Hello, On Mon, Mar 11, 2019 at 01:23:58PM +0200, Sakari Ailus wrote: > On Wed, Dec 12, 2018 at 05:30:02AM -0200, Mauro Carvalho Chehab wrote: > > Em Sun, 18 Nov 2018 00:45:02 +0200 Sakari Ailus escreveu: > > > > > Hello everyone, > > > > Sorry for taking so long to review this. Was very busy those days. > > Likewise in my reply. Please see my comments below. Let me know if you're > fine with the proposed changes. Same here, this is my long overdue reply. > > It follows my comments. > > > > > Here's the report on the Media Summit held on 25th October in Edinburgh. > > > The report is followed by the stateless codec discussion two days earlier. > > > > > > Note: this is bcc'd to the meeting attendees plus a few others. I didn't > > > use cc as the list servers tend to reject messages with too many > > > recipients in cc / to headers. > > > > > > Most presenters used slides some of which are already available here > > > (expect more in the near future): > > > > > > <URL:https://www.linuxtv.org/downloads/presentations/media_summit_2018/> > > > > > > The original announcement for the meeting is here: > > > > > > <URL:https://www.spinics.net/lists/linux-media/msg141095.html> > > > > > > The raw notes can be found here: > > > > > > <URL:http://www.retiisi.org.uk/~sailus/v4l2/notes/osseu18-media.html> > > > > > > > > > Attendees > > > --------- > > > > > > Brad Love > > > Ezequiel Garcia > > > Gustavo Padovan > > > Hans Verkuil > > > Helen Koike > > > Hidenori Yamaji > > > Ivan Kalinin > > > Jacopo Mondi > > > Kieran Bingham > > > Laurent Pinchart > > > Mauro Chebab > > > Maxime Ripard > > > Michael Grzeschik > > > Michael Ira Krufky > > > Niklas Söderlund > > > Patrick Lai > > > Paul Elder > > > Peter Griffin > > > Ralph Clark > > > Ricardo Ribalda > > > Sakari Ailus > > > Sean Young > > > Seung-Woo Kim > > > Stefan Klug > > > Vinod Koul > > > > > > > > > CEC status - Hans Verkuil > > > ------------------------- > > > > > > Hans prensented an update on CEC status. Besides the slides, noteworthy > > > information is maintained here: > > > > > > <URL:https://hverkuil.home.xs4all.nl/cec-status.txt> > > > > > > Slides: > > > <URL:https://www.linuxtv.org/downloads/presentations/media_summit_2018/media-cec-status.pdf> > > > > It makes sense to add a quick summary of the main points to the meeting > > report that was there at the slide deck, in order to make the report more > > complete. > > Bullet points from the slide: > > - cec-gpio error injection support > > - tda998x (including BeagleBoard Bone support after gpiolib changes) > > - ChromeOS EC CEC > > - In progress: omap5/dra7xx/am57xx TI (waiting for DSS redesign to land) > > - In progress: SECO cec driver (for UDOO x86 boards, expected for 4.21) > > - DisplayPort CEC-Tunneling-over-AUX for i915, nouveau, amdgpu > > - MegaChips 2900 chipset based adapters seems to support this protocol very > well > > - Continuing work on CEC utilities, esp. the compliance test: it is in > continuous use at Cisco. > > > > > > > rc-core status report - Sean Young > > > ---------------------------------- > > > > > > (Contributed by Sean Young) > > > > Sorry, I didn't understand what you're meaning here. The status > > report was made by Sean. No need to repeat it. > > Sean wrote the summary as well, the rest is written by me. > > > > In the last year all staging lirc drivers have been either removed > > > or ported to rc-core. Decoding of the more obscure IR protocols and > > > protocol variants can now be done with BPF, with support in both the > > > kernel and ir-keytable (which is in v4l-utils). Generally we're in a good > > > situation wrt IR support. > > > > > > There is some more ancient hardware (serial or usb-serial) that does not > > > have support but not sure if anyone cares. kernel-doc is a little sparse > > > and does not cover BPF IR decoding, so that needs improving. There was a > > > discussion on enabling builds with CONFIG_RC_CORE=n. Sean suggested we > > > could have rc_allocate_driver() return NULL and have the drivers deal > > > with this gracefully, i.e. their probe functions should continue without > > > IR. Mauro said there should be a per-driver config option (as is done > > > for saa7134 for example). > > > > Please break each topic on different paragraphs, as it makes easier to > > read and comment. > > > > > No conclusion was reached on this. > > > > No conclusion was reached on what? > > That probably raises more questions than it answers. I'll drop the line. > > > > Persistent storage of controls - Ricardo Ribalda > > > ------------------------------------------------ > > > > > > Ricardo gave a presentation on a proposed solution for using the V4L2 > > > control framework as an interface for updating control value defaults on > > > sensor EEPROM. > > > > > > Sensors commonly come with device specific tuning information that's > > > embedded in the device EEPROM. Whereas this is