[PATCH 2/6] coda: Simplify H.264 small buffer padding logic

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The H.264 small buffer padding is done under
the (ctx->qsequence == 0 && payload < 512) condition.

Given this is the exact same condition immediately
above, we can move it right there, making the code
slightly clearer.

This change shouldn't affect functionality as it's just
cosmetics.

Signed-off-by: Ezequiel Garcia <ezequiel@xxxxxxxxxxxxx>
---
 drivers/media/platform/coda/coda-bit.c | 9 ++++-----
 1 file changed, 4 insertions(+), 5 deletions(-)

diff --git a/drivers/media/platform/coda/coda-bit.c b/drivers/media/platform/coda/coda-bit.c
index aa0a47c34413..659fcf77b0ed 100644
--- a/drivers/media/platform/coda/coda-bit.c
+++ b/drivers/media/platform/coda/coda-bit.c
@@ -293,12 +293,11 @@ static bool coda_bitstream_try_queue(struct coda_ctx *ctx,
 			coda_dbg(1, ctx,
 				 "could not parse header, sequence initialization might fail\n");
 		}
-	}
 
-	/* Add padding before the first buffer, if it is too small */
-	if (ctx->qsequence == 0 && payload < 512 &&
-	    ctx->codec->src_fourcc == V4L2_PIX_FMT_H264)
-		coda_h264_bitstream_pad(ctx, 512 - payload);
+		/* Add padding before the first buffer, if it is too small */
+		if (ctx->codec->src_fourcc == V4L2_PIX_FMT_H264)
+			coda_h264_bitstream_pad(ctx, 512 - payload);
+	}
 
 	ret = coda_bitstream_queue(ctx, vaddr, payload);
 	if (ret < 0) {
-- 
2.27.0




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