On 24/09/2020 10:18, Yu Kuai wrote: > if of_find_device_by_node() succeed, mtk_vcodec_init_dec_pm() doesn't have > a corresponding put_device(). Thus add jump target to fix the exception > handling for this function implementation. > > Fixes: 590577a4e525 ("[media] vcodec: mediatek: Add Mediatek V4L2 Video Decoder Driver") > Signed-off-by: Yu Kuai <yukuai3@xxxxxxxxxx> > --- > .../platform/mtk-vcodec/mtk_vcodec_dec_pm.c | 18 ++++++++++++------ > 1 file changed, 12 insertions(+), 6 deletions(-) > > diff --git a/drivers/media/platform/mtk-vcodec/mtk_vcodec_dec_pm.c b/drivers/media/platform/mtk-vcodec/mtk_vcodec_dec_pm.c > index 5a6ec8fb52da..01e680ede9bd 100644 > --- a/drivers/media/platform/mtk-vcodec/mtk_vcodec_dec_pm.c > +++ b/drivers/media/platform/mtk-vcodec/mtk_vcodec_dec_pm.c > @@ -48,11 +48,14 @@ int mtk_vcodec_init_dec_pm(struct mtk_vcodec_dev *mtkdev) > dec_clk->clk_info = devm_kcalloc(&pdev->dev, > dec_clk->clk_num, sizeof(*clk_info), > GFP_KERNEL); > - if (!dec_clk->clk_info) > - return -ENOMEM; > + if (!dec_clk->clk_info) { > + ret = -ENOMEM; > + goto put_device; > + } > } else { > mtk_v4l2_err("Failed to get vdec clock count"); > - return -EINVAL; > + ret = -EINVAL; > + goto put_device; > } > > for (i = 0; i < dec_clk->clk_num; i++) { > @@ -61,19 +64,22 @@ int mtk_vcodec_init_dec_pm(struct mtk_vcodec_dev *mtkdev) > "clock-names", i, &clk_info->clk_name); > if (ret) { > mtk_v4l2_err("Failed to get clock name id = %d", i); > - return ret; > + goto put_device; > } > clk_info->vcodec_clk = devm_clk_get(&pdev->dev, > clk_info->clk_name); > if (IS_ERR(clk_info->vcodec_clk)) { > mtk_v4l2_err("devm_clk_get (%d)%s fail", i, > clk_info->clk_name); > - return PTR_ERR(clk_info->vcodec_clk); > + ret = PTR_ERR(clk_info->vcodec_clk); > + goto put_device; > } > } > > pm_runtime_enable(&pdev->dev); > - > + return 0; > +put_device: > + put_device(pm->larbvdec); > return ret; > } > > A similar question as with the previous patch: shouldn't there be a put_device(pm->larbvdec); in the mtk_vcodec_release_dec_pm() function? Same for the next patch. Regards, Hans