Hi Kieran, On Sun, Feb 17, 2019 at 08:06:32PM +0000, Kieran Bingham wrote: > On 17/02/2019 02:48, Laurent Pinchart wrote: > > From: Kieran Bingham <kieran.bingham+renesas@xxxxxxxxxxxxxxxx> > > > > When the VSP1 is used in an active display pipeline, the output of the > > WPF can supply the LIF entity directly and simultaneously write to > > memory. > > > > Support this functionality in the VSP1 driver through a V4L2 video > > device node connected to the WPF. > > > > The writeback video node support RGB formats only due to the WPF > > outputting RGB to the LIF. The pixel format can otherwise be configured > > freely. > > > > The resolution of the captured frames are set by the display mode. A > > different resolution can be selected on the video node, in which case > > cropping or composing will be performed. > > > > Signed-off-by: Kieran Bingham <kieran.bingham+renesas@xxxxxxxxxxxxxxxx> > > Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@xxxxxxxxxxxxxxxx> > > For your changes, > > With the documentation updated for vsp1_dl_body_write_patch(), > > Reviewed-by: Kieran Bingham <kieran.bingham+renesas@xxxxxxxxxxxxxxxx> > > > --- > > Changes since v3: > > > > - Infer has_writeback from the number of LIFs and the generation > > - Remove vsp1_video::is_writeback > > - Describe writeback video nodes as 'writeback' > > - Add mechanism to patch active display lists > > - Handle writeback format restrictions > > - Don't wait for next page flip before completing writeback buffer > > This is a nice addition. Thank you. It was the hard part :) > > - Periods at the end of sentences. > > You also fix writeback for the bitrot that the previous sets had now > that we have partition handling. > > Interestingly my local implementation for this bitrot was just to > allocate a table for a single partition. I like your implementation > better :) Thank you. > > Changes since v2: > > - Rebased to v4.12-rc1 > > > > Changes since RFC > > - Fix checkpatch.pl warnings > > - Adapt to use a single source pad for the Writeback and LIF > > - Use WPF properties to determine when to create links instead of VSP > > - Remove incorrect vsp1_video_verify_format() changes > > - Spelling and grammar fixes > > --- > > drivers/media/platform/vsp1/vsp1_dl.c | 83 +++++++++++++ > > drivers/media/platform/vsp1/vsp1_dl.h | 4 + > > drivers/media/platform/vsp1/vsp1_drm.c | 14 ++- > > drivers/media/platform/vsp1/vsp1_drv.c | 17 ++- > > drivers/media/platform/vsp1/vsp1_pipe.c | 5 + > > drivers/media/platform/vsp1/vsp1_pipe.h | 6 + > > drivers/media/platform/vsp1/vsp1_rwpf.h | 2 + > > drivers/media/platform/vsp1/vsp1_video.c | 150 +++++++++++++++++++++-- > > drivers/media/platform/vsp1/vsp1_video.h | 6 + > > drivers/media/platform/vsp1/vsp1_wpf.c | 49 ++++++-- > > 10 files changed, 318 insertions(+), 18 deletions(-) > > > > diff --git a/drivers/media/platform/vsp1/vsp1_dl.c b/drivers/media/platform/vsp1/vsp1_dl.c > > index 886b3a69d329..591544382946 100644 > > --- a/drivers/media/platform/vsp1/vsp1_dl.c > > +++ b/drivers/media/platform/vsp1/vsp1_dl.c > > @@ -115,6 +115,12 @@ struct vsp1_dl_body { > > > > unsigned int num_entries; > > unsigned int max_entries; > > + > > + unsigned int num_patches; > > + struct { > > + struct vsp1_dl_entry *entry; > > + u32 data; > > + } patches[2]; > > What's the significance of [2] ? > Perhaps it will be clear what two entry's support patching later... > > Ok - yes - it's to patch both the Writeback enable and the display start > enable. Yes, we only need two registers. This is a bit of a hack, I'd like to come up with a better API, but making it generic will be unneedingly costly. > > }; > > > > /** > > @@ -361,6 +367,7 @@ void vsp1_dl_body_put(struct vsp1_dl_body *dlb) > > return; > > > > dlb->num_entries = 0; > > + dlb->num_patches = 0; > > > > spin_lock_irqsave(&dlb->pool->lock, flags); > > list_add_tail(&dlb->free, &dlb->pool->free); > > @@ -388,6 +395,37 @@ void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32 reg, u32 data) > > dlb->num_entries++; > > } > > > > +/** > > + * vsp1_dl_body_write - Write a register to a display list body > > s/_write/_write_patch/ Oops. I forgot to update the documentation :-/ > "Store an update to an existing register for handling at display-start > interrupt...."