Re: [PATCH v3 2/3] media: uapi: h264: Add the concept of decoding mode

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On 7/3/19 2:28 PM, Boris Brezillon wrote:
> Some stateless decoders don't support per-slice decoding (or at least
> not in a way that would make them efficient or easy to use).
> Let's expose a menu to control and expose the supported decoding modes.
> Drivers are allowed to support only one decoding but they can support
> both too.
> 
> Signed-off-by: Boris Brezillon <boris.brezillon@xxxxxxxxxxxxx>
> Reviewed-by: Paul Kocialkowski <paul.kocialkowski@xxxxxxxxxxx>
> ---
> Changes in v3:
> * s/per-{slice,frame} decoding/{slice,frame}-based decoding/
> * Add Paul's R-b
> 
> Changes in v2:
> * Allow decoding multiple slices in per-slice decoding mode
> * Minor doc improvement/fixes
> ---
>  .../media/uapi/v4l/ext-ctrls-codec.rst        | 47 ++++++++++++++++++-
>  drivers/media/v4l2-core/v4l2-ctrls.c          |  9 ++++
>  include/media/h264-ctrls.h                    | 13 +++++
>  3 files changed, 68 insertions(+), 1 deletion(-)
> 
> diff --git a/Documentation/media/uapi/v4l/ext-ctrls-codec.rst b/Documentation/media/uapi/v4l/ext-ctrls-codec.rst
> index 3ae1367806cf..47ba2d057a92 100644
> --- a/Documentation/media/uapi/v4l/ext-ctrls-codec.rst
> +++ b/Documentation/media/uapi/v4l/ext-ctrls-codec.rst
> @@ -1748,6 +1748,14 @@ enum v4l2_mpeg_video_h264_hierarchical_coding_type -
>      * - __u32
>        - ``size``
>        -
> +    * - __u32
> +      - ``start_byte_offset``
> +      - Where the slice payload starts in the output buffer. Useful when
> +        operating in frame-based decoding mode and decoding multi-slice
> +        content. In this case, the output buffer will contain more than one
> +        slice and some codecs need to know where each slice starts. Note that
> +        this offsets points to the beginning of the slice which is supposed to

offsets -> offset

> +        contain an ANNEX B start code

Add . at the end of the sentence.

I think this is a bit awkward. How about:

"Note that the slice at this offset shall start with an ANNEX B start code."

I'm assuming it has to actually start with an ANNEX B code? Or should it
just 'contain' an ANNEX B code?

When in sliced-based decoding mode, what should be used here? I assume that in
that case start_byte_offset would be 0, and that the slice shall still begin
with an ANNEX B start code?

>      * - __u32
>        - ``header_bit_size``
>        -
> @@ -1931,7 +1939,10 @@ enum v4l2_mpeg_video_h264_hierarchical_coding_type -
>        -
>      * - __u16
>        - ``num_slices``
> -      - Number of slices needed to decode the current frame
> +      - Number of slices needed to decode the current frame/field. When
> +        operating in slice-based decoding mode (see
> +        :c:type:`v4l2_mpeg_video_h264_decoding_mode`), this field
> +        should always be set to one

Add . at the end of the sentence.

>      * - __u16
>        - ``nal_ref_idc``
>        - NAL reference ID value coming from the NAL Unit header
> @@ -2022,6 +2033,40 @@ enum v4l2_mpeg_video_h264_hierarchical_coding_type -
>        - 0x00000004
>        - The DPB entry is a long term reference frame
>  
> +``V4L2_CID_MPEG_VIDEO_H264_DECODING_MODE (enum)``
> +    Specifies the decoding mode to use. Currently exposes slice-based and
> +    frame-based decoding but new modes might be added later on.
> +
> +    .. note::
> +
> +       This menu control is not yet part of the public kernel API and
> +       it is expected to change.
> +
> +.. c:type:: v4l2_mpeg_video_h264_decoding_mode
> +
> +.. cssclass:: longtable
> +
> +.. flat-table::
> +    :header-rows:  0
> +    :stub-columns: 0
> +    :widths:       1 1 2
> +
> +    * - ``V4L2_MPEG_VIDEO_H264_SLICE_BASED_DECODING``
> +      - 0
> +      - The decoding is done at the slice granularity.
> +        v4l2_ctrl_h264_decode_params->num_slices can be set to anything between
> +        1 and then number of slices that remain to fully decode the

then -> the

> +        frame/field.
> +        The output buffer should contain
> +        v4l2_ctrl_h264_decode_params->num_slices slices.
> +    * - ``V4L2_MPEG_VIDEO_H264_FRAME_BASED_DECODING``
> +      - 1
> +      - The decoding is done at the frame granularity.
> +        v4l2_ctrl_h264_decode_params->num_slices should be set to the number of
> +        slices forming a frame.
> +        The output buffer should contain all slices needed to decode the
> +        frame/field.
> +
>  .. _v4l2-mpeg-mpeg2:
>  
>  ``V4L2_CID_MPEG_VIDEO_MPEG2_SLICE_PARAMS (struct)``
> diff --git a/drivers/media/v4l2-core/v4l2-ctrls.c b/drivers/media/v4l2-core/v4l2-ctrls.c
> index 471ff5c91f43..70d994be27e1 100644
> --- a/drivers/media/v4l2-core/v4l2-ctrls.c
> +++ b/drivers/media/v4l2-core/v4l2-ctrls.c
> @@ -394,6 +394,11 @@ const char * const *v4l2_ctrl_get_menu(u32 id)
>  		"Explicit",
>  		NULL,
>  	};
> +	static const char * const h264_decoding_mode[] = {
> +		"Slice-based",
> +		"Frame-based",

