v2: * Print the video device node name where possible, in v4l2-ctrls.c, by passing the struct video_device as a parameter. * Added a warning to dev_debug attribute store, to warn the user about V4L2_DEV_DEBUG_CTRL being a no-op for dev_debug. Even though the goal was fairly simple (adding debug to v4l2-ctrls) it ended up spanning this little patchset. The motivation for this cleanup is being able to turn on/off debugging messages in v4l2-ctrls.c, using a knob common to the videodev driver's core. So, in addition to the dev_debug attribute, this series introduces a debug module parameter, and a new debug level, which enables v4l2-ctrl debugging. Having this is quite useful when bringing-up stateless codecs, using the Request API. Ezequiel Garcia (4): media: v4l: Simplify dev_debug flags media: v4l: Improve debug dprintk macro media: v4l: Add a module parameter to control global debugging media: v4l: ctrls: Add debug messages drivers/media/v4l2-core/v4l2-ctrls.c | 93 +++++++++++++++++++++------ drivers/media/v4l2-core/v4l2-dev.c | 47 ++++++-------- drivers/media/v4l2-core/v4l2-ioctl.c | 8 +-- drivers/media/v4l2-core/v4l2-subdev.c | 4 +- include/media/v4l2-ctrls.h | 9 ++- include/media/v4l2-ioctl.h | 2 + 6 files changed, 110 insertions(+), 53 deletions(-) -- 2.20.1