_destroy(&entity->graph_obj); > @@ -617,7 +617,7 @@ int __must_check media_device_register_entity(struct media_device *mdev, > struct media_entity *entity) > { > struct media_entity_notify *notify, *next; > - unsigned int i; > + struct media_pad *iter; > int ret; > > if (entity->function == MEDIA_ENT_F_V4L2_SUBDEV_UNKNOWN || > @@ -646,9 +646,8 @@ int __must_check media_device_register_entity(struct media_device *mdev, > media_gobj_create(mdev, MEDIA_GRAPH_ENTITY, &entity->graph_obj); > > /* Initialize objects at the pads */ > - for (i = 0; i < entity->num_pads; i++) > - media_gobj_create(mdev, MEDIA_GRAPH_PAD, > - &entity->pads[i].graph_obj); > + media_entity_for_each_pad(entity, iter) > + media_gobj_create(mdev, MEDIA_GRAPH_PAD, &iter->graph_obj); > > /* invoke entity_notify callbacks */ > list_for_each_entry_safe(notify, next, &mdev->entity_notify, list) > diff --git a/drivers/media/mc/mc-entity.c b/drivers/media/mc/mc-entity.c > index 401fddf320e7..830841e0cd28 100644 > --- a/drivers/media/mc/mc-entity.c > +++ b/drivers/media/mc/mc-entity.c > @@ -198,7 +198,8 @@ int media_entity_pads_init(struct media_entity *entity, u16 num_pads, > struct media_pad *pads) > { > struct media_device *mdev = entity->graph_obj.mdev; > - unsigned int i; > + struct media_pad *iter; > + unsigned int i = 0; > > if (num_pads >= MEDIA_ENTITY_MAX_PADS) > return -E2BIG; > @@ -209,12 +210,12 @@ int media_entity_pads_init(struct media_entity *entity, u16 num_pads, > if (mdev) > mutex_lock(&mdev->graph_mutex); > > - for (i = 0; i < num_pads; i++) { > - pads[i].entity = entity; > - pads[i].index = i; > + media_entity_for_each_pad(entity, iter) { > + iter->entity = entity; > + iter->index = i++; > if (mdev) > media_gobj_create(mdev, MEDIA_GRAPH_PAD, > - &entity->pads[i].graph_obj); > + &iter->graph_obj); > } > > if (mdev) > diff --git a/include/media/media-entity.h b/include/media/media-entity.h > index 2d45344ca527..52b1a1cab57a 100644 > --- a/include/media/media-entity.h > +++ b/include/media/media-entity.h > @@ -1102,3 +1102,15 @@ void media_remove_intf_links(struct media_interface *intf); > (entity)->ops->operation((entity) , ##args) : -ENOIOCTLCMD) > > #endif > + > +/** > + * media_entity_for_each_pad - Iterate on all pads in an entity > + * @entity: The entity the pads belong to > + * @iter: The iterator pad I would name the variable pad, here and in the code above. Reviewed-by: Laurent Pinchart <laurent.pinchart@xxxxxxxxxxxxxxxx> > + * > + * Iterate on all pads in a media entity. > + */ > +#define media_entity_for_each_pad(entity, iter) \ > + for (iter = (entity)->pads; \ > + iter < &(entity)->pads[(entity)->num_pads]; \ > + ++iter) -- Regards, Laurent Pinchart