Re: [PATCH RFC v4 0/1] Virtio Video Device Specification

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On Fri, Jul 3, 2020 at 6:55 PM Tomasz Figa <tfiga@xxxxxxxxxxxx> wrote:
>
> On Fri, Jul 3, 2020 at 11:27 AM Alexandre Courbot <acourbot@xxxxxxxxxxxx> wrote:
> >
> > On Fri, Jul 3, 2020 at 6:18 PM Michael S. Tsirkin <mst@xxxxxxxxxx> wrote:
> > >
> > > On Fri, Jul 03, 2020 at 02:45:15PM +0900, Alexandre Courbot wrote:
> > > > Hi Dmitry,
> > > >
> > > > On Thu, Jul 2, 2020 at 10:47 PM Dmitry Sepp <dmitry.sepp@xxxxxxxxxxxxxxx> wrote:
> > > > >
> > > > > Hi Keiichi,
> > > > >
> > > > > Thanks for the clarification. I believe we should explicitly describe this in
> > > > > the VIRTIO_VIDEO_CMD_RESOURCE_ATTACH section. And I also still see a problem
> > > > > there. If it is a guest allocated resource, we cannot consider it to be free
> > > > > until the device really releases it. And it won't happen until we issue the
> > > > > next ATTACH call. Also, as we discussed before, it might be not possible to
> > > > > free individual buffers, but the whole queue only.
> > > >
> > > > In the case of the encoder, a V4L2 driver is not supposed to let
> > > > user-space dequeue an input frame while it is used as reference for
> > > > the encoding process. So if we add a similar rule in the virtio-video
> > > > specification, I suppose this would solve the problem?
> > > >
> > > > For the decoder case, we have a bigger problem though. Since DMABUFs
> > > > can be arbitrarily attached to any V4L2 buffer ID, we may end up
> > > > re-queueing the DMABUF of a decoded frame that is still used as
> > > > reference under a different V4L2 buffer ID. In this case I don't think
> > > > the driver has a way to know that the memory resource should not be
> > > > overwritten, and it will thus happily use it as a decode target. The
> > > > easiest fix is probably to update the V4L2 stateful specification to
> > > > require that reused DMABUFs must always be assigned to the same V4L2
> > > > buffer ID, and must be kept alive as long as decoding is in progress,
> > > > or until a resolution change event is received. We can then apply a
> > > > similar rule to the virtio device.
> > >
> > >
> > > Sounds like a generic kind of problem - how do other devices solve it?
> >
> > Most users of V4L2 drivers use MMAP buffers, which don't suffer from
> > this problem: since MMAP buffers are managed by V4L2 and the same V4L2
> > buffer ID always corresponds to the same backing memory, the driver
> > just needs to refrain from decoding into a given V4L2 buffer as long
> > as it is used as a reference frames. This is something that all
> > drivers currently do AFAICT.
> >
> > The problem only occurs if you let userspace map anything to V4L2
> > buffers (USERPTR or DMABUF buffers). In order to guarantee the same
> > reliable behavior as with MMAP buffers, you must enforce the same
> > rule: always the same backing memory for a given V4L2 buffer.
> >
> > ... or you can rotate between a large enough number of buffers to
> > leave enough space for the reference tag to expire on your frames, but
> > that's clearly not a good way to address the problem.
>
> FWIW, it's typically solved with regular devices by completely
> disallowing the DMABUF/USERPTR modes and only allowing the
> V4L2-managed MMAP mode for affected buffer queues.
>
> However, that's quite a severe limitation and with a careful API
> extension, DMABUF could be still handled. Namely:
>  - pre-registration of buffers at initialization time: that would
> likely mean mandating VIDIOC_QBUF for all indexes before any
> decoding/encoding can start,

Can't we get around this by just requiring that DMABUFs passed to
VIDIOC_QBUFs are always the same for a given index? Why would it be
necessary to require all buffers to be queued before starting the
codec?

>  - enforcement of index-buffer mapping: VIDIOC_QBUF would have to fail
> if one attempts to queue another buffer at the same index,
>  - ability to explicitly release existing buffers: there is
> VIDIOC_RELEASE_BUF in the works which could be used to release a
> specific index,
>  - ability to explicitly add new buffers: a combination of
> VIDIOC_CREATEBUFS + VIDIOC_QBUF could be already used to achieve this.

Even without these I guess we can probably get something working at
the cost of higher restrictions to clients (i.e. purely static set of
buffers).

>
> Best regards,
> Tomasz



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