based -> Based

> +		NULL,
> +	};
>  	static const char * const mpeg_mpeg2_level[] = {
>  		"Low",
>  		"Main",
> @@ -625,6 +630,8 @@ const char * const *v4l2_ctrl_get_menu(u32 id)
>  		return h264_fp_arrangement_type;
>  	case V4L2_CID_MPEG_VIDEO_H264_FMO_MAP_TYPE:
>  		return h264_fmo_map_type;
> +	case V4L2_CID_MPEG_VIDEO_H264_DECODING_MODE:
> +		return h264_decoding_mode;
>  	case V4L2_CID_MPEG_VIDEO_MPEG2_LEVEL:
>  		return mpeg_mpeg2_level;
>  	case V4L2_CID_MPEG_VIDEO_MPEG2_PROFILE:
> @@ -844,6 +851,7 @@ const char *v4l2_ctrl_get_name(u32 id)
>  	case V4L2_CID_MPEG_VIDEO_H264_SCALING_MATRIX:		return "H264 Scaling Matrix";
>  	case V4L2_CID_MPEG_VIDEO_H264_SLICE_PARAMS:		return "H264 Slice Parameters";
>  	case V4L2_CID_MPEG_VIDEO_H264_DECODE_PARAMS:		return "H264 Decode Parameters";
> +	case V4L2_CID_MPEG_VIDEO_H264_DECODING_MODE:		return "H264 Decoding Mode";
>  	case V4L2_CID_MPEG_VIDEO_MPEG2_LEVEL:			return "MPEG2 Level";
>  	case V4L2_CID_MPEG_VIDEO_MPEG2_PROFILE:			return "MPEG2 Profile";
>  	case V4L2_CID_MPEG_VIDEO_MPEG4_I_FRAME_QP:		return "MPEG4 I-Frame QP Value";
> @@ -1212,6 +1220,7 @@ void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type,
>  	case V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC:
>  	case V4L2_CID_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE:
>  	case V4L2_CID_MPEG_VIDEO_H264_FMO_MAP_TYPE:
> +	case V4L2_CID_MPEG_VIDEO_H264_DECODING_MODE:
>  	case V4L2_CID_MPEG_VIDEO_MPEG2_LEVEL:
>  	case V4L2_CID_MPEG_VIDEO_MPEG2_PROFILE:
>  	case V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL:
> diff --git a/include/media/h264-ctrls.h b/include/media/h264-ctrls.h
> index e1404d78d6ff..206fd5ada620 100644
> --- a/include/media/h264-ctrls.h
> +++ b/include/media/h264-ctrls.h
> @@ -26,6 +26,7 @@
>  #define V4L2_CID_MPEG_VIDEO_H264_SCALING_MATRIX	(V4L2_CID_MPEG_BASE+1002)
>  #define V4L2_CID_MPEG_VIDEO_H264_SLICE_PARAMS	(V4L2_CID_MPEG_BASE+1003)
>  #define V4L2_CID_MPEG_VIDEO_H264_DECODE_PARAMS	(V4L2_CID_MPEG_BASE+1004)
> +#define V4L2_CID_MPEG_VIDEO_H264_DECODING_MODE	(V4L2_CID_MPEG_BASE+1005)
>  
>  /* enum v4l2_ctrl_type type values */
>  #define V4L2_CTRL_TYPE_H264_SPS			0x0110
> @@ -33,6 +34,12 @@
>  #define V4L2_CTRL_TYPE_H264_SCALING_MATRIX	0x0112
>  #define V4L2_CTRL_TYPE_H264_SLICE_PARAMS	0x0113
>  #define V4L2_CTRL_TYPE_H264_DECODE_PARAMS	0x0114
> +#define V4L2_CTRL_TYPE_H264_DECODING_MODE	0x0115
> +
> +enum v4l2_mpeg_video_h264_decoding_mode {
> +	V4L2_MPEG_VIDEO_H264_SLICE_BASED_DECODING,
> +	V4L2_MPEG_VIDEO_H264_FRAME_BASED_DECODING,
> +};
>  
>  #define V4L2_H264_SPS_CONSTRAINT_SET0_FLAG			0x01
>  #define V4L2_H264_SPS_CONSTRAINT_SET1_FLAG			0x02
> @@ -111,6 +118,8 @@ struct v4l2_h264_pred_weight_table {
>  	struct v4l2_h264_weight_factors weight_factors[2];
>  };
>  
> +#define V4L2_H264_MAX_SLICES_PER_FRAME			16

Are there arrays in these compound control structs where this define can be used?
Is this define standards-based or a restriction of V4L2?

Regards,

	Hans

> +
>  #define V4L2_H264_SLICE_TYPE_P				0
>  #define V4L2_H264_SLICE_TYPE_B				1
>  #define V4L2_H264_SLICE_TYPE_I				2
> @@ -125,6 +134,10 @@ struct v4l2_h264_pred_weight_table {
>  struct v4l2_ctrl_h264_slice_params {
>  	/* Size in bytes, including header */
>  	__u32 size;
> +
> +	/* Where the slice starts in the output buffer (expressed in bytes). */
> +	__u32 start_byte_offset;
> +
>  	/* Offset in bits to slice_data() from the beginning of this slice. */
>  	__u32 header_bit_size;
>  
> 




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