also very common for raw > > > cameras on mobile devices, the discussion this time was concentrated on > > > industrial cameras. > > > > > > The EEPROM contents may be written by the sensor vendor but occasionally > > > may need to be updated by customers. Setting the control default value was > > > suggested as the exact mechanism to do this. > > > > > > The proposal was to use controls as the interface to update sensor tuning > > > information in the EEPROM. > > > > > > There were arguments for and against the approach: > > > > > > + Drivers usually get these things right: relying on an user space program > > > to do this is an additional dependency. > > > + Re-use of an existing interface (root priviledge check may be added). > > > > > > - Partial solution only: EEPROM contents may need to be updated for other > > > reasons as well, and a "spotty" implementation for updating certain > > > EEPROM locations seems very use case specific. > > > - Changes required to the control framework for this --- defaults are not > > > settable at the moment. > > > - The need is very use case specific, and adding support for that in a > > > generic framework does not seem to fit very well. > > > > I remember I mentioned, as an alternative, to use the firmware API, > > if one wants to update the eeprom contents. If I'm not mistaken, > > Ricardo opted not using it. > > > > Ricardo? > > I let Ricardo to comment that. > > > > The general consensus appears to be not to change the control framework > > > this way, but to continue to update the EEPROM using a specific user space > > > program. > > > > > > > > > Tooling for sub-system tree maintenance - Laurent Pinchart > > > ---------------------------------------------------------- > > > > > > Laurent talked about the DRM tree maintenance model. > > > > > > The DRM tree has switched to co-maintainer model. This has made it possible > > > to share the burden of tree maintenance, removing bottlenecks they've had. > > > > > > The larger number of people having (and using) their commit rights has > > > created the need for a more strict rules for the tree maintenance, and > > > subsequently a tool to implement it. It's called "DIM", the DRM Inglorious > > > Maintenance tool. This is a command line tool that works as a front-end to > > > execute the workflow. > > > > > > <URL:https://01.org/linuxgraphics/gfx-docs/maintainer-tools/dim.html> > > > > > > In particular what's worth noting: > > > > > > - The conflicts are resolved by the committer, not by the tree maintainer. > > > > > > - DIM stores conflict resolutions (as resolved by developers) to a shared > > > cache. > > > > > > - DIM makes doing common mistakes harder by using sanity checks. > > > > > > There are about 50 people who currently have commit rights to the DRM tree. > > > There are no reports of commit rights having been forcibly removed as of > > > yet. This strongly suggests that the model is workable. > > > > > > The use of the tool puts additional responsibilities as well as some burden > > > to the committers. Before the patches may be pushed, they are first > > > compiled on developer's machine. That requires time, and without special > > > arrangements such as having a second local workspace, and that time is away > > > from productive work. > > > > > > The discussion that followed was concentrated on the possibility of using a > > > similar model for the media tree. While the suggestion was initially met by > > > mostly favourable reception, there were concerns as well. > > > > > > V4L2 *was* maintained generally according to the suggested model --- albeit > > > without the proposed tools or process that needed to be strictly followed. > > > There was once an incident which involved merging around 9000 lines of > > > unreviewed code in a lot of places. What followed was not pretty, and this > > > eventually lead to loss of multiple developers. > > > > > > Could this happen again? The DRM tree has not suffered such incidents, and > > > generally it understood such incident could be addressed by simply > > > reverting such a patch and removing commit rights if necessary. > > > > > (Editor > > > note: we have reverted the media tree master state to an earlier commit > > > many times for various reasons. Could it be one of the reasons the 9000 > > > line patch was not reverted was that the version control wasn't based on > > > git??) > > > > We actually reverted it, but it caused a huge confusion and produced > > lots of discussions. We lost several active developers: people that > > were not happy by the 9000 lines patchset stepping on everyone's feet > > and people that were not happy by reverting it. > > Do you happen to remember any details? Did that "reverting" for instance > involve rolling back to the state before the offending patch after more > comments had been done? I'd like a more detailed version of that story too. It's hard