? (or as you see fit) The function writes a register and stores the update. I'll fix the documentation. /** * vsp1_dl_body_write_patch - Write a register to a display list body with an * update for the next vblank * @dlb: The body * @reg: The register address * @data: The register value * @patch: The register value for the next vblank * * Display lists in continuous mode are re-used by the hardware for successive * frames until a new display list is committed. Changing the VSP configuration * normally requires creating and committing a new display list. This function * offers an alternative race-free way by writing a @value to the @register in * the display list body, along with an updated @patch value to be written to * the VSP one vblank after the display list is committed. * * The maximum number of patch entries that can be written in a body is 2. */ > > + * @dlb: The body > > + * @reg: The register address > > + * @data: The register value > > + * > > + patch: The updated value to modify... > > > + * Write the given register and value to the display list body. The maximum > > + * number of entries that can be written in a body is specified when the body is > > + * allocated by vsp1_dl_body_alloc(). > > I guess this is a copy/paste hangover. > > How about: > > "Display lists in continuous mode are re-used by the hardware for > successive frames without needed to recommit a new display list. A patch > allows us to apply small changes to the display list before it is reused > to allow minor configuration changes without involving a full rewrite of > the list or facing a race at commit." > > (Or however you see fit...) > > > + */ > > +void vsp1_dl_body_write_patch(struct vsp1_dl_body *dlb, u32 reg, u32 data, > > + u32 patch) > > +{ > > + if (WARN_ONCE(dlb->num_entries >= dlb->max_entries, > > + "DLB size exceeded (max %u)", dlb->max_entries)) > > + return; > > + > > + if (WARN_ONCE(dlb->num_patches >= ARRAY_SIZE(dlb->patches), > > + "DLB patches size exceeded (max %lu)", > > + ARRAY_SIZE(dlb->patches))) > > + return; > > + > > + dlb->patches[dlb->num_patches].entry = &dlb->entries[dlb->num_entries]; > > + dlb->patches[dlb->num_patches].data = patch; > > + dlb->num_patches++; > > + > > + dlb->entries[dlb->num_entries].addr = reg; > > + dlb->entries[dlb->num_entries].data = data; > > + dlb->num_entries++; > > +} > > + > > /* ----------------------------------------------------------------------------- > > * Display List Extended Command Management > > */ > > @@ -652,6 +690,7 @@ static void __vsp1_dl_list_put(struct vsp1_dl_list *dl) > > * has at least one body, thus we reinitialise the entries list. > > */ > > dl->body0->num_entries = 0; > > + dl->body0->num_patches = 0; > > > > list_add_tail(&dl->list, &dl->dlm->free); > > } > > @@ -930,6 +969,36 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl, unsigned int dl_flags) > > * Display List Manager > > */ > > > > +/** > > + * vsp1_dlm_irq_display_start - Display list handler for the display start > > + * interrupt > > + * @dlm: the display list manager > > + * > > + * Apply all patches registered for the active display list. This is used to > > + * disable writeback for the next frame. > > + */ > > +void vsp1_dlm_irq_display_start(struct vsp1_dl_manager *dlm) > > +{ > > + struct vsp1_dl_body *dlb; > > + struct vsp1_dl_list *dl; > > + unsigned int i; > > + > > + spin_lock(&dlm->lock); > > + > > + dl = dlm->active; > > + if (!dl) > > + goto