Re: [PATCH v7 02/11] media: uapi: h264: Rename pixel format

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Hi,

On Mon 19 Aug 19, 17:53, Hans Verkuil wrote:
> On 8/19/19 2:41 PM, Paul Kocialkowski wrote:
> > Hi,
> > 
> > On Fri 16 Aug 19, 13:01, Ezequiel Garcia wrote:
> >> The V4L2_PIX_FMT_H264_SLICE_RAW name was originally suggested
> >> because the pixel format would represent H264 slices without any
> >> start code.
> >>
> >> However, as we will now introduce a start code menu control,
> >> give the pixel format a more meaningful name, while it's
> >> still early enough to do so.
> > 
> > I definitely agree that SLICE_RAW is not the suffix we are looking for, but I'm
> > not sure that _SLICE is self-describing given that we can operate either
> > per-frame or per-slice, and _SLICE sort of implies the latter. Also, VP8 uses
> > _FRAME to clearly indicate that it operates per-frame.
> 
> Well, VP8 doesn't support slices at all.
> 
> > 
> > In addition, the _SLICE suffix is used by MPEG-2 in the stable API. Since we
> 
> Regarding MPEG-2: while it has a concept of slices, it is my understanding
> that you never process slices separately, but only full pictures. I may be
> wrong here.

I don't think that is the case since ffmpeg clearly implements decoding on a
per-slice basis (mpeg_decode_slice).

Information is also passed on a per-slice basis to VAAPI 
(vaapi_mpeg2_decode_slice) with a distinct data buffer and slice parameter
buffer for each slice. Among other things, it contains the vertical and
horizontal positions for the slice, which we can set in the hardware.

> > certainly want MPEG-2 to allow per-slice and per-frame decoding as well as
> > H.264 and that the _SLICE format is specified to be the broken "concatenated
> > slices" that cedrus expects, we probably want to use another suffix. This way,
> > we could deprecated MPEG2_SLICE and introduce a new format for MPEG-2 that would
> > have consistent naming with the other mpeg formats.
> 
> I actually think that H264_SLICE is a decent name.
> 
> I'm less sure about MPEG2_SLICE since I am not sure if it means the same as
> a H264 slice.

The main problem I see is that we have already specified MPEG2_SLICE in a way
that is incompatible with the future improvments we want to bring to the API:
" The output buffer must contain the appropriate number of macroblocks to
decode a full corresponding frame to the matching capture buffer."

So I only see two possibilities: either we decide to change the specification
of the pixel format and we can keep using the _SLICE suffix, either we need to
introduce a new pixel format with another suffix, which should also be reflected
on other MPEG formats for consistency. Then we can deprecate MPEG2_SLICE and
have drivers stop using it.

What do you think?