to comment on this particular example without knowing what happened. > That said, I feel this is not overly important. The DRM folks have proved > this model works. Still I agree this is good to remember and document, but > I don't see us getting into such situation _even if_ we'd switch to a > similar way of working. Agreed. I don't think the "9000 lines revert" is relevant anymore as such. What matters is how to keep existing and attract new developers, by making the linux-media subsystem attractive and easy and pleasant to work with. > > > Some opined that we do not have a bottleneck in reviewing patches and > > > getting them merged whilst others thought this was not the case. It is > > > certainly true that a very large number of patches (around 500 in the last > > > kernel release) went in through the media tree. > > > > > > It still appears that there > > > would be more patches and more drivers to get in if the throughput was > > > higher. > > > > I'm not so sure about that (if we expect good quality patches), > > specially while we don't have any automatic testing tool to > > double check some stuff. > > I agree. To help improving the process from here, we do need automated > testing. I don't think anyone has really even argued against adding > automated testing. It won't be enough though. Testing is crucial to scale, but isn't a substitute for review, it won't solve the review bottleneck by itself. > Considering the amount of coverage in the meeting as well as the interest > in general, it's just a question of time until we have something quite > usable. > > > As a result of those discussions, One of the things that we've agreed > > there is to give trees at LinuxTV for more active developers that > > we trust enough to skip a sub-maintainer's review. No, please. *Nobody* *ever* should have review bypass rights, there is no single exception to that rule. I fully agree we should get more people on-board and give them trees on linuxtv.org, but that's not about skipping review. > We used to have more active developer involvement. Anyway, I'll add a note > on this. > > > We also agreed to try to improve the tooling at linuxtv.org, in > > order to try to improve our processes (although this discussion > > was actually split on other topics, like KernelCI and linuxtv infra). > > How about: > > It was also agreed to try to improve tooling at linuxtv.org to streamline > the workflow. (Ed. note: also see testing related topics below.) > > > > Current status of testing on the media tree - Sakari > > > ---------------------------------------------------- > > > > > > The common practice in media subsystem development is that developers do > > > test their patches before submitting them. This is an unwritten rule: > > > sometimes patches end up not being tested after making slight changes to > > > them, or they have been tested on a different kernel version. The developer > > > may also simply forget to test the patch. > > > > > > Besides this, it is not uncommon that changing the kernel configuration or > > > switching to a different architecture will cause a compilation warning or > > > an error. > > > > > > The 0-day bot will catch some of these errors before the patches are > > > merged, but that testing does not fully cover all the possible cases. There > > > are some common pain points in V4L2-related Kconfig options (plain V4L2, MC > > > or MC + subdev uAPI); newly submitted drivers may in fact require one of > > > these, but the developer may not have realised that and so this ends up not > > > being taken into account in Kconfig. > > > > > > Once the review is done, and after being applied to the sub-maintainer > > > tree, a patch is applied to Mauro's local tree and Mauro performs > > > additional tests on it. These tests currently prevent a fair number of > > > problems reaching a wider audience than the media developers. > > > > > > On the other hand, whenever an issue is found, the patch will have to be > > > fixed by the sub-maintainer or the developer. This is hardly ideal, as the > > > problem has existed usually for a month or two before being spotted --- by > > > a program. These checks should be instead performed on the patch when it's > > > submitted. > > > > > > > > > Automated testing - Ezequiel Garcia > > > ----------------------------------- > > > > > > Ideal Continuous Integration process consists of the following steps: > > > > > > 1. patch submission > > > 2. review and approval > > > 3. merge > > > > > > The core question is "what level of quality standards do we want to > > > enforce". The maintenance process should be modelled around this question, > > > and not the other way around. Automated testing can be a part of enforcing > > > the quality standards. > > > > > > There are three steps: > > > > > > 1. Define the quality standard > > > 2. Define how to quantify quality in respect to the standard > > > 