This allows to use coda_debug level 2 for verbose but not quite as verbose debug logging. Register access level logging is of limited use anyway, as this includes busy polling of status bits. Signed-off-by: Philipp Zabel <p.zabel@xxxxxxxxxxxxxx> --- drivers/media/platform/coda/coda-common.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/media/platform/coda/coda-common.c b/drivers/media/platform/coda/coda-common.c index 3ce58dee4422..1fd153952ce3 100644 --- a/drivers/media/platform/coda/coda-common.c +++ b/drivers/media/platform/coda/coda-common.c @@ -78,7 +78,7 @@ MODULE_PARM_DESC(enable_bwb, "Enable BWB unit for decoding, may crash on certain void coda_write(struct coda_dev *dev, u32 data, u32 reg) { - v4l2_dbg(2, coda_debug, &dev->v4l2_dev, + v4l2_dbg(3, coda_debug, &dev->v4l2_dev, "%s: data=0x%x, reg=0x%x\n", __func__, data, reg); writel(data, dev->regs_base + reg); } @@ -88,7 +88,7 @@ unsigned int coda_read(struct coda_dev *dev, u32 reg) u32 data; data = readl(dev->regs_base + reg); - v4l2_dbg(2, coda_debug, &dev->v4l2_dev, + v4l2_dbg(3, coda_debug, &dev->v4l2_dev, "%s: data=0x%x, reg=0x%x\n", __func__, data, reg); return data; } -- 2.20.1