[PATCH v3] cec-compliance: system audio control tests

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The HDMI CEC specification defines deterministic operands for
User Control Pressed that mute or unmute system audio.

Those being:
 - Mute Function for mute on
 - Restore Volume Function for mute off

This is different from the operand Mute which is a toggle.

This patch adds tests for these User Control Pressed operands.

Signed-off-by: Jiunn Chang <c0d1n61at3@xxxxxxxxx>
---

Changes made since v2:
 - add more details to commit message

Notes:

A patch series has been submitted by Hans Verkuil to add CEC UI command operands
to the cec header in the media tree from which v4l-utils copies it.  Once those
patches are applied, another patch will be submitted to leverage the new header
operand macros.

>8---------------------------------------------------------------------------8<

 utils/cec-compliance/cec-test-audio.cpp | 32 +++++++++++++++++++++++++
 utils/cec-follower/cec-processing.cpp   |  6 +++++
 2 files changed, 38 insertions(+)

diff --git a/utils/cec-compliance/cec-test-audio.cpp b/utils/cec-compliance/cec-test-audio.cpp
index 8611350e..872bb9ad 100644
--- a/utils/cec-compliance/cec-test-audio.cpp
+++ b/utils/cec-compliance/cec-test-audio.cpp
@@ -673,6 +673,32 @@ static int sac_user_control_press_mute(struct node *node, unsigned me, unsigned
 	return 0;
 }
 
+static int sac_user_control_press_mute_function(struct node *node, unsigned me, unsigned la, bool interactive)
+{
+	__u8 ret;
+
+	if ((ret = sac_util_send_user_control_press(node, me, la, 0x65)))
+		return ret;
+	fail_on_test_v2(node->remote[la].cec_version,
+			la == CEC_LOG_ADDR_AUDIOSYSTEM &&
+			node->remote[la].mute == CEC_OP_AUD_MUTE_STATUS_ON);
+
+	return 0;
+}
+
+static int sac_user_control_press_restore_volume_function(struct node *node, unsigned me, unsigned la, bool interactive)
+{
+	__u8 ret;
+
+	if ((ret = sac_util_send_user_control_press(node, me, la, 0x66)))
+		return ret;
+	fail_on_test_v2(node->remote[la].cec_version,
+			la == CEC_LOG_ADDR_AUDIOSYSTEM &&
+			node->remote[la].mute == CEC_OP_AUD_MUTE_STATUS_OFF);
+
+	return 0;
+}
+
 static int sac_user_control_release(struct node *node, unsigned me, unsigned la, bool interactive)
 {
 	struct cec_msg msg = {};
@@ -763,6 +789,12 @@ struct remote_subtest sac_subtests[] = {
 	{ "User Control Pressed (Mute)",
 	  CEC_LOG_ADDR_MASK_AUDIOSYSTEM | CEC_LOG_ADDR_MASK_TV,
 	  sac_user_control_press_mute },
+	{ "User Control Pressed (Restore Volume Function)",
+	  CEC_LOG_ADDR_MASK_AUDIOSYSTEM | CEC_LOG_ADDR_MASK_TV,
+	  sac_user_control_press_restore_volume_function },
+	{ "User Control Pressed (Mute Function)",
+	  CEC_LOG_ADDR_MASK_AUDIOSYSTEM | CEC_LOG_ADDR_MASK_TV,
+	  sac_user_control_press_mute_function },
 	{ "User Control Released",
 	  CEC_LOG_ADDR_MASK_AUDIOSYSTEM | CEC_LOG_ADDR_MASK_TV,
 	  sac_user_control_release },
diff --git a/utils/cec-follower/cec-processing.cpp b/utils/cec-follower/cec-processing.cpp
index 27172560..a38f664b 100644
--- a/utils/cec-follower/cec-processing.cpp
+++ b/utils/cec-follower/cec-processing.cpp
@@ -516,6 +516,12 @@ static void processMsg(struct node *node, struct cec_msg &msg, unsigned me)
 		case 0x43:
 			node->state.mute = !node->state.mute;
 			break;
+		case 0x65:
+			node->state.mute = true;
+			break;
+		case 0x66:
+			node->state.mute = false;
+			break;
 		case 0x6B:
 			if (!enter_standby(node))
 				exit_standby(node);
-- 
2.23.0




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