3. Define how to enforce the standards > > > > > > On the tooling side, an uAPI test tool exists. It's called v4l2-compliance, > > > and new drivers are required to pass the v4l2-compliance test. > > > It has quite a few favourable properties: > > > > > > - Complete in terms of the uAPI coverage > > > - Quick and easy to run > > > - Nice output format for humans & scripts > > > > > > There are some issues as well: > > > > > > - No codec support (stateful or stateless) > > > - No SDR or touch support > > > - Frequently updated (distribution shipped v4l2-compliance useless) > > > - Only one contributor > > > > > > Ezequiel noted that some people think that v4l2-compliance is changing too > > > often but Hans responded that this is a necessity. The API gets amended > > > occasionally and the existing API gets new tests. Mauro proposed moving > > > v4l2-compliance to the kernel source tree but Hans preferred keeping it > > > separate. That way it's easier to develop it. > > > > > > To address the problem of only a single contributor, it was suggested that > > > people implementing new APIs would need to provide the tests for > > > v4l2-compliance as well. To achieve this, the v4l2-compliance codebase > > > needs some cleanup to make it easier to contribute. The codebase is larger > > > and there is no documentation. > > > > > > V4l2-compliance also covers MC, V4L2 and V4L2 sub-device uAPIs. > > > > > > DVB will require its own test tooling; it is not covered by > > > v4l2-compliance. In order to facilitate automated testing, a virtual DVB > > > driver would be useful as well. The task was added to the list of projects > > > needing volunteers: > > > > > > <URL:https://linuxtv.org/wiki/index.php/Media_Open_Source_Projects:_Looking_for_Volunteers> > > > > > > There are some other test tools that could cover V4L2 but at the moment it > > > seems somewhat far-fetched any of them would be used to test V4L2 in the > > > near future: > > > > > > - kselftest > > > - kunit > > > - gst-validate > > > - ktf (https://github.com/oracle/ktf, http://heim.ifi.uio.no/~knuto/ktf/) > > > > > > KernelCI is a test automation system that supports automated compile and > > > boot testing. As a newly added feature, additional tests may be > > > implemented. This is what Collabora has implemented, effectively the > > > current demo system runs v4l2-compliance on virtual drivers in a virtual > > > machines (LAVA slaves). > > > > > > A sample of the current test report is here: > > > > > > <URL:https://www.mail-archive.com/linux-media@xxxxxxxxxxxxxxx/msg135787.html> > > > > > > The established way to run KernelCI tests is off the head of the branches of > > > the stable and development kernel trees, including linux-next. This is not > > > useful as such to support automated testing of patches for the media tree: > > > the patches need to be tested before they are merged, not after merging. > > > > > > In the discusion that followed among a slightly smaller group of people, it > > > was suggested that tests could be run from select developer kernel trees, > > > from any branch. If a developer needs long-term storage, (s)he could have > > > another tree which would not be subject automated test builds. > > > Alternatively, the branch name could be used as a basis for triggering > > > an automated build, but this could end up being too restrictive. > > > > > > Merging the next rc1 by the maintainer would be no special case: the branch > > > would be tested in similar way than the developer branches containing > > > patches, and tests should need to pass before pushing the content to the > > > media tree master branch. > > > > > > Ezequiel wished that people would reply to his e-mail to express their > > > wishes on the testing needs (see sample report above). > > > > > > > > > Stateless codecs - Hans Verkuil > > > ------------------------------- > > > > > > Support for stateless codecs will be merged for v4.20 with an Allwinner > > > staging codec driver. > > > > > > The earlier stateless codec discussion ended up concluding that the > > > bitstream parsing is application specific, so there will be no need for a > > > generic implementation that was previously foreseen. The question that > > > remains is: should there be a simple parser for compliance testing? > > > > > > All main applications support libva which was developed as the codec API to > > > be used with Intel GPUs. A libVA frontend was written to support the > > > Cedrus stateless V4L2 decoder driver. It remains to be seen whether the > > > same implementation could be used as such for the other stateless codec > > > drivers or whether changes, or in the worst case a parallel implementation, > > > would be needed. > > > > > > Slides: > > > <URL:https://www.linuxtv.org/downloads/presentations/media_summit_2018/media-codec-userspace.pdf> > > > > > > > > > New versions of the old IOCTLs - Hans Verkuil > > > --------------------------------------------- > > > > > > V4L2 is an old API with shifting focus in terms of functionality and > > > hardware supported. While there has been lots of changes to the two during > > > the existence of V4L2, some of the API is unchanged since the old > > > times. While the API is usable for the purpose, it is needlessly clunky: it > > > is often not obvious how an IOCTL is related to the task at hand (such as > > > using S_PARM to set the frame interval) or the API does not use year > > > 2038-safe timestamps (struct v4l2_buffer). These APIs deserve to be > > > updated. > > > > > > * VIDIOC_*_PARM > > > > > > In the case of VIDIOC_G_PARM and VIDIOC_S_PARM, the IOCTLs are only used to > > > set and get the frame interval. > > > > > In this case, what can be done, is to add a > > > new IOCTL definition, with the same IOCTL number and with binary-equivalent > > > IOCTL argument struct that only contains the field for the frame rate > > > itself. This is binary-compatible with the existing code and no > > > compatibility code will be needed. The new IOCTLs will be called > > > VIDIOC_G_FRAME_INTERVAL and VIDIOC_S_FRAME_INTERVAL. > > > > > > * VIDIOC_ENUM_FRAME_INTERVALS > > > > > > Besides discrete set of supported frame intervals, > > > VIDIOC_ENUM_FRAME_INTERVALS has stepwise frame interval as well. Stepwise > > > could be removed as the Qualcomm venus codec and uvc (100 ns units) are the > > > only users. Additionally, the buffer type should be added to struct > > > v4l2_frmivalenum. > > > > > > There was also a discussion related to enumerating frame intervals in units > > > of ns vs. fractional seconds. The reasoning using a fraction is that this > > > way the frame interval on many standards can be conveyed precisely. > > > Somebody recalled "flick", that is is the common denominator of the frame > > > rates on all TV standards. Drivers could simply move to use the flick as > > > the denominator, to make frame interval reporting uniform across the > > > drivers. > > > > > > * struct v4l2_buffer > > > > > > struct v4l2_buffer is an age-old struct. There are a few issues in it: > > > > > > - The timestamp is not 2038-safe. > > > - The multi-plane implementation is a mess. > > > - Differing implementation for the end single-plane and multi-plane APIs is > > > confusing for both applications and drivers. > > > > > > The proposal is to create a new v4l2_buffer struct. The differences to the > > > old one would be: > > > > > > - __u64 timestamps. These are 2038-safe. The timestamp source is > > > maintained, i.e. the type remains CLOCK_MONOTONIC apart from certain > > > drivers (e.g. UVC) that lets the user choose the timestamp. > > > - Put the planes right to struct v4l2_buffer. The plane struct would also > > > be changed; the new plane struct would be called v4l2_ext_plane. > > > - While at it, the plane description can be improved: > > > - The start of data from the beginning of the plane memory. > > > - Add width and height to the buffer? This would make image size > > > changes easier for the codec. (Ed. note: pixel format as well. > > > But this approach could only partially support what the request > > > API is for.) > > > - Unify single- and multi-planar APIs. > > > > > > The new struct could be called v4l2_ext_buffer. > > > > > > As the new IOCTL argument struct will have has different syntax as well as > > > > s/have has/have/ > > Will fix. > > > > semantics, it deserves to be named differently. Compatibility code will be > > > needed to convert the users of the old IOCTLs to the new struct used > > > internally by the kernel and drivers, and then back to the user. > > > > > > * struct v4l2_create_buffers > > > > > > Of the format, only the pix.fmt.sizeimage field is effectively used by the > > > drivers supporting VIDIOC_CREATE_BUFS. This could be simplified, by just > > > providing the desired buffer size instead of the entire v4l2_format struct. > > > The user would be instructed to use TRY_FMT to obtain that buffer size. > > > > > > The need to delete buffers seems to have eventually surfaced. That was > > > expected, but it wasn't known when this would happen. As the buffer index > > > range would become non-contiguous, it should be possible to create buffers > > > one by one only, as otherwise the indices of the additional buffers would > > > no longer be communicated to the user unambiguously. > > > > > > So there would be new IOCTLs: > > > > > > - VIDIOC_CREATE_BUF - Create a single buffer of given size (plus other > > > non-format related aspects) > > > - VIDIOC_DELETE_BUF - Delete a single buffer > > > - VIDIOC_DELETE_ALL_BUFS - Delete all buffers > > > > > > The naming still requires some work. The opposite of create is "destroy", > > > not "delete". > > > > > > * struct v4l2_pix_format vs. struct v4l2_pix_format_mplane > > > > > > Working with the two structs depending on whether the