On Thu, Oct 29, 2020 at 12:02 AM Hillf Danton <hdanton@xxxxxxxx> wrote: > > On Thu, 29 Oct 2020 00:16:22 +0000 John Stultz wrote: > > > > +#define HIGH_ORDER_GFP (((GFP_HIGHUSER | __GFP_ZERO | __GFP_NOWARN \ > > + | __GFP_NORETRY) & ~__GFP_RECLAIM) \ > > + | __GFP_COMP) > > +#define LOW_ORDER_GFP (GFP_HIGHUSER | __GFP_ZERO | __GFP_COMP) > > +static gfp_t order_flags[] = {HIGH_ORDER_GFP, LOW_ORDER_GFP, LOW_ORDER_GFP}; > > +static const unsigned int orders[] = {8, 4, 0}; > > +#define NUM_ORDERS ARRAY_SIZE(orders) > > A two-line comment helps much understand the ORDERs above if it specifies the > reasons behind the detour to HPAGE_PMD_ORDER and PAGE_ALLOC_COSTLY_ORDER. Thanks so much for the review and feedback! So yes, this was pulled from ION's system heap: https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/drivers/staging/android/ion/ion_system_heap.c#n20 But adding __GFP_COMP as that's added by ION in the pagepool code I didn't include: https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/drivers/staging/android/ion/ion_page_pool.c#n146 I unfortunately don't have a lot of detail on the exact rationale (other than what I can pull from the commit log), I suspect it has to do experiential knowledge of the majority of graphics buffers being small multiples of 1M or 64K. But I do agree some rationale in a comment would be helpful, and will try to add that. As for your comment on HPAGE_PMD_ORDER (9 on arm64/arm) and PAGE_ALLOC_COSTLY_ORDER(3), I'm not totally sure I understand your question? Are you suggesting those values would be more natural orders to choose from? Thanks again! -john