We need to always set ->need_cache_sync_on_prepare and ->need_cache_sync_on_finish when we initialize vb2 buffer. Currently these flags are set/adjusted only in V4L2's vb2_queue_or_prepare_buf(), which means that for the code paths that don't use V4L2 vb2 will always tell videobuf2 core to skip ->prepare() and ->finish() cache syncs/flushes. This is a quick solution that should do the trick. The proper fix, however, is much more complicated and requires a rather big videobuf2 refactoring - we need to move cache sync/flush decision making out of core videobuf2 to the allocators. Fixes: f5f5fa73fbfb ("media: videobuf2: handle V4L2 buffer cache flags") Reported-by: Tomasz Figa <tfiga@xxxxxxxxxxxx> Signed-off-by: Sergey Senozhatsky <senozhatsky@xxxxxxxxxxxx> --- drivers/media/common/videobuf2/videobuf2-core.c | 14 ++++++++++++++ 1 file changed, 14 insertions(+) v3: Improved code comment and dropped queue allow_cache_hints check (Tomasz) v2: Added a comment and set cache sync flags only for specific buffers (Hans) diff --git a/drivers/media/common/videobuf2/videobuf2-core.c b/drivers/media/common/videobuf2/videobuf2-core.c index 5499013cf82e..3f11fc5b5d9a 100644 --- a/drivers/media/common/videobuf2/videobuf2-core.c +++ b/drivers/media/common/videobuf2/videobuf2-core.c @@ -414,6 +414,20 @@ static int __vb2_queue_alloc(struct vb2_queue *q, enum vb2_memory memory, vb->index = q->num_buffers + buffer; vb->type = q->type; vb->memory = memory; + /* + * A workaround fix. We need to set these flags here so that + * videobuf2 core will call ->prepare()/->finish() cache + * sync/flush on vb2 buffers when appropriate. Otherwise, for + * backends that don't rely on V4L2 (perhaps dvb) these flags + * will always be false and, hence, videobuf2 core will skip + * cache sync/flush operations. However, we can avoid explicit + * ->prepare() and ->finish() cache sync for DMABUF buffers, + * because DMA exporter takes care of it. + */ + if (q->memory != VB2_MEMORY_DMABUF) { + vb->need_cache_sync_on_prepare = 1; + vb->need_cache_sync_on_finish = 1; + } for (plane = 0; plane < num_planes; ++plane) { vb->planes[plane].length = plane_sizes[plane]; vb->planes[plane].min_length = plane_sizes[plane]; -- 2.29.2