Hi Tomasz, On 10/22/18 5:48 PM, Tomasz Figa wrote: > Due to complexity of the video decoding process, the V4L2 drivers of > stateful decoder hardware require specific sequences of V4L2 API calls > to be followed. These include capability enumeration, initialization, > decoding, seek, pause, dynamic resolution change, drain and end of > stream. > > Specifics of the above have been discussed during Media Workshops at > LinuxCon Europe 2012 in Barcelona and then later Embedded Linux > Conference Europe 2014 in Düsseldorf. The de facto Codec API that > originated at those events was later implemented by the drivers we already > have merged in mainline, such as s5p-mfc or coda. > > The only thing missing was the real specification included as a part of > Linux Media documentation. Fix it now and document the decoder part of > the Codec API. > > Signed-off-by: Tomasz Figa <tfiga@xxxxxxxxxxxx> > --- > Documentation/media/uapi/v4l/dev-decoder.rst | 1082 +++++++++++++++++ > Documentation/media/uapi/v4l/devices.rst | 1 + > Documentation/media/uapi/v4l/pixfmt-v4l2.rst | 5 + > Documentation/media/uapi/v4l/v4l2.rst | 10 +- > .../media/uapi/v4l/vidioc-decoder-cmd.rst | 40 +- > Documentation/media/uapi/v4l/vidioc-g-fmt.rst | 14 + > 6 files changed, 1137 insertions(+), 15 deletions(-) > create mode 100644 Documentation/media/uapi/v4l/dev-decoder.rst > > diff --git a/Documentation/media/uapi/v4l/dev-decoder.rst b/Documentation/media/uapi/v4l/dev-decoder.rst > new file mode 100644 > index 000000000000..09c7a6621b8e > --- /dev/null > +++ b/Documentation/media/uapi/v4l/dev-decoder.rst > +State machine > +============= > + > +.. kernel-render:: DOT > + :alt: DOT digraph of decoder state machine > + :caption: Decoder state machine > + > + digraph decoder_state_machine { > + node [shape = doublecircle, label="Decoding"] Decoding; > + > + node [shape = circle, label="Initialization"] Initialization; > + node [shape = circle, label="Capture\nsetup"] CaptureSetup; > + node [shape = circle, label="Dynamic\nresolution\nchange"] ResChange; > + node [shape = circle, label="Stopped"] Stopped; > + node [shape = circle, label="Drain"] Drain; > + node [shape = circle, label="Seek"] Seek; > + node [shape = circle, label="End of stream"] EoS; > + > + node [shape = point]; qi > + qi -> Initialization [ label = "open()" ]; > + > + Initialization -> CaptureSetup [ label = "CAPTURE\nformat\nestablished" ]; > + > + CaptureSetup -> Stopped [ label = "CAPTURE\nbuffers\nready" ]; > + > + Decoding -> ResChange [ label = "Stream\nresolution\nchange" ]; > + Decoding -> Drain [ label = "V4L2_DEC_CMD_STOP" ]; > + Decoding -> EoS [ label = "EoS mark\nin the stream" ]; > + Decoding -> Seek [ label = "VIDIOC_STREAMOFF(OUTPUT)" ]; > + Decoding -> Stopped [ label = "VIDIOC_STREAMOFF(CAPTURE)" ]; > + Decoding -> Decoding; > + > + ResChange -> CaptureSetup [ label = "CAPTURE\nformat\nestablished" ]; > + ResChange -> Seek [ label = "VIDIOC_STREAMOFF(OUTPUT)" ]; > + > + EoS -> Drain [ label = "Implicit\ndrain" ]; > + > + Drain -> Stopped [ label = "All CAPTURE\nbuffers dequeued\nor\nVIDIOC_STREAMOFF(CAPTURE)" ]; > + Drain -> Seek [ label = "VIDIOC_STREAMOFF(OUTPUT)" ]; > + > + Seek -> Decoding [ label = "VIDIOC_STREAMON(OUTPUT)" ]; > + Seek -> Initialization [ label = "VIDIOC_REQBUFS(OUTPUT, 0)" ]; Shouldn't this be [ label = "VIDIOC_STREAMOFF(CAPTURE)" ], for me it is looks more natural for v4l2? For example I want to exit immediately from decoding state with calls to streamoff(OUTPUT) and streamoff(CAPTURE). This could be when you press ctrl-c while playing video, in this case I don't expect EoS nor buffers draining. > + > + Stopped -> Decoding [ label = "V4L2_DEC_CMD_START\nor\nVIDIOC_STREAMON(CAPTURE)" ]; > + Stopped -> Seek [ label = "VIDIOC_STREAMOFF(OUTPUT)" ]; > + } > + -- regards, Stan