On 5/2/20 8:38 AM, Sowjanya Komatineni wrote:
On 5/2/20 8:16 AM, Dmitry Osipenko wrote:
02.05.2020 06:55, Sowjanya Komatineni пишет:
On 5/1/20 8:39 PM, Sowjanya Komatineni wrote:
On 5/1/20 2:05 PM, Sowjanya Komatineni wrote:
On 5/1/20 1:58 PM, Sowjanya Komatineni wrote:
On 5/1/20 1:44 PM, Sowjanya Komatineni wrote:
On 5/1/20 11:03 AM, Sowjanya Komatineni wrote:
On 4/30/20 4:33 PM, Sowjanya Komatineni wrote:
On 4/30/20 4:14 PM, Sowjanya Komatineni wrote:
And in this case synchronization between start/finish
threads should be
needed in regards to freezing.
Was thinking to have counter to track outstanding frame
w.r.t single shot issue b/w start and finish and allow to
freeze only when no outstanding frames in process.
This will make sure freeze will not happen when any buffers
are in progress
Note that this could be a wrong assumption, I'm not
closely familiar
with how freezer works.
kthread_start can unconditionally allow try_to_freeze before
start of frame capture
We can compute captures inflight w.r.t single shot issued
during capture start and finished frames by kthread_finish
and allow kthread_finish to freeze only when captures
inflight is 0.
This allows freeze to happen b/w frames but not in middle of
frame
will have caps inflight check in v12 to allow freeze finish
thread only when no captures are in progress
try_to_freeze() returns thread frozen state and looks like we
can use this in kthread finish to allow finish thread to freeze
only when kthread_start is already frozen and no buffers in
progress/initiated for capture.
chan->capture_frozen holds frozen state returned from
try_to_freeze() in start kthread
chan->capture_reqs increments after every single shot issued.
static int chan_capture_kthread_finish(void *data)
{
struct tegra_vi_channel *chan = data;
struct tegra_channel_buffer *buf;
int caps_inflight;
set_freezable();
while (1) {
wait_event_interruptible(chan->done_wait,
!list_empty(&chan->done) ||
kthread_should_stop());
/* dequeue buffers and finish capture */
buf = dequeue_buf_done(chan);
while (buf) {
tegra_channel_capture_done(chan, buf);
buf = dequeue_buf_done(chan);
}
if (kthread_should_stop())
break;
caps_inflight = chan->capture_reqs - chan->sequence;
if (chan->capture_frozen && !caps_inflight)
try_to_freeze();
}
return 0;
}
Freezing happens prior to suspend() during suspend entry and when
we implement suspend/resume during suspend we stop streaming where
we stop threads anyway.
So, was thinking why we need these threads freezable here?
Hi Dmitry,
Did some testing and below are latest observation and fix I tested.
wait_event_interruptible() uses schedule() which blocks the
freezer.
When I do suspend while keeping streaming active in background, I
see freezing of these threads fail and call trace shows __schedule
-> __switch_to from these kthreads.
wait_event_freezable() uses freezable_schedule() which should not
block the freezer but we can't use this here as we need conditional
try_to_freeze().
So, doing below sequence works where we set PF_FREEZER_SKIP flag
thru freezer_not_count() before wait_event which calls schedule()
and remove PF_FREEZER_SKIP after schedule allows try_to_freeze to
work and also conditional try_to_freeze below prevents freezing
thread in middle of capture.
while (1) {
freezer_not_count()
wait_event_interruptible()
freezer_count()
...
...
if (chan->capture_frozen && !caps_inflight)
try_to_freeze()
}
Please comment if you agree with above sequence. Will include this
in v12.
sorry, freezer_count() does try_to_freeze after clearing skip flag.
So, dont think we can use this as we need conditional try_to_freeze.
Please ignore above sequence.
Or probably we can take closer look on this later when we add
suspend/resume support as it need more testing as well.
As this is initial series which has TPG only I think we shouldn't
get blocked on this now. Series-2 and 3 will be for sensor support
and on next series when we add suspend/resume will look into this.
When freeze activity starts and in case if finish thread freezes prior
to start thread issuing capture, its the VI hardware writes data to
the allocated buffer address.
finish thread just checks for the event from the hardware and we don't
handle/process directly on memory in this driver.
So even we freeze done thread when single shot is issued frame buffer
gets updated.
In case if capture thread is frozen there will not buffers queued to
process by finish thread. So, this will not be an issue.
So, probably we don't need to do conditional try_to_freeze and what we
have should work good in this corner case.
I still need to change wait_event_interruptible() to
wait_event_freezable() but no need to synchronize finish thread freeze
with start thread as even on issuing capture start its vi hardware that
does frame buffer update and finish thread just checks for mw_ack event
and returns buffer to application.
The problem we are primarily trying to avoid is to have suspending being
done in the middle of IO.
IIUC, even if system will be suspended in the middle of VI IO, it won't
be fatal. In worst case the buffer capture should fail on resume from
suspend. Could you please try to simulate this potential issue and see
what result will be on suspending in the middle of VI IO?
We don't want to suspend system / stop streaming in the middle of IO, so
this problem of a proper threads tear-down still exists. It should
become easier to resolve the problem in a case of a proper suspending
callback because the "start" thread could be turned down at any time, so
it should be easier to maintain a proper tear-down order when threads
are fully controlled by the driver, i.e. the "start" thread goes down
first and the "finish" is second, blocking until the capture is
completed.
I don't see issue of tear-down threads in case of suspend as we do stop
streaming where thread stop happens on both threads and are stopped only
after processing all outstanding buffers.
Regarding freezing activity during suspend, If done thread freezes prior
to processing buffers for finish, vi hardware is still active by this
time which will update the frame buffer for initiated capture. Driver is
not directly involved in this frame buffer update.
Finish thread only checks for completion to return buffers back to the
application when done.
I think yours suggestion about dropping the freezing from the threads
for now and returning back to it later on (once a proper suspend/resume
support will be added) sounds reasonable.
But if you'd want to keep the freezing, then the easy solution could be
like that:
1. "start" thread could freeze at any time
2. "finish" thread could freeze only when the "start" thread is
frozen
and capture isn't in-progress. Use frozen(kthread_start_capture) to
check the freezing state.
https://elixir.bootlin.com/linux/v5.7-rc3/source/include/linux/freezer.h#L25
That's exactly what I tried, below is the snippet.
But as mentioned I am seeing freezing fail when I
wait_event_interruptible() in either of the threads.
60.368709] Call trace:
[ 60.371216] __switch_to+0xec/0x140
[ 60.374768] __schedule+0x32c/0x668
[ 60.378315] schedule+0x78/0x118
[ 60.381606] chan_capture_kthread_finish+0x244/0x2a0 [tegra_video]
[ 60.387865] kthread+0x124/0x150
[ 60.391150] ret_from_fork+0x10/0x1c
wait_event_interruptible() API uses schedule() which blocks freezer
while wait_event_freezable APIs uses freezable_schedule() which allows
to skip freezer during schedule and then clears skip and calls
try_to_freeze()
But we can't use wait_event_freezable() here as we need conditional
freeze.
while (1) {
caps_inflight = chan->capture_reqs - chan->sequence;
if (frozen(chan->kthread_start_capture) && !caps_inflight)
wait_event_freezable(chan->done_wait,
!list_empty(&chan->done) ||
kthread_should_stop());
else
wait_event_interruptible(chan->done_wait,
!list_empty(&chan->done) ||
kthread_should_stop());
/* dequeue buffers and finish capture */
...
...
if (kthread_should_stop())
break;
}