Hi Boris, Thanks for the review. On Mon, 2019-06-17 at 15:23 +0200, Boris Brezillon wrote: > On Thu, 13 Jun 2019 12:10:39 -0300 > Ezequiel Garcia <ezequiel@xxxxxxxxxxxxx> wrote: > > > From: Pawel Osciak <posciak@xxxxxxxxxxxx> > > > > Add the parsed VP8 frame pixel format and controls, to be used > > with the new stateless decoder API for VP8 to provide parameters > > for accelerator (aka stateless) codecs. > > > > Signed-off-by: Pawel Osciak <posciak@xxxxxxxxxxxx> > > Signed-off-by: Ezequiel Garcia <ezequiel@xxxxxxxxxxxxx> > > -- > > Changes from RFC: > > * Make sure the uAPI has the same size on x86, x86_64, arm and arm64. > > * Move entropy coder state fields to a struct. > > * Move key_frame field to the flags. > > * Remove unneeded first_part_offset field. > > * Add documentation. > > --- > > Documentation/media/uapi/v4l/biblio.rst | 10 + > > .../media/uapi/v4l/ext-ctrls-codec.rst | 311 ++++++++++++++++++ > > .../media/uapi/v4l/pixfmt-compressed.rst | 20 ++ > > drivers/media/v4l2-core/v4l2-ctrls.c | 8 + > > drivers/media/v4l2-core/v4l2-ioctl.c | 1 + > > include/media/v4l2-ctrls.h | 3 + > > include/media/vp8-ctrls.h | 110 +++++++ > > 7 files changed, 463 insertions(+) > > create mode 100644 include/media/vp8-ctrls.h > > > > diff --git a/Documentation/media/uapi/v4l/biblio.rst b/Documentation/media/uapi/v4l/biblio.rst > > index 8f4eb8823d82..ad2ff258afa8 100644 > > --- a/Documentation/media/uapi/v4l/biblio.rst > > +++ b/Documentation/media/uapi/v4l/biblio.rst > > @@ -395,3 +395,13 @@ colimg > > :title: Color Imaging: Fundamentals and Applications > > > > :author: Erik Reinhard et al. > > + > > +.. _vp8: > > + > > +VP8 > > +=== > > + > > + > > +:title: RFC 6386: "VP8 Data Format and Decoding Guide" > > + > > +:author: J. Bankoski et al. > > diff --git a/Documentation/media/uapi/v4l/ext-ctrls-codec.rst b/Documentation/media/uapi/v4l/ext-ctrls-codec.rst > > index d6ea2ffd65c5..7a1947f5be96 100644 > > --- a/Documentation/media/uapi/v4l/ext-ctrls-codec.rst > > +++ b/Documentation/media/uapi/v4l/ext-ctrls-codec.rst > > @@ -2234,6 +2234,317 @@ enum v4l2_mpeg_video_h264_hierarchical_coding_type - > > Quantization parameter for a P frame for FWHT. Valid range: from 1 > > to 31. > > > > +.. _v4l2-mpeg-vp8: > > + > > +``V4L2_CID_MPEG_VIDEO_VP8_FRAME_HDR (struct)`` > > + Specifies the frame parameters for the associated VP8 parsed frame data. > > + This includes the necessary parameters for > > + configuring a stateless hardware decoding pipeline for VP8. > > + The bitstream parameters are defined according to :ref:`vp8`. > > + > > + .. note:: > > + > > + This compound control is not yet part of the public kernel API and > > + it is expected to change. > > + > > +.. c:type:: v4l2_ctrl_vp8_frame_header > > + > > +.. cssclass:: longtable > > + > > +.. tabularcolumns:: |p{5.8cm}|p{4.8cm}|p{6.6cm}| > > + > > +.. flat-table:: struct v4l2_ctrl_vp8_frame_header > > + :header-rows: 0 > > + :stub-columns: 0 > > + :widths: 1 1 2 > > + > > + * - __u8 > > + - ``version`` > > + - Bitstream version. > > + * - __u16 > > + - ``width`` > > + - The width of the frame > > Nit: sometimes you finish your description with a final dot sometimes > not. It's probably better to make that consistent. > > Yes, this is an overlook on my side. I'll fix this. > [...] > > > diff --git a/include/media/vp8-ctrls.h b/include/media/vp8-ctrls.h > > new file mode 100644 > > index 000000000000..3b0dcc125e25 > > --- /dev/null > > +++ b/include/media/vp8-ctrls.h > > @@ -0,0 +1,110 @@ > > +/* SPDX-License-Identifier: GPL-2.0 */ > > +/* > > + * These are the VP8 state controls for use with stateless VP8 > > + * codec drivers. > > + * > > + * It turns out that these structs are not stable yet and will undergo > > + * more changes. So keep them private until they are stable and ready to > > + * become part of the official public API. > > + */ > > + > > +#ifndef _VP8_CTRLS_H_ > > +#define _VP8_CTRLS_H_ > > + > > +#include <linux/v4l2-controls.h> > > + > > +#define V4L2_PIX_FMT_VP8_FRAME v4l2_fourcc('V', 'P', '8', 'F') /* VP8 parsed frames */ > > + > > +#define V4L2_CID_MPEG_VIDEO_VP8_FRAME_HDR (V4L2_CID_MPEG_BASE + 2000) > > +#define V4L2_CTRL_TYPE_VP8_FRAME_HDR 0x301 > > + > > +#define V4L2_VP8_SEGMNT_HDR_FLAG_ENABLED 0x01 > > +#define V4L2_VP8_SEGMNT_HDR_FLAG_UPDATE_MAP 0x02 > > +#define V4L2_VP8_SEGMNT_HDR_FLAG_UPDATE_FEATURE_DATA 0x04 > > + > > +struct v4l2_vp8_segment_header { > > + __u8 segment_feature_mode; > > + __s8 quant_update[4]; > > + __s8 lf_update[4]; > > + __u8 segment_probs[3]; > > + __u32 flags; > > +}; > > + > > +#define V4L2_VP8_LF_HDR_ADJ_ENABLE 0x01 > > +#define V4L2_VP8_LF_HDR_DELTA_UPDATE 0x02 > > +struct v4l2_vp8_loopfilter_header { > > + __u16 type; > > + __u8 level; > > + __u8 sharpness_level; > > + __s8 ref_frm_delta_magnitude[4]; > > + __s8 mb_mode_delta_magnitude[4]; > > + __u16 flags; > > +}; > > + > > +struct v4l2_vp8_quantization_header { > > + __u8 y_ac_qi; > > + __s8 y_dc_delta; > > + __s8 y2_dc_delta; > > + __s8 y2_ac_delta; > > + __s8 uv_dc_delta; > > + __s8 uv_ac_delta; > > Don't know what the policy in V4L, but it's usually a good thing to > have structs used to exchange data with userspace aligned on 64-bits. > Maybe you can add 2 padding bytes here. Note that the compiler might > anyway add padding to align struct fields to their natural alignment in > v4l2_ctrl_vp8_frame_header, so it's probably better to have these > padding bytes explicitly defined and mandate that they be set to 0 so > we can check them and complain when they're not 0. > AFAIK, there is no such requirement. There is however the requirement of making sure the structs layout is the same on 32 and 64 architectures [1]. This is confirmed by these [2] tests which are based in Maxime's work. [1] http://lkml.iu.edu/hypermail/linux/kernel/1806.1/05059.html [2] https://gitlab.collabora.com/ezequiel/v4l2-ctrl-abi-check > > > > + __u16 dequant_factors[4][3][2]; > > +}; > > + > > +struct v4l2_vp8_entropy_header { > > + __u8 coeff_probs[4][8][3][11]; > > + __u8 y_mode_probs[4]; > > + __u8 uv_mode_probs[3]; > > + __u8 mv_probs[2][19]; > > Same here > > > +}; > > + > > +struct v4l2_vp8_entropy_coder_state { > > + __u8 range; > > + __u8 value; > > + __u8 bit_count; > > and here. > > > +}; > > + > > +#define V4L2_VP8_FRAME_HDR_FLAG_KEY_FRAME 0x01 > > +#define V4L2_VP8_FRAME_HDR_FLAG_EXPERIMENTAL 0x02 > > +#define V4L2_VP8_FRAME_HDR_FLAG_SHOW_FRAME 0x04 > > +#define V4L2_VP8_FRAME_HDR_FLAG_MB_NO_SKIP_COEFF 0x08 > > + > > +#define VP8_FRAME_IS_KEY_FRAME(hdr) (!!(hdr->flags & V4L2_VP8_FRAME_HDR_FLAG_KEY_FRAME)) > > + > > +struct v4l2_ctrl_vp8_frame_header { > > + __u8 version; > > + > > Maybe we should try to pack things so that the compiler does not > implicitly add extra padding bytes. That implies trying to group u8 > fields by 2, 4 or 8 depending on what the next field natural alignment > is. > Yes, I guess it makes sense to avoid implicit padding if possible. > > + /* Populated also if not a key frame */ Note to self, this comment should be dropped and moved to the documentation. > > + __u16 width; > > + __u16 height; > > + __u8 horizontal_scale; > > + __u8 vertical_scale; > > + > > + struct v4l2_vp8_segment_header segment_header; > > + struct v4l2_vp8_loopfilter_header lf_header; > > + struct v4l2_vp8_quantization_header quant_header; > > + struct v4l2_vp8_entropy_header entropy_header; > > + > > + __u16 sign_bias_golden; > > + __u16 sign_bias_alternate; > > + > > + __u8 prob_skip_false; > > + __u8 prob_intra; > > + __u8 prob_last; > > + __u8 prob_gf; > > + > > + __u32 first_part_size; > > + __u32 macroblock_bit_offset; > > + __u32 dct_part_sizes[8]; > > + __u8 num_dct_parts; > > + > > + struct v4l2_vp8_entropy_coder_state coder_state; > > + > > + __u64 last_frame_ts; > > + __u64 golden_frame_ts; > > + __u64 alt_frame_ts; > > + > > + __u64 flags; > > +}; > > + > > +#endif Thanks, Ezequiel