Hello Sakari, On 3/26/19 12:37, Sakari Ailus wrote: > On Mon, Mar 25, 2019 at 12:14:05PM +0000, Mickael GUENE wrote: >> Hi Sakari, >> >> On 3/25/19 12:17, Sakari Ailus wrote: >>> Hi Mickael, >>> >>> On Mon, Mar 18, 2019 at 09:57:44AM +0000, Mickael GUENE wrote: >>>> Hi Sakari, >>>> >>>> Thanks for your review. Find my comments below. >>>> >>>> On 3/16/19 23:14, Sakari Ailus wrote: >>> ... >>>>>> +static struct v4l2_subdev *mipid02_find_sensor(struct mipid02_dev *bridge) >>>>>> +{ >>>>>> + struct media_device *mdev = bridge->sd.v4l2_dev->mdev; >>>>>> + struct media_entity *entity; >>>>>> + >>>>>> + if (!mdev) >>>>>> + return NULL; >>>>>> + >>>>>> + media_device_for_each_entity(entity, mdev) >>>>>> + if (entity->function == MEDIA_ENT_F_CAM_SENSOR) >>>>>> + return media_entity_to_v4l2_subdev(entity); >>>>> >>>>> Hmm. Could you instead use the link state to determine which of the >>>>> receivers is active? You'll need one more pad, and then you'd had 1:1 >>>>> mapping between ports and pads. >>>>> >>>> Goal here is not to detect which of the receivers is active but to find >>>> sensor in case there are others sub-dev in chain (for example a >>>> serializer/deserializer as found in cars). >>> >>> You shouldn't make assumptions on the rest of the pipeline beyond the >>> device that's directly connected. You might not even have a camera there. >>> >> I have also seen your answer to '[PATCH v2 2/2] media:st-mipid02: MIPID02 CSI-2 to PARALLEL bridge driver' >> concerning support of set_fmt, get_fmt and link_validate. >> My initial idea was to avoid to avoid to implement them and to avoid media ctrl configuration. According >> to your remark is seems a bad idea. Right ? > > Yes, you'll need them. This is how the media controller pipeline works: a > driver for a given device is generally only aware of its direct links and > generally only communicate with drivers for devices directly connected to > them. > >> In that case I have to also implement enum_mbus_code ? > > Yes, please. > Ok I will add it in v4 >> I will drop this code and use connected device only to get link speed. > > Ack. >