Hi Hans, On Tue, Feb 02, 2021 at 10:48:15AM +0100, Hans Verkuil wrote: > On 01/02/2021 21:26, Laurent Pinchart wrote: > > On Mon, Feb 01, 2021 at 10:36:58AM +0100, Hans Verkuil wrote: > >> Create a media_dev attribute in /sys for each video device > >> which contains the media device major and minor number (or > >> is empty if there is no associated media device). > >> > >> It is not created if the CONFIG_MEDIA_CONTROLLER is not > >> defined. > >> > >> This makes it possible for applications like v4l2-compliance > >> to find the associated media controller of a video device. > >> > >> Signed-off-by: Hans Verkuil <hverkuil-cisco@xxxxxxxxx> > >> --- > >> drivers/media/v4l2-core/v4l2-dev.c | 48 +++++++++++++++++++++++++++++- > >> 1 file changed, 47 insertions(+), 1 deletion(-) > >> > >> diff --git a/drivers/media/v4l2-core/v4l2-dev.c b/drivers/media/v4l2-core/v4l2-dev.c > >> index b6a72d297775..85b94b25aba2 100644 > >> --- a/drivers/media/v4l2-core/v4l2-dev.c > >> +++ b/drivers/media/v4l2-core/v4l2-dev.c > >> @@ -87,13 +87,59 @@ static ssize_t name_show(struct device *cd, > >> } > >> static DEVICE_ATTR_RO(name); > >> > >> +#if defined(CONFIG_MEDIA_CONTROLLER) > >> +static ssize_t media_dev_show(struct device *cd, > >> + struct device_attribute *attr, char *buf) > >> +{ > >> + struct video_device *vdev = to_video_device(cd); > >> + struct v4l2_device *v4l2_dev = vdev->v4l2_dev; > >> + > >> + buf[0] = '\0'; > >> + if (!v4l2_dev->mdev) > >> + return 0; > >> + return sprintf(buf, "%u:%u\n", > >> + MAJOR(v4l2_dev->mdev->devnode->dev.devt), > >> + MINOR(v4l2_dev->mdev->devnode->dev.devt)); > > > > Could v4l2-dev->mdev be set to null between time of check and time of > > use, or are sysfs properties guaranteed to be removed first ? > > After checking device_del() I see that these attributes are removed > before the device node itself is removed. However, I am not 100% certain > that all drivers will postpone unregistering the media device node until > all other device nodes are unregistered. > > I think it would be safer to copy v4l2_dev->mdev->devnode->dev.devt into > struct video_device at registration time. It's more robust. > > > I'm still not convinced that this is the right way to go from a > > userspace point of view. I believe we should shift from the paradigm of > > a video node belonging to a media device to a media device that contains > > video nodes. This means that userspace should use the media device as > > the entry point, and find video nodes from the media graph, instead of > > going the other way around. That's the only sensible way to handle > > complex devices, and is really a mindset change that should be pushed to > > all userspace applications. It will obviously take time and effort, but > > if we don't start by eating our own dogfood, we'll never succeed. > > > > I'm thus not opposed to this patch series so much that I would like it > > to not being merged, but I believe it's a step in the wrong direction. > > With time I've learnt that I can't prevent every step I consider wrong > > to be taken (and I also make mistakes, so who knows :-)). > > I completely agree with you, but the reality is that many V4L2 drivers do > not use the media controller, and that is not something that will change. But those also do not expose subdevs to userspace, and don't require using the media controller API in v4l2-compliance for instance. I'm not saying we need to drop the existing way of accessing video devices overnight, but for applications that need to link video devices and media controller devices, I think they should go from media controller to video device. > I honestly do not see why having a reference to the actual associated media > device would be a bad thing: it will only ensure that v4l2-ctl/compliance > can tell the user that that device is part of a media controller. > > I don't see how or why applications would want to abuse this. My issue with it is that it will give applications a way to do things incorrectly. There's no reason they should use this API, but we all know there's a large difference between what applications should do and what they end up doing :-) When it comes to v4l2-compliance, I think it's important to lead by example, and show how to go from media device to video device instead of the other way around. Of course, until all drivers implement a media device (which will not happen overnight, but it could also be fairly easily automated if we wanted to, with very minimal changes to most drivers), we will still need to support operation on video nodes directly without a media device. > I'll post a v3 of this series. > > >> +} > >> + > >> +static DEVICE_ATTR_RO(media_dev); > >> +#endif > >> + > >> +static umode_t video_device_attr_is_visible(struct kobject *kobj, > >> + struct attribute *attr, int n) > >> +{ > >> + struct video_device *vdev = to_video_device(kobj_to_dev(kobj)); > >> + > >> +#if defined(CONFIG_MEDIA_CONTROLLER) > >> + if (attr == &dev_attr_media_dev.attr) { > >> + struct v4l2_device *v4l2_dev = vdev->v4l2_dev; > >> + > >> + if (!v4l2_dev->mdev) > >> + return 0; > >> + } > >> +#endif > >> + return attr->mode; > >> +} > >> + > >> static struct attribute *video_device_attrs[] = { > >> &dev_attr_name.attr, > >> &dev_attr_dev_debug.attr, > >> &dev_attr_index.attr, > >> +#if defined(CONFIG_MEDIA_CONTROLLER) > >> + &dev_attr_media_dev.attr, > >> +#endif > >> NULL, > >> }; > >> -ATTRIBUTE_GROUPS(video_device); > >> + > >> +static const struct attribute_group video_device_group = { > >> + .is_visible = video_device_attr_is_visible, > >> + .attrs = video_device_attrs, > >> +}; > >> + > >> +static const struct attribute_group *video_device_groups[] = { > >> + &video_device_group, > >> + NULL > >> +}; > >> > >> /* > >> * Active devices -- Regards, Laurent Pinchart