Hi Hans, On Mon, Nov 16, 2020 at 12:58:51PM +0100, Hans Verkuil wrote: > On 16/11/2020 12:51, Hans Verkuil wrote: > > On 02/11/2020 23:40, Laurent Pinchart wrote: > >> The naming scheme for the RGB pixel formats has been developed > >> organically, and isn't consistent between formats stored in 1 or 2 > >> bytes, and formats stored in 3 or 4 bytes. For the latter category, the > >> names use a components order convention that is the opposite of the > >> first category, and the opposite of DRM pixel formats. This has led to > >> lots of confusion in the past, and would really benefit from being > >> explained more precisely. Do so, which also prepares for the addition of > >> additional RGB pixels formats. > >> > >> Signed-off-by: Laurent Pinchart <laurent.pinchart@xxxxxxxxxxxxxxxx> > >> --- > >> Changes since v1: > >> > >> - Clarify padding and padding requirements > >> - Fix typo > >> --- > >> .../userspace-api/media/v4l/pixfmt-rgb.rst | 195 ++++++++++++------ > >> include/uapi/linux/videodev2.h | 4 +- > >> 2 files changed, 140 insertions(+), 59 deletions(-) > >> > >> diff --git a/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst b/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst > >> index 5045895e85e1..405d6f032078 100644 > >> --- a/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst > >> +++ b/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst > >> @@ -6,13 +6,62 @@ > >> RGB Formats > >> *********** > >> > >> -Description > >> -=========== > >> +These formats encode each pixel as a triplet of RGB values. They are packed > >> +formats, meaning that the RGB values for one pixel are stored consecutively in > >> +memory and each pixel consumes an integer number of bytes. When the number of > >> +bits required to store a pixel is not aligned to a byte boundary, the data is > >> +padded with additional bits to fill the remaining byte. > >> > >> -These formats are designed to match the pixel formats of typical PC > >> -graphics frame buffers. They occupy 8, 16, 24 or 32 bits per pixel. > >> -These are all packed-pixel formats, meaning all the data for a pixel lie > >> -next to each other in memory. > >> +The formats differ by the number of bits per RGB component (typically but not > >> +always the same for all components), the order of components in memory, and the > >> +presence of an alpha component or additional padding bits. > >> + > >> +The usage and value of the alpha bits in formats that support them (named ARGB > >> +or a permutation thereof, collectively referred to as alpha formats) depend on > >> +the device type and hardware operation. :ref:`Capture <capture>` devices > >> +(including capture queues of mem-to-mem devices) fill the alpha component in > >> +memory. When the device captures an alpha channel the alpha component will have > >> +a meaningful value. Otherwise, when the device doesn't capture an alpha channel > >> +but can set the alpha bit to a user-configurable value, the > >> +:ref:`V4L2_CID_ALPHA_COMPONENT <v4l2-alpha-component>` control is used to > >> +specify that alpha value, and the alpha component of all pixels will be set to > >> +the value specified by that control. Otherwise a corresponding format without > >> +an alpha component (XRGB or XBGR) must be used instead of an alpha format. > >> + > >> +:ref:`Output <output>` devices (including output queues of mem-to-mem devices > >> +and :ref:`video output overlay <osd>` devices) read the alpha component from > >> +memory. When the device processes the alpha channel the alpha component must be > >> +filled with meaningful values by applications. Otherwise a corresponding format > >> +without an alpha component (XRGB or XBGR) must be used instead of an alpha > >> +format. > >> + > >> +Formats that contain padding bits are named XRGB (or a permutation thereof). > >> +The padding bits contain undefined values and must be ignored by applications, > >> +devices and drivers, for both :ref:`capture` and :ref:`output` devices. > >> + > >> +.. note:: > >> + > >> + - In all the tables that follow, bit 7 is the most significant bit in a byte. > >> + - 'r', 'g' and 'b' denote bits of the red, green and blue components > >> + respectively. 