On 27/11/2020 10:41, Sergey Senozhatsky wrote: > We need to always set ->need_cache_sync_on_prepare and > ->need_cache_sync_on_finish when we initialize vb2 buffer. > > Currently these flags are set/adjusted only in V4L2's > vb2_queue_or_prepare_buf(), which means that for the code > paths that don't use V4L2 vb2 will always tell videobuf2 > core to skip ->prepare() and ->finish() cache syncs/flushes. > > This is a quick solution that should do the trick. The > proper fix, however, is much more complicated and requires > a rather big videobuf2 refactoring - we need to move cache > sync/flush decision making out of core videobuf2 to the > allocators. > > Reported-by: Tomasz Figa <tfiga@xxxxxxxxxxxx> > Signed-off-by: Sergey Senozhatsky <senozhatsky@xxxxxxxxxxxx> > --- > drivers/media/common/videobuf2/videobuf2-core.c | 2 ++ > 1 file changed, 2 insertions(+) > > diff --git a/drivers/media/common/videobuf2/videobuf2-core.c b/drivers/media/common/videobuf2/videobuf2-core.c > index 5499013cf82e..14a26888a892 100644 > --- a/drivers/media/common/videobuf2/videobuf2-core.c > +++ b/drivers/media/common/videobuf2/videobuf2-core.c > @@ -414,6 +414,8 @@ static int __vb2_queue_alloc(struct vb2_queue *q, enum vb2_memory memory, > vb->index = q->num_buffers + buffer; > vb->type = q->type; > vb->memory = memory; > + vb->need_cache_sync_on_prepare = 1; > + vb->need_cache_sync_on_finish = 1; I think this needs a comment, basically explaining what you said in the commit log. It's not obvious from the code that this is a workaround. Regards, Hans > for (plane = 0; plane < num_planes; ++plane) { > vb->planes[plane].length = plane_sizes[plane]; > vb->planes[plane].min_length = plane_sizes[plane]; >