Re: [PATCH v3 1/2] media: docs-rst: Document memory-to-memory video decoder interface

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On Thu, Jan 31, 2019 at 10:19 PM Hans Verkuil <hverkuil@xxxxxxxxx> wrote:
>
> On 1/31/19 1:44 PM, Philipp Zabel wrote:
> > On Thu, 2019-01-31 at 13:30 +0100, Hans Verkuil wrote:
> >> On 1/31/19 11:45 AM, Hans Verkuil wrote:
> >>> On 1/24/19 11:04 AM, Tomasz Figa wrote:
> >>>> Due to complexity of the video decoding process, the V4L2 drivers of
> >>>> stateful decoder hardware require specific sequences of V4L2 API calls
> >>>> to be followed. These include capability enumeration, initialization,
> >>>> decoding, seek, pause, dynamic resolution change, drain and end of
> >>>> stream.
> >>>>
> >>>> Specifics of the above have been discussed during Media Workshops at
> >>>> LinuxCon Europe 2012 in Barcelona and then later Embedded Linux
> >>>> Conference Europe 2014 in Düsseldorf. The de facto Codec API that
> >>>> originated at those events was later implemented by the drivers we already
> >>>> have merged in mainline, such as s5p-mfc or coda.
> >>>>
> >>>> The only thing missing was the real specification included as a part of
> >>>> Linux Media documentation. Fix it now and document the decoder part of
> >>>> the Codec API.
> >>>>
> >>>> Signed-off-by: Tomasz Figa <tfiga@xxxxxxxxxxxx>
> >>>> ---
> >>>>  Documentation/media/uapi/v4l/dev-decoder.rst  | 1076 +++++++++++++++++
> >>>>  Documentation/media/uapi/v4l/dev-mem2mem.rst  |    5 +
> >>>>  Documentation/media/uapi/v4l/pixfmt-v4l2.rst  |    5 +
> >>>>  Documentation/media/uapi/v4l/v4l2.rst         |   10 +-
> >>>>  .../media/uapi/v4l/vidioc-decoder-cmd.rst     |   40 +-
> >>>>  Documentation/media/uapi/v4l/vidioc-g-fmt.rst |   14 +
> >>>>  6 files changed, 1135 insertions(+), 15 deletions(-)
> >>>>  create mode 100644 Documentation/media/uapi/v4l/dev-decoder.rst
> >>>>
> >>>
> >>> <snip>
> >>>
> >>>> +4.  **This step only applies to coded formats that contain resolution information
> >>>> +    in the stream.** Continue queuing/dequeuing bitstream buffers to/from the
> >>>> +    ``OUTPUT`` queue via :c:func:`VIDIOC_QBUF` and :c:func:`VIDIOC_DQBUF`. The
> >>>> +    buffers will be processed and returned to the client in order, until
> >>>> +    required metadata to configure the ``CAPTURE`` queue are found. This is
> >>>> +    indicated by the decoder sending a ``V4L2_EVENT_SOURCE_CHANGE`` event with
> >>>> +    ``V4L2_EVENT_SRC_CH_RESOLUTION`` source change type.
> >>>> +
> >>>> +    * It is not an error if the first buffer does not contain enough data for
> >>>> +      this to occur. Processing of the buffers will continue as long as more
> >>>> +      data is needed.
> >>>> +
> >>>> +    * If data in a buffer that triggers the event is required to decode the
> >>>> +      first frame, it will not be returned to the client, until the
> >>>> +      initialization sequence completes and the frame is decoded.
> >>>> +
> >>>> +    * If the client sets width and height of the ``OUTPUT`` format to 0,
> >>>> +      calling :c:func:`VIDIOC_G_FMT`, :c:func:`VIDIOC_S_FMT`,
> >>>> +      :c:func:`VIDIOC_TRY_FMT` or :c:func:`VIDIOC_REQBUFS` on the ``CAPTURE``
> >>>> +      queue will return the ``-EACCES`` error code, until the decoder
> >>>> +      configures ``CAPTURE`` format according to stream metadata.
> >>>
> >>> I think this should also include the G/S_SELECTION ioctls, right?
> >>
> >> I've started work on adding compliance tests for codecs to v4l2-compliance and
> >> I quickly discovered that this 'EACCES' error code is not nice at all.
> >>
> >> The problem is that it is really inconsistent with V4L2 behavior: the basic
> >> rule is that there always is a format defined, i.e. G_FMT will always return
> >> a format.
> >>
> >> Suddenly returning an error is actually quite painful to handle because it is
> >> a weird exception just for the capture queue of a stateful decoder if no
> >> output resolution is known.
> >>
> >> Just writing that sentence is painful.
> >>
> >> Why not just return some default driver defined format? It will automatically
> >> be updated once the decoder parsed the bitstream and knows the new resolution.
> >>
> >> It really is just the same behavior as with a resolution change.
> >>
> >> It is also perfectly fine to request buffers for the capture queue for that
> >> default format. It's pointless, but not a bug.
> >>
> >> Unless I am missing something I strongly recommend changing this behavior.
> >
> > I just wrote the same in my reply to Nicolas, the CODA driver currently
> > sets the capture queue width/height to the output queue's crop rectangle
> > (rounded to macroblock size) without ever having seen the SPS.
>
> And thinking about the initial 0x0 width/height for the output queue:
>
> that too is an exception, although less of a problem than the EACCES behavior.
>
> It should be fine for an application to set width/height to 0 when calling
> S_FMT for the output queue of the decoder, but I would also prefer that it is
> just replaced by the driver with some default resolution. It really doesn't
> matter in practice, since you will wait for the SOURCE_CHANGE event regardless.
>
> Only then do you start to configure the CAPTURE queue.
>
> Using 0x0 and EACCES looks good on paper, but in the code it is a hassle and
> I'm not convinced there is any benefit.
>
> I like generic APIs and no where else do we ever return a 0 value for width
> or height, except in this corner case. It's just awkward.

Agreed, although with some caveats I mentioned in my reply to the venus patch.

Best regards,
Tomasz




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