Add three new pixel formats that store RGB data in BGR order with 10, 12 and 16 bits per component. They are used by the Xilinx Video Frame Buffer Read/Write IP cores. The nomenclature for these new formats follows the 8- and 16-bpp RGB formats and the DRM format naming conventions, which differs from the 24- and 32-bpp RGB formats in V4L2. As the number of bits per pixel grows quite large, a table with one column per bit would be difficult to read. These formats are thus described with one column per byte. Signed-off-by: Laurent Pinchart <laurent.pinchart@xxxxxxxxxxxxxxxx> --- Changes since v1: - Interleave component names and number of bits --- .../userspace-api/media/v4l/pixfmt-rgb.rst | 69 +++++++++++++++++++ include/uapi/linux/videodev2.h | 5 ++ 2 files changed, 74 insertions(+) diff --git a/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst b/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst index 405d6f032078..846d307624fc 100644 --- a/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst +++ b/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst @@ -1079,6 +1079,75 @@ order of components as seen in a 24- or 32-bit little endian word. \endgroup +More Than 8 Bits Per Component +============================== + +These formats store an RGB triplet in four bytes or more. Similarly to the 8- +and 16-bpp formats, they are named based on the order of the RGB components as +seen in a word, which is then stored in memory in little endian byte order, and +on the number of bits for each component. The component names and the +corresponding number of bits are interleaved for clarity. + +.. raw:: latex + + \begingroup + \tiny + \setlength{\tabcolsep}{2pt} + +.. tabularcolumns:: |p{2.8cm}|p{2.0cm}|p{2.0cm}|p{2.0cm}|p{2.0cm}|p{2.0cm}|p{2.0cm}|p{2.0cm}| + + +.. flat-table:: RGB Formats With More Than 8 Bits Per Component + :stub-columns: 0 + + * - Identifier + - Code + - Byte 0 in memory + - Byte 1 + - Byte 2 + - Byte 3 + - Byte 4 + - Byte 5 + * .. _V4L2-PIX-FMT-X2B10G10R10: + + - ``V4L2_PIX_FMT_X2B10G10R10`` + - 'XB30' + + - R\ :sub:`7-0` + - G\ :sub:`5-0` R\ :sub:`9-8` + - B\ :sub:`3-0` G\ :sub:`9-6` + - `-`\ :sub:`1-0` B\ :sub:`9-4` + + - + * .. _V4L2-PIX-FMT-X4B12G12R12: + + - ``V4L2_PIX_FMT_X4B12G12R12`` + - 'XB36' + + - R\ :sub:`7-0` + - G\ :sub:`3-0` R\ :sub:`11-8` + - G\ :sub:`11-4` + - B\ :sub:`7-0` + - `-`\ :sub:`3-0` B\ :sub:`11-8` + + - + * .. _V4L2-PIX-FMT-B16G16R16: + + - ``V4L2_PIX_FMT_B16G16R16`` + - 'XB48' + + - R\ :sub:`7-0` + - R\ :sub:`15-8` + - G\ :sub:`7-0` + - G\ :sub:`15-8` + - B\ :sub:`7-0` + - B\ :sub:`15-8` + +.. raw:: latex + + \endgroup + + Deprecated RGB Formats ====================== diff --git a/include/uapi/linux/videodev2.h b/include/uapi/linux/videodev2.h index 54b9fe3b7636..fab1dbb1a618 100644 --- a/include/uapi/linux/videodev2.h +++ b/include/uapi/linux/videodev2.h @@ -558,6 +558,11 @@ struct v4l2_pix_format { #define V4L2_PIX_FMT_ARGB32 v4l2_fourcc('B', 'A', '2', '4') /* 32 ARGB-8-8-8-8 */ #define V4L2_PIX_FMT_XRGB32 v4l2_fourcc('B', 'X', '2', '4') /* 32 XRGB-8-8-8-8 */ +/* RGB formats (more than 8 bits per component) */ +#define V4L2_PIX_FMT_X2B10G10R10 v4l2_fourcc('X', 'B', '3', '0') /* 32 XBGR-2-10-10-10 */ +#define V4L2_PIX_FMT_X4B12G12R12 v4l2_fourcc('X', 'B', '3', '6') /* 40 XBGR-4-12-12-12 */ +#define V4L2_PIX_FMT_B16G16R16 v4l2_fourcc('X', 'B', '4', '8') /* 48 BGR-16-16-16 */ + /* Grey formats */ #define V4L2_PIX_FMT_GREY v4l2_fourcc('G', 'R', 'E', 'Y') /* 8 Greyscale */ #define V4L2_PIX_FMT_Y4 v4l2_fourcc('Y', '0', '4', ' ') /* 4 Greyscale */ -- Regards, Laurent Pinchart