done; > > + > > + list_for_each_entry(dlb, &dl->bodies, list) { > > + for (i = 0; i < dlb->num_patches; ++i) > > + dlb->patches[i].entry->data = dlb->patches[i].data; > > + dlb->num_patches = 0; > > + } > > + > > +done: > > + spin_unlock(&dlm->lock); > > +} > > + > > /** > > * vsp1_dlm_irq_frame_end - Display list handler for the frame end interrupt > > * @dlm: the display list manager > > @@ -947,6 +1016,9 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl, unsigned int dl_flags) > > * > > * The VSP1_DL_FRAME_END_INTERNAL flag indicates that the display list that just > > * became active had been queued with the internal notification flag. > > + * > > + * The VSP1_DL_FRAME_END_WRITEBACK flag indicates that the previously active > > + * display list had been queued with the writeback flag. > > */ > > unsigned int vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm) > > { > > @@ -984,6 +1056,17 @@ unsigned int vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm) > > if (status & VI6_STATUS_FLD_STD(dlm->index)) > > goto done; > > > > + /* > > + * If the active display list has the writeback flag set, the frame > > + * completion marks the end of the writeback capture. Return the > > + * VSP1_DL_FRAME_END_WRITEBACK flag and reset the display list's > > + * writeback flag. > > + */ > > + if (dlm->active && (dlm->active->flags & VSP1_DL_FRAME_END_WRITEBACK)) { > > + flags |= VSP1_DL_FRAME_END_WRITEBACK; > > + dlm->active->flags &= ~VSP1_DL_FRAME_END_WRITEBACK; > > + } > > + > > /* > > * The device starts processing the queued display list right after the > > * frame end interrupt. The display list thus becomes active. > > diff --git a/drivers/media/platform/vsp1/vsp1_dl.h b/drivers/media/platform/vsp1/vsp1_dl.h > > index e0fdb145e6ed..cbaa0bf0cbc2 100644 > > --- a/drivers/media/platform/vsp1/vsp1_dl.h > > +++ b/drivers/media/platform/vsp1/vsp1_dl.h > > @@ -19,6 +19,7 @@ struct vsp1_dl_manager; > > > > #define VSP1_DL_FRAME_END_COMPLETED BIT(0) > > #define VSP1_DL_FRAME_END_INTERNAL BIT(1) > > +#define VSP1_DL_FRAME_END_WRITEBACK BIT(2) > > > > /** > > * struct vsp1_dl_ext_cmd - Extended Display command > > @@ -54,6 +55,7 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1, > > unsigned int prealloc); > > void vsp1_dlm_destroy(struct vsp1_dl_manager *dlm); > > void vsp1_dlm_reset(struct vsp1_dl_manager *dlm); > > +void vsp1_dlm_irq_display_start(struct vsp1_dl_manager *dlm); > > unsigned int vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm); > > struct vsp1_dl_body *vsp1_dlm_dl_body_get(struct vsp1_dl_manager *dlm); > > > > @@ -71,6 +73,8 @@ struct vsp1_dl_body *vsp1_dl_body_get(struct vsp1_dl_body_pool *pool); > > void vsp1_dl_body_put(struct vsp1_dl_body *dlb); > > > > void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32 reg, u32 data); > > +void vsp1_dl_body_write_patch(struct vsp1_dl_body *dlb, u32 reg, u32 data, > > + u32 patch); > > int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb); > > int vsp1_dl_list_add_chain(struct vsp1_dl_list *head, struct vsp1_dl_list *dl); > > > > diff --git a/drivers/media/platform/vsp1/vsp1_drm.c b/drivers/media/platform/vsp1/vsp1_drm.c > > index 9d20ef5cd5f8..e9d0ce432a2c 100644 > > --- a/drivers/media/platform/vsp1/vsp1_drm.c > > +++ b/drivers/media/platform/vsp1/vsp1_drm.c > > @@ -23,6 +23,7 @@ > > #include "vsp1_pipe.h" > > #include "vsp1_rwpf.h" > > #include "vsp1_uif.h" > > +#include "vsp1_video.h" > > > > #define BRX_NAME(e) (e)->type == VSP1_ENTITY_BRU ? "BRU" : "BRS" > > > > @@ -34,7 +35,7 @@ static void vsp1_du_pipeline_frame_end(struct vsp1_pipeline *pipe, > > unsigned int completion) > > { > > struct vsp1_drm_pipeline *drm_pipe = to_vsp1_drm_pipeline(pipe); > > - bool complete = completion == VSP1_DL_FRAME_END_COMPLETED; > > + bool complete = completion & VSP1_DL_FRAME_END_COMPLETED; > > > > if (drm_pipe->du_complete) { > > struct vsp1_entity *uif = drm_pipe->uif; > > @@ -48,6 +49,9 @@ static void vsp1_du_pipeline_frame_end(struct vsp1_pipeline *pipe, > > drm_pipe->force_brx_release = false; > > wake_up(&drm_pipe->wait_queue); > > } > > + > > + if (completion & VSP1_DL_FRAME_END_WRITEBACK) > > + vsp1_video_wb_frame_end(pipe->output->video); > > } > > > > /* ----------------------------------------------------------------------------- > > @@ -541,6 +545,8 @@ static void vsp1_du_pipeline_configure(struct vsp1_pipeline *pipe) > > > > if (drm_pipe->force_brx_release) > > dl_flags |= VSP1_DL_FRAME_END_INTERNAL; > > + if (pipe->output->writeback) > > + dl_flags |= VSP1_DL_FRAME_END_WRITEBACK; > > > > dl = vsp1_dl_list_get(pipe->output->dlm); > > dlb = vsp1_dl_list_get_body0(dl); > > @@ -859,8 +865,14 @@ void vsp1_du_atomic_flush(struct device *dev, unsigned int pipe_index, > > drm_pipe->crc = cfg->crc; > > > > mutex_lock(&vsp1->drm->lock); > > + > > + /* If we have a writeback node attached, update the video buffers. */ > > + if (pipe->output->video) > > + vsp1_video_wb_prepare(pipe->output->video); > > + > > vsp1_du_pipeline_setup_inputs(vsp1, pipe); > > vsp1_du_pipeline_configure(pipe); > > + > > mutex_unlock(&vsp1->drm->lock); > > } > > EXPORT_SYMBOL_GPL(vsp1_du_atomic_flush); > > diff --git a/drivers/media/platform/vsp1/vsp1_drv.c b/drivers/media/platform/vsp1/vsp1_drv.c > > index c650e45bb0ad..235febd18ffa 100644 > > --- a/drivers/media/platform/vsp1/vsp1_drv.c > > +++ b/drivers/media/platform/vsp1/vsp1_drv.c > > @@ -63,6 +63,21 @@ static irqreturn_t vsp1_irq_handler(int irq, void *data) > > vsp1_pipeline_frame_end(wpf->entity.pipe); > > ret = IRQ_HANDLED; > > } > > + > > + /* > > + * Process the display start interrupt after the frame end > > + * interrupt to make sure the display list queue is correctly > > + * updated when processing the display start. > > + */ > > + if (wpf->has_writeback) { > > + status = vsp1_read(vsp1, VI6_DISP_IRQ_STA(i)); > > + vsp1_write(vsp1, VI6_DISP_IRQ_STA(i), ~status & mask); > > + > > + if (status & VI6_DISP_IRQ_STA_DST) { > > + vsp1_pipeline_display_start(wpf->entity.pipe); > > + ret = IRQ_HANDLED; > > + } > > + } > > } > > > > return ret; > > @@ -435,7 +450,7 @@ static int vsp1_create_entities(struct vsp1_device *vsp1) > > vsp1->wpf[i] = wpf; > > list_add_tail(&wpf->entity.list_dev, &vsp1->entities); > > > > - if (vsp1->info->uapi) { > > + if (vsp1->info->uapi || wpf->has_writeback) { > > struct vsp1_video *video = vsp1_video_create(vsp1, wpf); > > > > if (IS_ERR(video)) { > > diff --git a/drivers/media/platform/vsp1/vsp1_pipe.c b/drivers/media/platform/vsp1/vsp1_pipe.c > > index 54ff539ffea0..016800c45bc1 100644 > > --- a/drivers/media/platform/vsp1/vsp1_pipe.c > > +++ b/drivers/media/platform/vsp1/vsp1_pipe.c > > @@ -309,6 +309,11 @@ bool vsp1_pipeline_ready(struct vsp1_pipeline *pipe) > > return pipe->buffers_ready == mask; > > } > > > > +void vsp1_pipeline_display_start(struct vsp1_pipeline *pipe) > > +{ > > + vsp1_dlm_irq_display_start(pipe->output->dlm); > > +} > > + > > void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe) > > { > > unsigned int flags; > > diff --git a/drivers/media/platform/vsp1/vsp1_pipe.h b/drivers/media/platform/vsp1/vsp1_pipe.h > > index ae646c9ef337..82d51b891f1e 100644 > > --- a/drivers/media/platform/vsp1/vsp1_pipe.h > > +++ b/drivers/media/platform/vsp1/vsp1_pipe.h > > @@ -47,6 +47,11 @@ struct vsp1_format_info { > > bool alpha; > > }; > > > > +static inline bool vsp1_format_is_rgb(const struct vsp1_format_info *info) > > +{ > > + return info->mbus == MEDIA_BUS_FMT_ARGB8888_1X32; > > +} > > + > > enum vsp1_pipeline_state { > > VSP1_PIPELINE_STOPPED, > > VSP1_PIPELINE_RUNNING, > > @@ -158,6 +163,7 @@ bool vsp1_pipeline_stopped(struct vsp1_pipeline *pipe); > > int vsp1_pipeline_stop(struct vsp1_pipeline *pipe); > > bool vsp1_pipeline_ready(struct vsp1_pipeline *pipe); > > > > +void