Cheers,

Paul

> > One suggestion I had was to call it H264_PARSED (and apply this to MPEG-2 and
> > HEVC when similar controls to H.264 are set in place for them). I think Hans had
> > another suggestion for the name but I don't recall what it was at this point.
> 
> I can't remember it either. In any case, I'm not that keen on _PARSED.
> 
> I think for H264 and HEVC the _SLICE suffix is good enough.
> 
> Regards,
> 
> 	Hans
> 
> > 
> > Either way, if this has to be some debate, we could perhaps take it off your
> > series and stay with SLICE_RAW for now, as long as we do rename it before making
> > the API stable.
> > 
> > What do you think?
> > 
> > Cheers,
> > 
> > Paul
> > 
> >> Signed-off-by: Ezequiel Garcia <ezequiel@xxxxxxxxxxxxx>
> >> Tested-by: Philipp Zabel <p.zabel@xxxxxxxxxxxxxx>
> >> ---
> >> Changes in v7:
> >> * None.
> >> Changes in v6:
> >> * None.
> >> Changes in v5:
> >> * None.
> >> Changes in v4:
> >> * New patch.
> >> ---
> >>  Documentation/media/uapi/v4l/pixfmt-compressed.rst | 4 ++--
> >>  drivers/media/v4l2-core/v4l2-ioctl.c               | 2 +-
> >>  drivers/staging/media/sunxi/cedrus/cedrus_dec.c    | 2 +-
> >>  drivers/staging/media/sunxi/cedrus/cedrus_video.c  | 6 +++---
> >>  include/media/h264-ctrls.h                         | 2 +-
> >>  5 files changed, 8 insertions(+), 8 deletions(-)
> >>
> >> diff --git a/Documentation/media/uapi/v4l/pixfmt-compressed.rst b/Documentation/media/uapi/v4l/pixfmt-compressed.rst
> >> index f52a7b67023d..9b65473a2288 100644
> >> --- a/Documentation/media/uapi/v4l/pixfmt-compressed.rst
> >> +++ b/Documentation/media/uapi/v4l/pixfmt-compressed.rst
> >> @@ -52,9 +52,9 @@ Compressed Formats
> >>        - ``V4L2_PIX_FMT_H264_MVC``
> >>        - 'M264'
> >>        - H264 MVC video elementary stream.
> >> -    * .. _V4L2-PIX-FMT-H264-SLICE-RAW:
> >> +    * .. _V4L2-PIX-FMT-H264-SLICE:
> >>  
> >> -      - ``V4L2_PIX_FMT_H264_SLICE_RAW``
> >> +      - ``V4L2_PIX_FMT_H264_SLICE``
> >>        - 'S264'
> >>        - H264 parsed slice data, without the start code and as
> >>  	extracted from the H264 bitstream.  This format is adapted for
> >> diff --git a/drivers/media/v4l2-core/v4l2-ioctl.c b/drivers/media/v4l2-core/v4l2-ioctl.c
> >> index bb5b4926538a..39f10621c91b 100644
> >> --- a/drivers/media/v4l2-core/v4l2-ioctl.c
> >> +++ b/drivers/media/v4l2-core/v4l2-ioctl.c
> >> @@ -1343,7 +1343,7 @@ static void v4l_fill_fmtdesc(struct v4l2_fmtdesc *fmt)
> >>  		case V4L2_PIX_FMT_H264:		descr = "H.264"; break;
> >>  		case V4L2_PIX_FMT_H264_NO_SC:	descr = "H.264 (No Start Codes)"; break;
> >>  		case V4L2_PIX_FMT_H264_MVC:	descr = "H.264 MVC"; break;
> >> -		case V4L2_PIX_FMT_H264_SLICE_RAW:	descr = "H.264 Parsed Slice Data"; break;
> >> +		case V4L2_PIX_FMT_H264_SLICE:	descr = "H.264 Parsed Slice Data"; break;
> >>  		case V4L2_PIX_FMT_H263:		descr = "H.263"; break;
> >>  		case V4L2_PIX_FMT_MPEG1:	descr = "MPEG-1 ES"; break;
> >>  		case V4L2_PIX_FMT_MPEG2:	descr = "MPEG-2 ES"; break;
> >> diff --git a/drivers/staging/media/sunxi/cedrus/cedrus_dec.c b/drivers/staging/media/sunxi/cedrus/cedrus_dec.c
> >> index bdad87eb9d79..56ca4c9ad01c 100644
> >> --- a/drivers/staging/media/sunxi/cedrus/cedrus_dec.c
> >> +++ b/drivers/staging/media/sunxi/cedrus/cedrus_dec.c
> >> @@ -46,7 +46,7 @@ void cedrus_device_run(void *priv)
> >>  			V4L2_CID_MPEG_VIDEO_MPEG2_QUANTIZATION);
> >>  		break;
> >>  
> >> -	case V4L2_PIX_FMT_H264_SLICE_RAW:
> >> +	case V4L2_PIX_FMT_H264_SLICE:
> >>  		run.h264.decode_params = cedrus_find_control_data(ctx,
> >>  			V4L2_CID_MPEG_VIDEO_H264_DECODE_PARAMS);
> >>  		run.h264.pps = cedrus_find_control_data(ctx,
> >> diff --git a/drivers/staging/media/sunxi/cedrus/cedrus_video.c b/drivers/staging/media/sunxi/cedrus/cedrus_video.c
> >> index 681dfe3367a6..eeee3efd247b 100644
> >> --- a/drivers/staging/media/sunxi/cedrus/cedrus_video.c
> >> +++ b/drivers/staging/media/sunxi/cedrus/cedrus_video.c
> >> @@ -38,7 +38,7 @@ static struct cedrus_format cedrus_formats[] = {
> >>  		.directions	= CEDRUS_DECODE_SRC,
> >>  	},
> >>  	{
> >> -		.pixelformat	= V4L2_PIX_FMT_H264_SLICE_RAW,
> >> +		.pixelformat	= V4L2_PIX_FMT_H264_SLICE,
> >>  		.directions	= CEDRUS_DECODE_SRC,
> >>  	},
> >>  	{
> >> @@ -104,7 +104,7 @@ static void cedrus_prepare_format(struct v4l2_pix_format *pix_fmt)
> >>  
> >>  	switch (pix_fmt->pixelformat) {
> >>  	case V4L2_PIX_FMT_MPEG2_SLICE:
> >> -	case V4L2_PIX_FMT_H264_SLICE_RAW:
> >> +	case V4L2_PIX_FMT_H264_SLICE:
> >>  		/* Zero bytes per line for encoded source. */
> >>  		bytesperline = 0;
> >>  
> >> @@ -449,7 +449,7 @@ static int cedrus_start_streaming(struct vb2_queue *vq, unsigned int count)
> >>  		ctx->current_codec = CEDRUS_CODEC_MPEG2;
> >>  		break;
> >>  
> >> -	case V4L2_PIX_FMT_H264_SLICE_RAW:
> >> +	case V4L2_PIX_FMT_H264_SLICE:
> >>  		ctx->current_codec = CEDRUS_CODEC_H264;
> >>  		break;
> >>  
> >> diff --git a/include/media/h264-ctrls.h b/include/media/h264-ctrls.h
> >> index e1404d78d6ff..6160a69c0143 100644
> >> --- a/include/media/h264-ctrls.h
> >> +++ b/include/media/h264-ctrls.h
> >> @@ -14,7 +14,7 @@
> >>  #include <linux/videodev2.h>
> >>  
> >>  /* Our pixel format isn't stable at the moment */
> >> -#define V4L2_PIX_FMT_H264_SLICE_RAW v4l2_fourcc('S', '2', '6', '4') /* H264 parsed slices */
> >> +#define V4L2_PIX_FMT_H264_SLICE v4l2_fourcc('S', '2', '6', '4') /* H264 parsed slices */
> >>  
> >>  /*
> >>   * This is put insanely high to avoid conflicting with controls that
> >> -- 
> >> 2.22.0
> >>
> > 
> 

-- 
Paul Kocialkowski, Bootlin
Embedded Linux and kernel engineering
https://bootlin.com

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