format is > > > multi-planar or not is painful. While we're doing changes in the area, the > > > two could be unified as well. > > > > > (Editor note: this could be still orthogonal > > > to the buffers, so it could be done separately as well. We'll see.) > > > > I suspect that those "editor note" (as any post-meeting notes) don't > > belong to the final report. > > I wanted to make the report more readable for people who are not actively > working on V4L2 development and are thus likely not able to make such > connections. > > > But yeah, perhaps this could be done seprarately. Let's discuss > > it when actual patches gets posted. > > > > > Slides: > > > <URL:https://www.linuxtv.org/downloads/presentations/media_summit_2018/media-new-ioctls.pdf> > > > > I guess there was an action plan for that, based on the discussions > > (maybe some of them ended by being merged with the presentation on the > > above?). > > > > Hans, > > > > Did you take any notes about the actions to be taken? I found > > very helpful to have an action plan item below the topics where > > we made such plan. > > > > > Fault tolerant V4L2 - Kieran Bingham > > > ------------------------------------ > > > > > > Kieran presented a system where the media hardware complex consisted of > > > eight more or less independent camera sensors that naturally end up being > > > within a single media device. > > > > > > The current implementation, as well as the API, necessitates that all > > > devices in a media device probe successfully before the entire media device > > > is exposed to the user. Otherwise the user would see with a partial > > > view of the device, without the knowledge it is such. > > > > > > To address the problem, additional information need to be provided to the > > > user space. In particular: > > > > > > - Events on the media device to tell the graph has changed. > > > > > > - Graph version number is incremented at graph change (already > > > implemented). > > > > > > - The property API could be applicable --- placeholders for entities that > > > have not yet appeared? > > > > > > - Alternative: known entities that have failed to probe created in > > > the media graph and marked "disable" or "failed". > > > > > > - Query the state of media graph completeness. > > > > > > That way, even when the devices in a media controller device appear one by > > > one, the user space will be able to have all the necessary information on > > > the registration state of the device. > > > > > > > > > Complex cameras - Mauro Chehab > > > ------------------------------ > > > > > > Some new laptops integrate a raw Bayer camera + ISP instead of a USB > > > webcam. This is expected to increase, as the solution is generally cheaper > > > and results in better quality images --- as long as all the pieces of the > > > puzzle are in place, including the proprietary 3A library. > > > > > > Still, such devices need to be supported. > > > > > (Ed. note: there were two talks related to this topic given in the ELc-E.) > > > > > > <URL:https://www.youtube.com/watch?v=KpaNNJr92CY&index=31&list=PLbzoR-pLrL6qThA7SAbhVfuMbjZsJX1CY> > > > <URL:https://www.youtube.com/watch?v=GIhV7tiUji0&index=60&list=PLbzoR-pLrL6qThA7SAbhVfuMbjZsJX1CY> > > > > In this specific case, it is worth to keep the note, as those presentations > > happened at ELC-Eu and were explicitly mentioned there during the > > discussions. > > > > > Development process - All > > > ------------------------- > > > > > > Topic-wise this is continuation of the "Tooling for sub-system tree > > > maintenance", "Current status of testing on the media tree" and "Automated > > > testing" topics above. > > > > > > The question here is whether there's something that could be improved in > > > the media development process and if so, how could that be done. > > > > > > What came up was a suggestion to have multi-committer tree in a similar > > > manner as the DRM developers do. This was seen to be more interesting for > > > developers than simply being asked to review patches. > > > > > > It certainly does raise the need for more precise rules for what may be > > > committed to the multi-committer tree, when etc. > > > > > > It was also requested that experienced driver maintainers would send pull > > > requests on patches to their drivers instead of going through a > > > sub-maintainer (pre-agreed with the relevant (sub)maintainer). This would > > > take some work away from sub-maintainers, but not the maintainer. > > > > > > No firm decisions were reached in this topic. Perhaps this could be tried > > > out? > > > > We did decide to experment the "experienced driver" maintainership > > model. > > > > Btw, I already added an account for one such developer :-) > > Ok, so we're actually trying this out. Great! :-) > > > > There was also a request to document the sub-maintainer names in the wiki > > > so that it'd be easier for people to