vsp1_pipeline_display_start(struct vsp1_pipeline *pipe); > > void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe); > > > > void vsp1_pipeline_propagate_alpha(struct vsp1_pipeline *pipe, > > diff --git a/drivers/media/platform/vsp1/vsp1_rwpf.h b/drivers/media/platform/vsp1/vsp1_rwpf.h > > index 70742ecf766f..910990b27617 100644 > > --- a/drivers/media/platform/vsp1/vsp1_rwpf.h > > +++ b/drivers/media/platform/vsp1/vsp1_rwpf.h > > @@ -35,6 +35,7 @@ struct vsp1_rwpf { > > struct v4l2_ctrl_handler ctrls; > > > > struct vsp1_video *video; > > + bool has_writeback; > > > > unsigned int max_width; > > unsigned int max_height; > > @@ -61,6 +62,7 @@ struct vsp1_rwpf { > > } flip; > > > > struct vsp1_rwpf_memory mem; > > + bool writeback; > > > > struct vsp1_dl_manager *dlm; > > }; > > diff --git a/drivers/media/platform/vsp1/vsp1_video.c b/drivers/media/platform/vsp1/vsp1_video.c > > index 8feaa8d89fe8..0ac3430292d0 100644 > > --- a/drivers/media/platform/vsp1/vsp1_video.c > > +++ b/drivers/media/platform/vsp1/vsp1_video.c > > @@ -34,7 +34,6 @@ > > #include "vsp1_uds.h" > > #include "vsp1_video.h" > > > > -#define VSP1_VIDEO_DEF_FORMAT V4L2_PIX_FMT_YUYV > > #define VSP1_VIDEO_DEF_WIDTH 1024 > > #define VSP1_VIDEO_DEF_HEIGHT 768 > > > > @@ -45,6 +44,14 @@ > > * Helper functions > > */ > > > > +static inline unsigned int vsp1_video_default_format(struct vsp1_video *video) > > +{ > > + if (video->rwpf->has_writeback) > > + return V4L2_PIX_FMT_RGB24; > > + else > > + return V4L2_PIX_FMT_YUYV; > > +} > > + > > static struct v4l2_subdev * > > vsp1_video_remote_subdev(struct media_pad *local, u32 *pad) > > { > > @@ -113,11 +120,13 @@ static int __vsp1_video_try_format(struct vsp1_video *video, > > > > /* > > * Retrieve format information and select the default format if the > > - * requested format isn't supported. > > + * requested format isn't supported. Writeback video nodes only support > > + * RGB formats. > > */ > > info = vsp1_get_format_info(video->vsp1, pix->pixelformat); > > - if (info == NULL) > > - info = vsp1_get_format_info(video->vsp1, VSP1_VIDEO_DEF_FORMAT); > > + if (!info || (video->rwpf->has_writeback && !vsp1_format_is_rgb(info))) > > + info = vsp1_get_format_info(video->vsp1, > > + vsp1_video_default_format(video)); > > > > pix->pixelformat = info->fourcc; > > pix->colorspace = V4L2_COLORSPACE_SRGB; > > @@ -946,6 +955,122 @@ static const struct vb2_ops vsp1_video_queue_qops = { > > .stop_streaming = vsp1_video_stop_streaming, > > }; > > > > +/* ----------------------------------------------------------------------------- > > + * Writeback Support > > + */ > > + > > +static void vsp1_video_wb_buffer_queue(struct vb2_buffer *vb) > > +{ > > + struct vb2_v4l2_buffer *vbuf = to_vb2_v4l2_buffer(vb); > > + struct vsp1_video *video = vb2_get_drv_priv(vb->vb2_queue); > > + struct vsp1_vb2_buffer *buf = to_vsp1_vb2_buffer(vbuf); > > + unsigned long flags; > > + > > + spin_lock_irqsave(&video->irqlock, flags); > > + list_add_tail(&buf->queue, &video->irqqueue); > > + spin_unlock_irqrestore(&video->irqlock, flags); > > +} > > + > > +static int vsp1_video_wb_start_streaming(struct vb2_queue *vq, > > + unsigned int count) > > +{ > > + struct vsp1_video *video = vb2_get_drv_priv(vq); > > + > > + video->wb_running = true; > > + return 0; > > +} > > + > > +static bool vsp1_video_wb_stopped(struct vsp1_video *video) > > +{ > > + unsigned long flags; > > + bool stopped; > > + > > + spin_lock_irqsave(&video->irqlock, flags); > > + stopped = list_empty(&video->wb_queue); > > + spin_unlock_irqrestore(&video->irqlock, flags); > > + > > + return stopped; > > +} > > + > > +static void vsp1_video_wb_stop_streaming(struct vb2_queue *vq) > > +{ > > + struct vsp1_video *video = vb2_get_drv_priv(vq); > > + struct vsp1_rwpf *rwpf = video->rwpf; > > + struct vsp1_pipeline *pipe = rwpf->entity.pipe; > > + unsigned long