Re: DMA-buf and uncached system memory

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Am 15.02.21 um 12:53 schrieb Lucas Stach:
Am Montag, dem 15.02.2021 um 10:34 +0100 schrieb Christian König:
Am 15.02.21 um 10:06 schrieb Simon Ser:
On Monday, February 15th, 2021 at 9:58 AM, Christian König <christian.koenig@xxxxxxx> wrote:

we are currently working an Freesync and direct scan out from system
memory on AMD APUs in A+A laptops.

On problem we stumbled over is that our display hardware needs to scan
out from uncached system memory and we currently don't have a way to
communicate that through DMA-buf.

For our specific use case at hand we are going to implement something
driver specific, but the question is should we have something more
generic for this?

After all the system memory access pattern is a PCIe extension and as
such something generic.
Intel also needs uncached system memory if I'm not mistaken?
No idea, that's why I'm asking. Could be that this is also interesting
for I+A systems.

Where are the buffers allocated? If GBM, then it needs to allocate memory that
can be scanned out if the USE_SCANOUT flag is set or if a scanout-capable
modifier is picked.

If this is about communicating buffer constraints between different components
of the stack, there were a few proposals about it. The most recent one is [1].
Well the problem here is on a different level of the stack.

See resolution, pitch etc:.. can easily communicated in userspace
without involvement of the kernel. The worst thing which can happen is
that you draw garbage into your own application window.

But if you get the caching attributes in the page tables (both CPU as
well as IOMMU, device etc...) wrong then ARM for example has the
tendency to just spontaneously reboot

X86 is fortunately a bit more gracefully and you only end up with random
data corruption, but that is only marginally better.

So to sum it up that is not something which we can leave in the hands of
userspace.

I think that exporters in the DMA-buf framework should have the ability
to tell importers if the system memory snooping is necessary or not.
There is already a coarse-grained way to do so: the dma_coherent
property in struct device, which you can check at dmabuf attach time.

However it may not be enough for the requirements of a GPU where the
engines could differ in their dma coherency requirements. For that you
need to either have fake struct devices for the individual engines or
come up with a more fine-grained way to communicate those requirements.

Yeah, that won't work. We need this on a per buffer level.

Userspace components can then of course tell the exporter what the
importer needs, but validation if that stuff is correct and doesn't
crash the system must happen in the kernel.
What exactly do you mean by "scanout requires non-coherent memory"?
Does the scanout requestor always set the no-snoop PCI flag, so you get
garbage if some writes to memory are still stuck in the caches, or is
it some other requirement?

Snooping the CPU caches introduces some extra latency, so what can happen is that the response to the PCIe read comes to late for the scanout. The result is an underflow and flickering whenever something is in the cache which needs to be flushed first.

On the other hand when the don't snoop the CPU caches we at least get garbage/stale data on the screen. That wouldn't be that worse, but the big problem is that we have also seen machine check exceptions when don't snoop and the cache is dirty.

So this should better be coherent or you can crash the box. ARM seems to be really susceptible for this, x86 is fortunately much more graceful and I'm not sure about other architectures.

Regards,
Christian.


Regards,
Lucas





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