If there are no pending queued output buffers to be encoded, waking up the capture queue with -EPIPE signals end of stream. If there are pending buffers on the other hand, setting the V4L2_BUF_FLAG_LAST on the resulting encoded capture buffers is all that is needed. Signed-off-by: Philipp Zabel <p.zabel@xxxxxxxxxxxxxx> --- drivers/media/platform/coda/coda-common.c | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/drivers/media/platform/coda/coda-common.c b/drivers/media/platform/coda/coda-common.c index 9349df773077..0d64ddc49494 100644 --- a/drivers/media/platform/coda/coda-common.c +++ b/drivers/media/platform/coda/coda-common.c @@ -1035,17 +1035,18 @@ static int coda_encoder_cmd(struct file *file, void *fh, return ret; buf = v4l2_m2m_last_src_buf(ctx->fh.m2m_ctx); - if (buf) + if (buf) { buf->flags |= V4L2_BUF_FLAG_LAST; + } else { + /* Set the stream-end flag on this context */ + ctx->bit_stream_param |= CODA_BIT_STREAM_END_FLAG; - /* Set the stream-end flag on this context */ - ctx->bit_stream_param |= CODA_BIT_STREAM_END_FLAG; - - flush_work(&ctx->pic_run_work); + flush_work(&ctx->pic_run_work); - /* If there is no buffer in flight, wake up */ - if (!ctx->streamon_out || ctx->qsequence == ctx->osequence) - coda_wake_up_capture_queue(ctx); + /* If there is no buffer in flight, wake up */ + if (!ctx->streamon_out || ctx->qsequence == ctx->osequence) + coda_wake_up_capture_queue(ctx); + } return 0; } -- 2.20.1