On Thu, Oct 22, 2020 at 11:18 AM Thomas Zimmermann <tzimmermann@xxxxxxx> wrote: > > Hi > > On 22.10.20 10:49, Daniel Vetter wrote: > > On Tue, Oct 20, 2020 at 02:20:44PM +0200, Thomas Zimmermann wrote: > >> Kernel DRM clients now store their framebuffer address in an instance > >> of struct dma_buf_map. Depending on the buffer's location, the address > >> refers to system or I/O memory. > >> > >> Callers of drm_client_buffer_vmap() receive a copy of the value in > >> the call's supplied arguments. It can be accessed and modified with > >> dma_buf_map interfaces. > >> > >> Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> > >> Reviewed-by: Daniel Vetter <daniel.vetter@xxxxxxxx> > >> Tested-by: Sam Ravnborg <sam@xxxxxxxxxxxx> > >> --- > >> drivers/gpu/drm/drm_client.c | 34 +++++++++++++++++++-------------- > >> drivers/gpu/drm/drm_fb_helper.c | 23 +++++++++++++--------- > >> include/drm/drm_client.h | 7 ++++--- > >> 3 files changed, 38 insertions(+), 26 deletions(-) > >> > >> diff --git a/drivers/gpu/drm/drm_client.c b/drivers/gpu/drm/drm_client.c > >> index ac0082bed966..fe573acf1067 100644 > >> --- a/drivers/gpu/drm/drm_client.c > >> +++ b/drivers/gpu/drm/drm_client.c > >> @@ -235,7 +235,7 @@ static void drm_client_buffer_delete(struct drm_client_buffer *buffer) > >> { > >> struct drm_device *dev = buffer->client->dev; > >> > >> - drm_gem_vunmap(buffer->gem, buffer->vaddr); > >> + drm_gem_vunmap(buffer->gem, &buffer->map); > >> > >> if (buffer->gem) > >> drm_gem_object_put(buffer->gem); > >> @@ -291,25 +291,31 @@ drm_client_buffer_create(struct drm_client_dev *client, u32 width, u32 height, u > >> /** > >> * drm_client_buffer_vmap - Map DRM client buffer into address space > >> * @buffer: DRM client buffer > >> + * @map_copy: Returns the mapped memory's address > >> * > >> * This function maps a client buffer into kernel address space. If the > >> - * buffer is already mapped, it returns the mapping's address. > >> + * buffer is already mapped, it returns the existing mapping's address. > >> * > >> * Client buffer mappings are not ref'counted. Each call to > >> * drm_client_buffer_vmap() should be followed by a call to > >> * drm_client_buffer_vunmap(); or the client buffer should be mapped > >> * throughout its lifetime. > >> * > >> + * The returned address is a copy of the internal value. In contrast to > >> + * other vmap interfaces, you don't need it for the client's vunmap > >> + * function. So you can modify it at will during blit and draw operations. > >> + * > >> * Returns: > >> - * The mapped memory's address > >> + * 0 on success, or a negative errno code otherwise. > >> */ > >> -void *drm_client_buffer_vmap(struct drm_client_buffer *buffer) > >> +int > >> +drm_client_buffer_vmap(struct drm_client_buffer *buffer, struct dma_buf_map *map_copy) > >> { > >> - struct dma_buf_map map; > >> + struct dma_buf_map *map = &buffer->map; > >> int ret; > >> > >> - if (buffer->vaddr) > >> - return buffer->vaddr; > >> + if (dma_buf_map_is_set(map)) > >> + goto out; > >> > >> /* > >> * FIXME: The dependency on GEM here isn't required, we could > >> @@ -319,13 +325,14 @@ void *drm_client_buffer_vmap(struct drm_client_buffer *buffer) > >> * fd_install step out of the driver backend hooks, to make that > >> * final step optional for internal users. > >> */ > >> - ret = drm_gem_vmap(buffer->gem, &map); > >> + ret = drm_gem_vmap(buffer->gem, map); > >> if (ret) > >> - return ERR_PTR(ret); > >> + return ret; > >> > >> - buffer->vaddr = map.vaddr; > >> +out: > >> + *map_copy = *map; > >> > >> - return map.vaddr; > >> + return 0; > >> } > >> EXPORT_SYMBOL(drm_client_buffer_vmap); > >> > >> @@ -339,10 +346,9 @@ EXPORT_SYMBOL(drm_client_buffer_vmap); > >> */ > >> void drm_client_buffer_vunmap(struct drm_client_buffer *buffer) > >> { > >> - struct dma_buf_map map = DMA_BUF_MAP_INIT_VADDR(buffer->vaddr); > >> + struct dma_buf_map *map = &buffer->map; > >> > >> - drm_gem_vunmap(buffer->gem, &map); > >> - buffer->vaddr = NULL; > >> + drm_gem_vunmap(buffer->gem, map); > >> } > >> EXPORT_SYMBOL(drm_client_buffer_vunmap); > >> > >> diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c > >> index c2f72bb6afb1..6212cd7cde1d 100644 > >> --- a/drivers/gpu/drm/drm_fb_helper.c > >> +++ b/drivers/gpu/drm/drm_fb_helper.c > >> @@ -378,7 +378,7 @@ static void drm_fb_helper_dirty_blit_real(struct drm_fb_helper *fb_helper, > >> unsigned int cpp = fb->format->cpp[0]; > >> size_t offset = clip->y1 * fb->pitches[0] + clip->x1 * cpp; > >> void *src = fb_helper->fbdev->screen_buffer + offset; > >> - void *dst = fb_helper->buffer->vaddr + offset; > >> + void *dst = fb_helper->buffer->map.vaddr + offset; > >> size_t len = (clip->x2 - clip->x1) * cpp; > >> unsigned int y; > >> > >> @@ -400,7 +400,8 @@ static void drm_fb_helper_dirty_work(struct work_struct *work) > >> struct drm_clip_rect *clip = &helper->dirty_clip; > >> struct drm_clip_rect clip_copy; > >> unsigned long flags; > >> - void *vaddr; > >> + struct dma_buf_map map; > >> + int ret; > >> > >> spin_lock_irqsave(&helper->dirty_lock, flags); > >> clip_copy = *clip; > >> @@ -413,8 +414,8 @@ static void drm_fb_helper_dirty_work(struct work_struct *work) > >> > >> /* Generic fbdev uses a shadow buffer */ > >> if (helper->buffer) { > >> - vaddr = drm_client_buffer_vmap(helper->buffer); > >> - if (IS_ERR(vaddr)) > >> + ret = drm_client_buffer_vmap(helper->buffer, &map); > >> + if (ret) > >> return; > >> drm_fb_helper_dirty_blit_real(helper, &clip_copy); > >> } > >> @@ -2060,7 +2061,8 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, > >> struct drm_framebuffer *fb; > >> struct fb_info *fbi; > >> u32 format; > >> - void *vaddr; > >> + struct dma_buf_map map; > >> + int ret; > >> > >> drm_dbg_kms(dev, "surface width(%d), height(%d) and bpp(%d)\n", > >> sizes->surface_width, sizes->surface_height, > >> @@ -2096,11 +2098,14 @@ static int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper, > >> fb_deferred_io_init(fbi); > >> } else { > >> /* buffer is mapped for HW framebuffer */ > >> - vaddr = drm_client_buffer_vmap(fb_helper->buffer); > >> - if (IS_ERR(vaddr)) > >> - return PTR_ERR(vaddr); > >> + ret = drm_client_buffer_vmap(fb_helper->buffer, &map); > >> + if (ret) > >> + return ret; > >> + if (map.is_iomem) > >> + fbi->screen_base = map.vaddr_iomem; > >> + else > >> + fbi->screen_buffer = map.vaddr; > >> > >> - fbi->screen_buffer = vaddr; > >> /* Shamelessly leak the physical address to user-space */ > >> #if IS_ENABLED(CONFIG_DRM_FBDEV_LEAK_PHYS_SMEM) > >> if (drm_leak_fbdev_smem && fbi->fix.smem_start == 0) > > > > Just noticed a tiny thing here: I think this needs to be patched to only > > set smem_start when the map is _not_ iomem. Since virt_to_page isn't > > defined on iomem at all. > > > > I guess it'd be neat if we can set this for iomem too, but I have no idea > > how to convert an iomem pointer back to a bus_addr_t ... > > Not that I disagree, but that should be reviewed by the right people. > The commit at 4be9bd10e22d ("drm/fb_helper: Allow leaking fbdev > smem_start") appears to work around specific userspace drivers. It's for soc drivers, which all use either shmem or cma helpers, so all system memory. Which means your patch here doesn't break anything. But we need to make sure that if someone enables this it doesn't blow up at least when used on a device where we map iomem. -Daniel > Best regards > Thomas > > > > > Cheers, Daniel > > > >> diff --git a/include/drm/drm_client.h b/include/drm/drm_client.h > >> index 7aaea665bfc2..f07f2fb02e75 100644 > >> --- a/include/drm/drm_client.h > >> +++ b/include/drm/drm_client.h > >> @@ -3,6 +3,7 @@ > >> #ifndef _DRM_CLIENT_H_ > >> #define _DRM_CLIENT_H_ > >> > >> +#include <linux/dma-buf-map.h> > >> #include <linux/lockdep.h> > >> #include <linux/mutex.h> > >> #include <linux/types.h> > >> @@ -141,9 +142,9 @@ struct drm_client_buffer { > >> struct drm_gem_object *gem; > >> > >> /** > >> - * @vaddr: Virtual address for the buffer > >> + * @map: Virtual address for the buffer > >> */ > >> - void *vaddr; > >> + struct dma_buf_map map; > >> > >> /** > >> * @fb: DRM framebuffer > >> @@ -155,7 +156,7 @@ struct drm_client_buffer * > >> drm_client_framebuffer_create(struct drm_client_dev *client, u32 width, u32 height, u32 format); > >> void drm_client_framebuffer_delete(struct drm_client_buffer *buffer); > >> int drm_client_framebuffer_flush(struct drm_client_buffer *buffer, struct drm_rect *rect); > >> -void *drm_client_buffer_vmap(struct drm_client_buffer *buffer); > >> +int drm_client_buffer_vmap(struct drm_client_buffer *buffer, struct dma_buf_map *map); > >> void drm_client_buffer_vunmap(struct drm_client_buffer *buffer); > >> > >> int drm_client_modeset_create(struct drm_client_dev *client); > >> -- > >> 2.28.0 > >> > > > > -- > Thomas Zimmermann > Graphics Driver Developer > SUSE Software Solutions Germany GmbH > Maxfeldstr. 5, 90409 Nürnberg, Germany > (HRB 36809, AG Nürnberg) > Geschäftsführer: Felix Imendörffer -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch