On 9/12/19 10:10 PM, Jacopo Mondi wrote: > Add an helper function to v4l2-ctrls to register controls associated > with a device property. Add an UNSET flag to the device properties to > distinguish uninitialized properties from properties with an actual > value at control registration time. > > Signed-off-by: Jacopo Mondi <jacopo@xxxxxxxxxx> > --- > drivers/media/v4l2-core/v4l2-ctrls.c | 42 +++++++++++++++++++++++++++ > drivers/media/v4l2-core/v4l2-fwnode.c | 2 ++ > include/media/v4l2-ctrls.h | 28 ++++++++++++++++++ > include/media/v4l2-fwnode.h | 2 ++ > 4 files changed, 74 insertions(+) > > diff --git a/drivers/media/v4l2-core/v4l2-ctrls.c b/drivers/media/v4l2-core/v4l2-ctrls.c > index 6fb94968a98d..46e170f04aed 100644 > --- a/drivers/media/v4l2-core/v4l2-ctrls.c > +++ b/drivers/media/v4l2-core/v4l2-ctrls.c > @@ -16,6 +16,7 @@ > #include <media/v4l2-dev.h> > #include <media/v4l2-device.h> > #include <media/v4l2-event.h> > +#include <media/v4l2-fwnode.h> > #include <media/v4l2-ioctl.h> > > #define dprintk(vdev, fmt, arg...) do { \ > @@ -4417,3 +4418,44 @@ __poll_t v4l2_ctrl_poll(struct file *file, struct poll_table_struct *wait) > return 0; > } > EXPORT_SYMBOL(v4l2_ctrl_poll); > + > +int v4l2_ctrl_register_properties(struct v4l2_ctrl_handler *hdl, Hmm, let's call this: v4l2_ctrl_new_fwnode_properties(). You don't register properties, you add new controls representing properties. And v4l2_ctrl_new_ is in line with existing functions that create controls. > + const struct v4l2_ctrl_ops *ctrl_ops, > + const struct v4l2_fwnode_device_properties *p) > +{ > + if (p->location != V4L2_FWNODE_PROPERTY_UNSET && > + !v4l2_ctrl_find(hdl, V4L2_CID_CAMERA_SENSOR_LOCATION)) { No need for v4l2_ctrl_find: if the control already exists, then the control framework will automatically ignore the duplicate control. > + u32 location_ctrl; > + > + switch (p->location) { > + case V4L2_FWNODE_LOCATION_FRONT: > + location_ctrl = V4L2_LOCATION_FRONT; > + break; > + case V4L2_FWNODE_LOCATION_BACK: > + location_ctrl = V4L2_LOCATION_BACK; > + break; > + case V4L2_FWNODE_LOCATION_EXTERNAL: > + location_ctrl = V4L2_LOCATION_EXTERNAL; > + break; > + default: > + return -EINVAL; > + } > + if (!v4l2_ctrl_new_std(hdl, ctrl_ops, > + V4L2_CID_CAMERA_SENSOR_LOCATION, > + location_ctrl, location_ctrl, 1, > + location_ctrl)) > + return hdl->error; > + } > + > + if (p->rotation != V4L2_FWNODE_PROPERTY_UNSET && > + !v4l2_ctrl_find(hdl, V4L2_CID_CAMERA_SENSOR_ROTATION)) { Ditto. > + if (!v4l2_ctrl_new_std(hdl, ctrl_ops, > + V4L2_CID_CAMERA_SENSOR_ROTATION, > + p->rotation, p->rotation, 1, > + p->rotation)) > + return hdl->error; > + } > + > + return 0; > +} > +EXPORT_SYMBOL(v4l2_ctrl_register_properties); I like this split into one fwnode parse function and one ctrl function much better. > diff --git a/drivers/media/v4l2-core/v4l2-fwnode.c b/drivers/media/v4l2-core/v4l2-fwnode.c > index d325a2d5c088..e4fed288e498 100644 > --- a/drivers/media/v4l2-core/v4l2-fwnode.c > +++ b/drivers/media/v4l2-core/v4l2-fwnode.c > @@ -605,6 +605,7 @@ int v4l2_fwnode_device_parse(struct device *dev, > memset(props, 0, sizeof(*props)); > > dev_dbg(dev, "===== begin V4L2 device properties parsing\n"); > + props->location = V4L2_FWNODE_PROPERTY_UNSET; > ret = fwnode_property_read_u32(fwnode, "location", &val); > if (!ret) { > switch (val) { > @@ -621,6 +622,7 @@ int v4l2_fwnode_device_parse(struct device *dev, > dev_dbg(dev, "device location: %u\n", val); > } > > + props->rotation = V4L2_FWNODE_PROPERTY_UNSET; > ret = fwnode_property_read_u32(fwnode, "rotation", &val); > if (!ret) { > if (val >= 360 || val % 90) { > diff --git a/include/media/v4l2-ctrls.h b/include/media/v4l2-ctrls.h > index 95b4fa6243d1..ce73911f180b 100644 > --- a/include/media/v4l2-ctrls.h > +++ b/include/media/v4l2-ctrls.h > @@ -29,6 +29,7 @@ struct v4l2_ctrl; > struct v4l2_ctrl_handler; > struct v4l2_ctrl_helper; > struct v4l2_fh; > +struct v4l2_fwnode_device_properties; > struct v4l2_subdev; > struct v4l2_subscribed_event; > struct video_device; > @@ -1330,4 +1331,31 @@ int v4l2_ctrl_subdev_subscribe_event(struct v4l2_subdev *sd, struct v4l2_fh *fh, > */ > int v4l2_ctrl_subdev_log_status(struct v4l2_subdev *sd); > > +/** > + * v4l2_ctrl_register_properties() - Register controls for the device properties > + * > + * @hdl: pointer to &struct v4l2_ctrl_handler to register controls on > + * @ctrl_ops: pointer to &struct v4l2_ctrl_ops to register controls with > + * @p: pointer to &struct v4l2_fwnode_device_properties > + * > + * This function registers controls associated to device properties, using the > + * property values contained in @p parameter, if the property has been set to > + * a value. > + * > + * Currently the following v4l2 controls are parsed and registered: > + * - V4L2_CID_CAMERA_SENSOR_LOCATION; > + * - V4L2_CID_CAMERA_SENSOR_ROTATION; > + * > + * Controls already registered by the caller with the @hdl control handler are > + * not overwritten. Callers should register the controls they want to handle > + * themselves before calling this function. > + * > + * NOTE: This function locks the @hdl control handler mutex, the caller shall > + * not hold the lock when calling this function. > + * > + * Return: 0 on success, a negative error code on failure. > + */ > +int v4l2_ctrl_register_properties(struct v4l2_ctrl_handler *hdl, > + const struct v4l2_ctrl_ops *ctrl_ops, > + const struct v4l2_fwnode_device_properties *p); > #endif > diff --git a/include/media/v4l2-fwnode.h b/include/media/v4l2-fwnode.h > index 86af6d9d11fe..ae02db22c70e 100644 > --- a/include/media/v4l2-fwnode.h > +++ b/include/media/v4l2-fwnode.h > @@ -109,6 +109,8 @@ struct v4l2_fwnode_endpoint { > unsigned int nr_of_link_frequencies; > }; > > +#define V4L2_FWNODE_PROPERTY_UNSET (-1U) > + Ah, that answers my previous question about unset properties. I think this fwnode addition should be done in a separate earlier patch. And it needs a comment. Regards, Hans > /** > * enum v4l2_fwnode_location - possible device locations > * @V4L2_FWNODE_LOCATION_FRONT: device installed on the front side >