Re: [BUG REPORT] media: coda: mpeg4 decode corruption on i.MX6qp only

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Philipp, Fabio,

I was able to verify that the PREs do indeed overrun their allocated ocram area.

Section 38.5.1 of the iMX6QuadPlus manual indicates the ocram size
required: width(pixels) x 8 lines x 4 bytes. For 2048 pixels max, this
comes to 64K. This is what the PRE driver allocates. So far, so good.

The trouble starts when we're displaying a section of a much wider
bitmap. This happens in X when using two displays. e.g.:
HDMI 1920x1088
LVDS 1280x800
X bitmap 3200x1088, left side displayed on HDMI, right side on LVDS.

In such a case, the stride will be much larger than the width of a
display scanline.

This is where things start to go very wrong.

I found that the ocram area used by the PREs increases with the
stride. I experimentally found a formula:
ocam_used = display_widthx8x4 + (bitmap_width-display_width)x7x4

As the stride increases, the PRE eventually overruns the ocram and...
ends up in the "ocram aliased" area, where it overwrites the ocram in
use by the vpu/coda !

I could not find any PRE register setting that changes the used ocram area.

Sven



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