figure out who to ping if their > > > patches do not get merged. > > > > I'm ok with that, but, after the LPC, I suspect that the best is to > > document it in sync with the per-subsystem profile. I'm waiting for Don > > to submit an updated patchset, in order to rebase our subsystem's > > profile. > > Ok. There's a list in the wiki but I think few people end up finding it > when they needed it. :-I > > > > linuxtv.org hosting - All > > > ------------------------- > > > > > > Mauro noted that linuxtv.org is currently hosted in a virtual machine > > > somewhere in a German university. The administrator of the virtual machine > > > has not been involved with Video4Linux for some time but has been kind to > > > provide us the hosting over the years. > > > > > > It has been recognised that there is a need to find a new hosting location > > > for the virtual machine. There is also a question of the domain name > > > linuxtv.org. Discussion followed. > > > > > > What could be agreed on rather immediately was that the domain name should > > > be owned by "us". "Us" is not a legal entity at the moment, and a practical > > > arrangement to achieve that could be to find a new association to own the > > > domain name. > > > > > > The hosting of the virtual machine could possibly be handled by the same > > > association. In practice this would likely mean a virtual machine on a > > > hosting provider. Ideally this would be paid for by a company or a group of > > > companies. > > > > > > No decisions were reached on the topic. > > > > There was actually one decision: to talk with Linux Foundation about > > that. Laurent was against, but the majority was ok with the idea. > > I remember Laurent was not the only one expressing concerns related to > using such hosting providers. I rather remember hearing this from quite a > few people in the discussion. Either way, the decisions related to e.g. > hosting will be taken later when more information is available, including > what LF has to offer. I agree with Sakari, there was clearly no majority, that's not true. > > How about replacing the original last paragraph with: > > Mauro will discuss with LF to find out what they can offer. Concerns were > expressed over other organisations providing us with hosting we are not in > charge of ourselves. Other options related to domain ownership and hosting > will be researched as well. Works for me. > > > Tuesday's stateless codec discussion > > > ------------------------------------ > > > > > > Hans presented a summary of this in his stateless codec status > > > presentation, here are a bit more details. > > > > > > We had a discussion (first in the Microsoft sponsor suite, then at the bar) > > > > I don't think that the room location is relevant for the report :-) It adds colours to the report though :-) > :-D > > > Also, we should split this on a separate report, as this was > > another meeting and not all people listed above participated on it. > > Works for me. > > > > on how to support user space for the stateless codecs better. The expected > > > outcome of that would be a rough understanding how a stateless codec user > > > space library would look like. > > > > > > The raw notes are available here: > > > > > > <URL:http://www.retiisi.org.uk/~sailus/v4l2/notes/osseu18-codecs.html> > > > > > > * Attendees > > > > > > Alexandre Courbot > > > Chris Healy > > > Ezequiel Garcia > > > Hans Verkuil > > > Kieran Bingham > > > Laurent Pinchart > > > Maxime Ripard > > > Mauro Carvalho Chehab > > > Nicolas Dufresne > > > Niklas Söderlund > > > Philip Zabell > > > Sakari Ailus > > > Tomasz Figa > > > Victor Jáquez > > > > > > * Buffer management > > > > > > Nicolas reported an issue in V4L2 buffer management. The V4L2 decouples the > > > buffers from the format, and assumes all queued buffers (at a given point > > > of time) have the same format. (Ed. note: the request API could be used to > > > address this, but that particular features is not yet supported.) > > > > > > * User space library > > > > > > The existing projects generally integrate their own bitstream parsers for > > > codecs. There are subtle reasons why that tends to be the case, instead of > > > using more generic parsers. There are differences in error handling, for > > > instance, or other matters of policy, the variation which could be > > > difficult to fully offer using a generic API. > > > > > > Maxime noted that VLC recently released a new parser meant to be used as a > > > library, and that could be useful. Nicolas believes that we'd need a parser > > > library independent of any other code base to avoid pulling in extra > > > libraries and this parser would need to be maintained. It could be > > > difficult to find the volunteers to do that. > > > > > > Does ChromeOS have its own parser? Alexandre believes it does, but little > > > was known beyond that. > > > > > > There's also the