flags; > > + int ret; > > + > > + /* Disable writeback and wait for the pending frames to complete. */ > > + spin_lock_irqsave(&video->irqlock, flags); > > + video->wb_running = false; > > + spin_unlock_irqrestore(&video->irqlock, flags); > > + > > + ret = wait_event_timeout(pipe->wq, vsp1_video_wb_stopped(video), > > + msecs_to_jiffies(500)); > > + if (ret == 0) { > > + dev_err(video->vsp1->dev, "writeback stop timeout\n"); > > + list_splice_init(&video->wb_queue, &video->irqqueue); > > + } > > + > > + vsp1_video_release_buffers(video); > > +} > > + > > +static const struct vb2_ops vsp1_video_wb_queue_qops = { > > + .queue_setup = vsp1_video_queue_setup, > > + .buf_prepare = vsp1_video_buffer_prepare, > > + .buf_queue = vsp1_video_wb_buffer_queue, > > + .wait_prepare = vb2_ops_wait_prepare, > > + .wait_finish = vb2_ops_wait_finish, > > + .start_streaming = vsp1_video_wb_start_streaming, > > + .stop_streaming = vsp1_video_wb_stop_streaming, > > +}; > > + > > +void vsp1_video_wb_prepare(struct vsp1_video *video) > > +{ > > + struct vsp1_vb2_buffer *buf; > > + unsigned long flags; > > + > > + /* > > + * If writeback is disabled, return immediately. Otherwise remove the > > + * first buffer from the irqqueue, add it to the writeback queue and > > + * configure the WPF for writeback. > > + */ > > + > > + spin_lock_irqsave(&video->irqlock, flags); > > + > > + if (!video->wb_running) { > > + spin_unlock_irqrestore(&video->irqlock, flags); > > + return; > > + } > > + > > + buf = list_first_entry_or_null(&video->irqqueue, struct vsp1_vb2_buffer, > > + queue); > > + if (buf) > > + list_move_tail(&buf->queue, &video->wb_queue); > > + > > + spin_unlock_irqrestore(&video->irqlock, flags); > > + > > + if (buf) { > > + video->rwpf->mem = buf->mem; > > + video->rwpf->writeback = true; > > + } > > +} > > + > > +void vsp1_video_wb_frame_end(struct vsp1_video *video) > > +{ > > + struct vsp1_vb2_buffer *done; > > + unsigned long flags; > > + > > + /* Complete the first buffer from the writeback queue. */ > > + spin_lock_irqsave(&video->irqlock, flags); > > + done = list_first_entry(&video->wb_queue, struct vsp1_vb2_buffer, > > + queue); > > + list_del(&done->queue); > > + spin_unlock_irqrestore(&video->irqlock, flags); > > + > > + vsp1_video_complete_buffer(video, done); > > +} > > + > > /* ----------------------------------------------------------------------------- > > * V4L2 ioctls > > */ > > @@ -1045,6 +1170,13 @@ vsp1_video_streamon(struct file *file, void *fh, enum v4l2_buf_type type) > > if (video->queue.owner && video->queue.owner != file->private_data) > > return -EBUSY; > > > > + /* > > + * Writeback video devices don't need to interface with the pipeline or > > + * verify formats, just turn streaming on. > > + */ > > + if (video->rwpf->has_writeback) > > + return vb2_streamon(&video->queue, type); > > + > > /* > > * Get a pipeline for the video node and start streaming on it. No link > > * touching an entity in the pipeline can be activated or deactivated > > @@ -1273,7 +1405,7 @@ struct vsp1_video *vsp1_video_create(struct vsp1_device *vsp1, > > video->pad.flags = MEDIA_PAD_FL_SOURCE; > > video->video.vfl_dir = VFL_DIR_TX; > > } else { > > - direction = "output"; > > + direction = rwpf->has_writeback ? "writeback" : "output"; > > video->type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; > > video->pad.flags = MEDIA_PAD_FL_SINK; > > video->video.vfl_dir = VFL_DIR_RX; > > @@ -1282,6 +1414,7 @@ struct vsp1_video *vsp1_video_create(struct vsp1_device *vsp1, > > mutex_init(&video->lock); > > spin_lock_init(&video->irqlock); > > INIT_LIST_HEAD(&video->irqqueue); > > + INIT_LIST_HEAD(&video->wb_queue); > > > > /* Initialize the media entity... */ > > ret = media_entity_pads_init(&video->video.entity, 1, &video->pad); > > @@ -1289,7 +1422,7 @@ struct vsp1_video *vsp1_video_create(struct vsp1_device *vsp1, > > return