'a' denotes bits of the alpha component (if supported by the > >> + format), and '-' denotes padding bits. > >> + > >> + > >> +8 or 16 Bits Per Pixel > >> +====================== > >> + > >> +These formats store an RGB triplet in one or two bytes. They are named based on > >> +the order of the RGB components as seen in a 8- or 16-bit word, which is then > >> +stored in memory in little endian byte order (unless otherwise noted by the > >> +presence of bit 31 in the 4CC value), and on the number of bits for each > >> +component. For instance, the RGB565 format stores a pixel in a 16-bit word > >> +[15:0] laid out at as [R\ :sub:`4` R\ :sub:`3` R\ :sub:`2` R\ :sub:`1` > >> +R\ :sub:`0` G\ :sub:`5` G\ :sub:`4` G\ :sub:`3` G\ :sub:`2` G\ :sub:`1` > >> +G\ :sub:`0` B\ :sub:`4` B\ :sub:`3` B\ :sub:`2` B\ :sub:`1` B\ :sub:`0`], and > >> +stored in memory in two bytes, [R\ :sub:`4` R\ :sub:`3` R\ :sub:`2` R\ :sub:`1` > >> +R\ :sub:`0` G\ :sub:`5` G\ :sub:`4` G\ :sub:`3`] followed by [G\ :sub:`2` > >> +G\ :sub:`1` G\ :sub:`0` B\ :sub:`4` B\ :sub:`3` B\ :sub:`2` B\ :sub:`1` > >> +B\ :sub:`0`]. > >> > >> .. raw:: latex > >> > >> @@ -20,10 +69,10 @@ next to each other in memory. > >> \tiny > >> \setlength{\tabcolsep}{2pt} > >> > >> -.. tabularcolumns:: |p{2.8cm}|p{2.0cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}| > >> +.. tabularcolumns:: |p{2.8cm}|p{2.0cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}| > >> > >> > >> -.. flat-table:: RGB Image Formats > >> +.. flat-table:: RGB Formats With 8 or 16 Bits Per Pixel > >> :header-rows: 2 > >> :stub-columns: 0 > >> > >> @@ -31,8 +80,6 @@ next to each other in memory. > >> - Code > >> - :cspan:`7` Byte 0 in memory > >> - :cspan:`7` Byte 1 > >> - - :cspan:`7` Byte 2 > >> - - :cspan:`7` Byte 3 > >> * - > >> - > >> - 7 > >> @@ -52,24 +99,6 @@ next to each other in memory. > >> - 2 > >> - 1 > >> - 0 > >> - > >> - - 7 > >> - - 6 > >> - - 5 > >> - - 4 > >> - - 3 > >> - - 2 > >> - - 1 > >> - - 0 > >> - > >> - - 7 > >> - - 6 > >> - - 5 > >> - - 4 > >> - - 3 > >> - - 2 > >> - - 1 > >> - - 0 > >> * .. _V4L2-PIX-FMT-RGB332: > >> > >> - ``V4L2_PIX_FMT_RGB332`` > >> @@ -544,6 +573,82 @@ next to each other in memory. > >> - b\ :sub:`1` > >> - b\ :sub:`0` > >> - > >> + > >> +.. raw:: latex > >> + > >> + \endgroup > >> + > >> + > >> +24 or 32 Bits Per Pixel > > > > Wouldn't it be better to call this "8 Bits Per Component"? Since we'll later get > > a section called "More Than 8 Bits Per Component". > > Also, wouldn't it make sense to express these formats in a more compact way, just > like YCbCr 4:4:4? (See patch 10/19) Yes, I think it's a good idea. I'll do so in a separate patch though, as it's out of scope for the commit message of this patch. > >> +======================= > >> + > >> +These formats store an RGB triplet in three or four bytes. They are named based > >> +on the order of the RGB components as stored in memory, and on the total number > >> +of bits per pixel (with an exception for the BGR666 format). For instance, > >> +RGB24 format stores a pixel with [R\ :sub:`7` R\ :sub:`6` R\ :sub:`5` > >> +R\ :sub:`4` R\ :sub:`3` R\ :sub:`2` R\ :sub:`1` R\ :sub:`0`] in the first byte, > >> +[G\ :sub:`7` G\ :sub:`6` G\ :sub:`5` G\ :sub:`4` G\ :sub:`3` G\ :sub:`2` > >> +G\ :sub:`1` G\ :sub:`0`] in the second byte and [B\ :sub:`7` B\ :sub:`6` > >> +B\ :sub:`5` B\ :sub:`4` B\ :sub:`3` B\ :sub:`2` B\ :sub:`1` B\ :sub:`0`] in the > >> +third byte. This differs from the DRM format nomenclature that instead use the > >> +order of components as seen in a 24- or 32-bit little endian word. > >> + > >> +.. raw:: latex > >> + > >> + \begingroup > >> + \tiny > >> + \setlength{\tabcolsep}{2pt} > >> + > >> +.. tabularcolumns:: |p{2.8cm}|p{2.0cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}| > >> + > >> + > >> +.. flat-table:: RGB Formats With 24 or 32 Bits Per Pixel > >> + :header-rows: 2 > >> + :stub-columns: 0 > >> + > >> + * - Identifier > >> + - Code > >> + - :cspan:`7` Byte 0 in memory > >> + - :cspan:`7` Byte 1 > >> + - :cspan:`7` Byte 2 > >> + - :cspan:`7` Byte 3 > >> + * - > >> + - > >> + - 