language problem: ffmpeg and gstreamer are written in C, > > > the ChomeOS parser in C++, VLC is moving to Rust. What do we pick, how do > > > we ensure interoperability? > > > > > > * libVA re-use > > > > > > As a short-term solution, implementing a generic wrapper using the V4L2 > > > stateless codec API to offer libVA API would enable generic applications to > > > use the V4L2 stateless codec drivers as most applications already support > > > libVA. > > > > > > 70 % of the applications use FFMPEG, which has a software codec API that is > > > nearly identical to the V4L2 statless codec API. It would be trivial for > > > applications to switch to V4L2 natively. > > > > > > Mauro would like us to explain our plans to Intel to avoid surprises later > > > on. > > > > To be clear: it was said at the meeting that libVA is sponsored an > > maintained by Intel. If we're willing to use it, we should sync with > > them, in order to avoid unexpected surprises if they change it in a way > > that would cause problems for the V4L2 stateless coded implementation. > > How about, instead of the original: > > We need to explain our plans to libVA maintainers to better coordinate > libVA API development in a way the V4L2 stateless codecs are taken into > account. > > > > * Source code hosting > > > > > > libva is hosted on freedesktop. Should we host the libva-v4l2-codec backend > > > there, or host it on linuxtv.org? Hans would prefer linuxtv.org as it's > > > "closer to our kernel implementation". > > > > > > * Backend support in libva > > > > > > libva loads backends in order, and picks the first one that reports it can > > > support the platform. There is also an environment variable that can > > > specify a backend. Ezequiel enquired how to support platforms that would > > > have multiple hardware codecs. libva doesn't seem to support this at the > > > moment. Nicolas reported that there's an Intel SoC that have both an Intel > > > graphics core and a Vega64 graphics core that both have a codec. > > > > > > Hans said that a platform that expose multiple codecs will likely be used > > > for specialized applications, and requiring those to implement codec > > > support directly is acceptable. Our main focus should be to support the > > > common case. > > > > > > * Vendor support > > > > > > NVidia is following our progress and is interested in using the V4L2 > > > stateless API. On the userspace side, vdpau is pretty much dead, they have > > > moved to nvdec. OMX is being phasing out, in particular that is taking > > > place for RaspberryPi now. > > > > > > * Tooling > > > > > > bootlin has developed a debugging tool called v4l2-request-test > > > (https://github.com/bootlin/v4l2-request-test) that has been very useful to > > > debug the codec driver without going through the full userspace stack. This > > > is worth mentioning and integrating. > > > > > > * API discussions > > > > > > Using buffer indices as handles to reference frames > > > > > > This has been proposed by Tomasz, and Hans has serious concerns, he > > > believes that having userspace predict what buffer indices will be used in > > > the future is very fragile and would prefer using a separate 64-bit cookie > > > associated with v4l2_buffers. > > > > > > Using capture buffer indices as reference frame handles requires predicting > > > the buffer index on the capture queue which the output queue frames will be > > > decoded into. We could use the output queue buffer index instead, but that > > > wouldn't work with multi-slice decoding (multiple output buffers for a > > > single capture buffer). Using a cookie set by userspace on the output side, > > > then copied to the capture queue by the driver, solves that problem. All > > > slices queued on the output queue for the same decoded picture will have > > > the same cookie value (userspace will have to ensure that). > > > > > > Tomasz would prefer a buffer index-based solution, to avoid keeping a > > > cookie-index map in userspace. Due to how V4L2 works, enqueuing a new > > > dmabuf handle on the capture side for a V4L2 buffer with a given index will > > > effectively delete the corresponding cookie, so userspace would need to > > > ensure it doesn't overwrite buffers; (Tomasz: To clarify, I don't see the > > > significant benefit of using cookies over indices. It makes it easier for > > > user space, because it doesn't have to predict the CAPTURE buffers, but > > > still is error prone because of the buffer requeuing problem. For now it > > > would be good to see how it translates into real code, though. In the > > > meantime I can try to find a better idea.) > > > > Once we have a final version for both Tuesday meeting and the > > Linux Media Summit, I'll post it at the "news" section of linuxtv, > > add the group photo and the links for the presentation and for > > our nightly dinner. > > Sounds good. -- Regards, Laurent Pinchart