ERR_PTR(ret); > > > > /* ... and the format ... */ > > - rwpf->format.pixelformat = VSP1_VIDEO_DEF_FORMAT; > > + rwpf->format.pixelformat = vsp1_video_default_format(video); > > rwpf->format.width = VSP1_VIDEO_DEF_WIDTH; > > rwpf->format.height = VSP1_VIDEO_DEF_HEIGHT; > > __vsp1_video_try_format(video, &rwpf->format, &rwpf->fmtinfo); > > @@ -1310,7 +1443,10 @@ struct vsp1_video *vsp1_video_create(struct vsp1_device *vsp1, > > video->queue.lock = &video->lock; > > video->queue.drv_priv = video; > > video->queue.buf_struct_size = sizeof(struct vsp1_vb2_buffer); > > - video->queue.ops = &vsp1_video_queue_qops; > > + if (rwpf->has_writeback) > > + video->queue.ops = &vsp1_video_wb_queue_qops; > > + else > > + video->queue.ops = &vsp1_video_queue_qops; > > video->queue.mem_ops = &vb2_dma_contig_memops; > > video->queue.timestamp_flags = V4L2_BUF_FLAG_TIMESTAMP_COPY; > > video->queue.dev = video->vsp1->bus_master; > > diff --git a/drivers/media/platform/vsp1/vsp1_video.h b/drivers/media/platform/vsp1/vsp1_video.h > > index f3cf5e2fdf5a..13b357b07ee2 100644 > > --- a/drivers/media/platform/vsp1/vsp1_video.h > > +++ b/drivers/media/platform/vsp1/vsp1_video.h > > @@ -44,6 +44,9 @@ struct vsp1_video { > > struct vb2_queue queue; > > spinlock_t irqlock; > > struct list_head irqqueue; > > + > > + bool wb_running; > > + struct list_head wb_queue; > > }; > > > > static inline struct vsp1_video *to_vsp1_video(struct video_device *vdev) > > @@ -54,6 +57,9 @@ static inline struct vsp1_video *to_vsp1_video(struct video_device *vdev) > > void vsp1_video_suspend(struct vsp1_device *vsp1); > > void vsp1_video_resume(struct vsp1_device *vsp1); > > > > +void vsp1_video_wb_prepare(struct vsp1_video *video); > > +void vsp1_video_wb_frame_end(struct vsp1_video *video); > > + > > struct vsp1_video *vsp1_video_create(struct vsp1_device *vsp1, > > struct vsp1_rwpf *rwpf); > > void vsp1_video_cleanup(struct vsp1_video *video); > > diff --git a/drivers/media/platform/vsp1/vsp1_wpf.c b/drivers/media/platform/vsp1/vsp1_wpf.c > > index 18c49e3a7875..81650a625185 100644 > > --- a/drivers/media/platform/vsp1/vsp1_wpf.c > > +++ b/drivers/media/platform/vsp1/vsp1_wpf.c > > @@ -240,6 +240,7 @@ static void wpf_configure_stream(struct vsp1_entity *entity, > > struct vsp1_device *vsp1 = wpf->entity.vsp1; > > const struct v4l2_mbus_framefmt *source_format; > > const struct v4l2_mbus_framefmt *sink_format; > > + unsigned int index = wpf->entity.index; > > unsigned int i; > > u32 outfmt = 0; > > u32 srcrpf = 0; > > @@ -250,8 +251,9 @@ static void wpf_configure_stream(struct vsp1_entity *entity, > > source_format = vsp1_entity_get_pad_format(&wpf->entity, > > wpf->entity.config, > > RWPF_PAD_SOURCE); > > + > > /* Format */ > > - if (!pipe->lif) { > > + if (!pipe->lif || wpf->writeback) { > > const struct v4l2_pix_format_mplane *format = &wpf->format; > > const struct vsp1_format_info *fmtinfo = wpf->fmtinfo; > > > > @@ -276,8 +278,7 @@ static void wpf_configure_stream(struct vsp1_entity *entity, > > > > vsp1_wpf_write(wpf, dlb, VI6_WPF_DSWAP, fmtinfo->swap); > > > > - if (vsp1_feature(vsp1, VSP1_HAS_WPF_HFLIP) && > > - wpf->entity.index == 0) > > + if (vsp1_feature(vsp1, VSP1_HAS_WPF_HFLIP) && index == 0) > > vsp1_wpf_write(wpf, dlb, VI6_WPF_ROT_CTRL, > > VI6_WPF_ROT_CTRL_LN16 | > > (256 << VI6_WPF_ROT_CTRL_LMEM_WD_SHIFT)); > > @@ -288,11 +289,9 @@ static void wpf_configure_stream(struct vsp1_entity *entity, > > > > wpf->outfmt = outfmt; > > > > - vsp1_dl_body_write(dlb, VI6_DPR_WPF_FPORCH(wpf->entity.index), > > + vsp1_dl_body_write(dlb, VI6_DPR_WPF_FPORCH(index), > > VI6_DPR_WPF_FPORCH_FP_WPFN); > > > > - vsp1_dl_body_write(dlb, VI6_WPF_WRBCK_CTRL(wpf->entity.index), 0); > > - > > /* > > * Sources. If the pipeline has a single input and BRx is not used, > > * configure it as the master layer. Otherwise configure all > > @@ -318,9 +317,24 @@ static void wpf_configure_stream(struct vsp1_entity *entity, > > vsp1_wpf_write(wpf, dlb, VI6_WPF_SRCRPF, srcrpf); > > > > /* Enable interrupts. */ > > - vsp1_dl_body_write(dlb, VI6_WPF_IRQ_STA(wpf->entity.index), 0); > > - vsp1_dl_body_write(dlb, VI6_WPF_IRQ_ENB(wpf->entity.index), > > + vsp1_dl_body_write(dlb, VI6_WPF_IRQ_STA(index), 0); > > + vsp1_dl_body_write(dlb, VI6_WPF_IRQ_ENB(index), > > VI6_WFP_IRQ_ENB_DFEE); > > + > > + /* > > + * Configure writeback for display pipelines. The wpf writeback flag is > > + * never set for memory-to-memory pipelines. > > + */ > > + vsp1_dl_body_write(dlb, VI6_DISP_IRQ_STA(index), 0); > > + if (wpf->writeback) { > > I feel like a comment here would be useful to make it clear that by > using _patch the VI6_DISP_IRQ_ENB_DSTE, and VI6_WPF_WRBCK_CTRL_WBMD will > be reset to 0 at the frame-end? > > But maybe that's too verbose ... and won't be an issue once the function > documentation is updated for vsp1_dl_body_write_patch(). I'll add a comment. > > + vsp1_dl_body_write_patch(dlb, VI6_DISP_IRQ_ENB(index), > > + VI6_DISP_IRQ_ENB_DSTE, 0); > > + vsp1_dl_body_write_patch(dlb, VI6_WPF_WRBCK_CTRL(index), > > + VI6_WPF_WRBCK_CTRL_WBMD, 0); > > + } else { > > + vsp1_dl_body_write(dlb, VI6_DISP_IRQ_ENB(index), 0); > > + vsp1_dl_body_write(dlb, VI6_WPF_WRBCK_CTRL(index), 0); > > + } > > } > > > > static void wpf_configure_frame(struct vsp1_entity *entity, > > @@ -390,7 +404,11 @@ static void wpf_configure_partition(struct vsp1_entity *entity, > > (0 << VI6_WPF_SZCLIP_OFST_SHIFT) | > > (height << VI6_WPF_SZCLIP_SIZE_SHIFT)); > > > > - if (pipe->lif) > > + /* > > + * For display pipelines without writeback enabled there's no memory > > + * address to configure, return now. > > + */ > > + if (pipe->lif && !wpf->writeback) > > return; > > > > /* > > @@ -479,6 +497,12 @@ static void wpf_configure_partition(struct vsp1_entity *entity, > > vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_ADDR_Y, mem.addr[0]); > > vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_ADDR_C0, mem.addr[1]); > > vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_ADDR_C1, mem.addr[2]); > > + > > + /* > > + * Writeback operates in single-shot mode and lasts for a single frame, > > + * reset the writeback flag to false for the next frame. > > + */ > > + wpf->writeback = false; > > This differs from my implementation right? I think my version just ran > whenever there was a buffer available. (Except that when there was no > atomic_flush - there was a large amount of latency...) Yes, it differs quite a bit. > I guess this comes down to the fact that we will not queue up frames > except unless there is a real frame-change caused by a fresh > atomic_flush ... and so the buffer rate does not reflect the display > refresh rate. You can queue buffers at any time but they will only be processed on an atomic commit. > Now that I've written the above, I think that's made the reasoning > clearer for me so I've answered my own questions :) > > > } > > > > static unsigned int wpf_max_width(struct vsp1_entity *entity, > > @@ -529,6 +553,13 @@ struct vsp1_rwpf *vsp1_wpf_create(struct vsp1_device *vsp1, unsigned int index) > > wpf->max_height = WPF_GEN3_MAX_HEIGHT; > > } > > > > + /* > > + * On Gen3 WPFs with a LIF output can also write to memory for display > > Hrm ... I might have said 'with an LIF'. ... but it depends whether you say: > 'with a liph' > > or you spell it out: > > 'with an ell-eye-eff > > I personally spell out acronyms in my head, so that makes is 'an'. I do it the other way :-) > It doesn't matter which really here though :-) > > > + * writeback. > > + */ > > + if (vsp1->info->gen > 2 && index < vsp1->info->lif_count) > > + wpf->has_writeback = true; > > + > > wpf->entity.ops = &wpf_entity_ops; > > wpf->entity.type = VSP1_ENTITY_WPF; > > wpf->entity.index = index; -- Regards, Laurent Pinchart