7 > >> + - 6 > >> + - 5 > >> + - 4 > >> + - 3 > >> + - 2 > >> + - 1 > >> + - 0 > >> + > >> + - 7 > >> + - 6 > >> + - 5 > >> + - 4 > >> + - 3 > >> + - 2 > >> + - 1 > >> + - 0 > >> + > >> + - 7 > >> + - 6 > >> + - 5 > >> + - 4 > >> + - 3 > >> + - 2 > >> + - 1 > >> + - 0 > >> + > >> + - 7 > >> + - 6 > >> + - 5 > >> + - 4 > >> + - 3 > >> + - 2 > >> + - 1 > >> + - 0 > >> * .. _V4L2-PIX-FMT-BGR24: > >> > >> - ``V4L2_PIX_FMT_BGR24`` > >> @@ -973,40 +1078,14 @@ next to each other in memory. > >> > >> \endgroup > >> > >> -.. note:: Bit 7 is the most significant bit. > >> - > >> -The usage and value of the alpha bits (a) in the ARGB and ABGR formats > >> -(collectively referred to as alpha formats) depend on the device type > >> -and hardware operation. :ref:`Capture <capture>` devices (including > >> -capture queues of mem-to-mem devices) fill the alpha component in > >> -memory. When the device outputs an alpha channel the alpha component > >> -will have a meaningful value. Otherwise, when the device doesn't output > >> -an alpha channel but can set the alpha bit to a user-configurable value, > >> -the :ref:`V4L2_CID_ALPHA_COMPONENT <v4l2-alpha-component>` control > >> -is used to specify that alpha value, and the alpha component of all > >> -pixels will be set to the value specified by that control. Otherwise a > >> -corresponding format without an alpha component (XRGB or XBGR) must be > >> -used instead of an alpha format. > >> - > >> -:ref:`Output <output>` devices (including output queues of mem-to-mem > >> -devices and :ref:`video output overlay <osd>` devices) read the alpha > >> -component from memory. When the device processes the alpha channel the > >> -alpha component must be filled with meaningful values by applications. > >> -Otherwise a corresponding format without an alpha component (XRGB or > >> -XBGR) must be used instead of an alpha format. > >> - > >> -The XRGB and XBGR formats contain undefined bits (-). Applications, > >> -devices and drivers must ignore those bits, for both > >> -:ref:`capture` and :ref:`output` devices. > >> - > >> > >> Deprecated RGB Formats > >> ====================== > >> > >> -Formats defined in :ref:`pixfmt-rgb-deprecated` are deprecated and > >> -must not be used by new drivers. They are documented here for reference. > >> -The meaning of their alpha bits ``(a)`` are ill-defined and interpreted as in > >> -either the corresponding ARGB or XRGB format, depending on the driver. > >> +Formats defined in :ref:`pixfmt-rgb-deprecated` are deprecated and must not be > >> +used by new drivers. They are documented here for reference. The meaning of > >> +their alpha bits ``(a)`` is ill-defined and they are interpreted as in either > >> +the corresponding ARGB or XRGB format, depending on the driver. > >> > >> .. raw:: latex > >> > >> diff --git a/include/uapi/linux/videodev2.h b/include/uapi/linux/videodev2.h > >> index 8775aebb3b6b..54b9fe3b7636 100644 > >> --- a/include/uapi/linux/videodev2.h > >> +++ b/include/uapi/linux/videodev2.h > >> @@ -517,7 +517,7 @@ struct v4l2_pix_format { > >> > >> /* Pixel format FOURCC depth Description */ > >> > >> -/* RGB formats */ > >> +/* RGB formats (1 or 2 bytes per pixel) */ > >> #define V4L2_PIX_FMT_RGB332 v4l2_fourcc('R', 'G', 'B', '1') /* 8 RGB-3-3-2 */ > >> #define V4L2_PIX_FMT_RGB444 v4l2_fourcc('R', '4', '4', '4') /* 16 xxxxrrrr ggggbbbb */ > >> #define V4L2_PIX_FMT_ARGB444 v4l2_fourcc('A', 'R', '1', '2') /* 16 aaaarrrr ggggbbbb */ > >> @@ -542,6 +542,8 @@ struct v4l2_pix_format { > >> #define V4L2_PIX_FMT_ARGB555X v4l2_fourcc_be('A', 'R', '1', '5') /* 16 ARGB-5-5-5 BE */ > >> #define V4L2_PIX_FMT_XRGB555X v4l2_fourcc_be('X', 'R', '1', '5') /* 16 XRGB-5-5-5 BE */ > >> #define V4L2_PIX_FMT_RGB565X v4l2_fourcc('R', 'G', 'B', 'R') /* 16 RGB-5-6-5 BE */ > >> + > >> +/* RGB formats (3 or 4 bytes per pixel) */ > >> #define V4L2_PIX_FMT_BGR666 v4l2_fourcc('B', 'G', 'R', 'H') /* 18 BGR-6-6-6 */ > >> #define V4L2_PIX_FMT_BGR24 v4l2_fourcc('B', 'G', 'R', '3') /* 24 BGR-8-8-8 */ > >> #define V4L2_PIX_FMT_RGB24 v4l2_fourcc('R', 'G', 'B', '3') /* 24 RGB-8-8-8 */ > >> -- Regards, Laurent Pinchart