[PATCH 3/7] vivid: use vzalloc for dev->bitmap_out

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When vivid is unloaded it used vfree to free dev->bitmap_out,
but it was actually allocated using kmalloc. Use vzalloc
instead, conform what vivid-vid-cap.c does.

Signed-off-by: Hans Verkuil <hverkuil-cisco@xxxxxxxxx>
---
 drivers/media/platform/vivid/vivid-vid-out.c | 14 +++++++++-----
 1 file changed, 9 insertions(+), 5 deletions(-)

diff --git a/drivers/media/platform/vivid/vivid-vid-out.c b/drivers/media/platform/vivid/vivid-vid-out.c
index e61b91b414f9..9350ca65dd91 100644
--- a/drivers/media/platform/vivid/vivid-vid-out.c
+++ b/drivers/media/platform/vivid/vivid-vid-out.c
@@ -798,7 +798,7 @@ int vivid_vid_out_s_selection(struct file *file, void *fh, struct v4l2_selection
 		s->r.height *= factor;
 		if (dev->bitmap_out && (compose->width != s->r.width ||
 					compose->height != s->r.height)) {
-			kfree(dev->bitmap_out);
+			vfree(dev->bitmap_out);
 			dev->bitmap_out = NULL;
 		}
 		*compose = s->r;
@@ -941,15 +941,19 @@ int vidioc_s_fmt_vid_out_overlay(struct file *file, void *priv,
 		return ret;
 
 	if (win->bitmap) {
-		new_bitmap = memdup_user(win->bitmap, bitmap_size);
+		new_bitmap = vzalloc(bitmap_size);
 
-		if (IS_ERR(new_bitmap))
-			return PTR_ERR(new_bitmap);
+		if (!new_bitmap)
+			return -ENOMEM;
+		if (copy_from_user(new_bitmap, win->bitmap, bitmap_size)) {
+			vfree(new_bitmap);
+			return -EFAULT;
+		}
 	}
 
 	dev->overlay_out_top = win->w.top;
 	dev->overlay_out_left = win->w.left;
-	kfree(dev->bitmap_out);
+	vfree(dev->bitmap_out);
 	dev->bitmap_out = new_bitmap;
 	dev->clipcount_out = win->clipcount;
 	if (dev->clipcount_out)
-- 
2.20.1




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