Hi Kieran, Thank you for the patch. On Thu, Apr 11, 2019 at 05:12:54PM +0100, Kieran Bingham wrote: > The image partition algorithm operates on the image dimensions as input > into the WPF entity. Document this in the code block header. > > Reviewed-by: Laurent Pinchart <laurent.pinchart@xxxxxxxxxxxxxxxx> > Signed-off-by: Kieran Bingham <kieran.bingham+renesas@xxxxxxxxxxxxxxxx> > --- > drivers/media/platform/vsp1/vsp1_video.c | 8 ++++++++ > 1 file changed, 8 insertions(+) > > diff --git a/drivers/media/platform/vsp1/vsp1_video.c b/drivers/media/platform/vsp1/vsp1_video.c > index 563f9a02c373..d1ecc3d91290 100644 > --- a/drivers/media/platform/vsp1/vsp1_video.c > +++ b/drivers/media/platform/vsp1/vsp1_video.c > @@ -173,6 +173,14 @@ static int __vsp1_video_try_format(struct vsp1_video *video, > > /* ----------------------------------------------------------------------------- > * VSP1 Partition Algorithm support > + * > + * VSP hardware can have restrictions on image width dependent on the hardware Did you mean s/dependent/depending/ ? > + * configuration of the pipeline. Adapting for these restrictions is implemented > + * via the partition algorithm. > + * > + * The partition windows and sizes are based on the output size of the WPF > + * before rotation, which is represented by the input parameters to the WPF > + * entity in our pipeline. > */ > > /** > -- > 2.19.1 > -- Regards, Laurent Pinchart