Re: [RFP] Which V4L2 ioctls could be replaced by better versions?

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On 10/03/18 10:24, Tomasz Figa wrote:
> On Fri, Sep 21, 2018 at 3:14 AM Nicolas Dufresne <nicolas@xxxxxxxxxxxx> wrote:
>>
>> Le jeudi 20 septembre 2018 à 16:42 +0200, Hans Verkuil a écrit :
>>> Some parts of the V4L2 API are awkward to use and I think it would be
>>> a good idea to look at possible candidates for that.
>>>
>>> Examples are the ioctls that use struct v4l2_buffer: the multiplanar support is
>>> really horrible, and writing code to support both single and multiplanar is hard.
>>> We are also running out of fields and the timeval isn't y2038 compliant.
>>>
>>> A proof-of-concept is here:
>>>
>>> https://git.linuxtv.org/hverkuil/media_tree.git/commit/?h=v4l2-buffer&id=a95549df06d9900f3559afdbb9da06bd4b22d1f3
>>>
>>> It's a bit old, but it gives a good impression of what I have in mind.
>>>
>>> Another candidate is VIDIOC_SUBDEV_ENUM_FRAME_INTERVAL/VIDIOC_ENUM_FRAMEINTERVALS:
>>> expressing frame intervals as a fraction is really awkward and so is the fact
>>> that the subdev and 'normal' ioctls are not the same.
>>>
>>> Would using nanoseconds or something along those lines for intervals be better?
>>
>> This one is not a good idea, because you cannot represent well known
>> rates used a lot in the field. Like 60000/1001 also known as 59.94 Hz.
>> You could endup with drift issues.
>>
>> For me, what is the most difficult with this API is the fact that it
>> uses frame internal (duration) instead of frame rate.
>>
>>>
>>> I have similar concerns with VIDIOC_SUBDEV_ENUM_FRAME_SIZE where there is no
>>> stepwise option, making it different from VIDIOC_ENUM_FRAMESIZES. But it should
>>> be possible to extend VIDIOC_SUBDEV_ENUM_FRAME_SIZE with stepwise support, I
>>> think.
>>
>> One of the thing to fix, maybe it's doable now, is the differentiation
>> between allocation size and display size. Pretty much all video capture
>> code assumes this is display size and ignores the selection API. This
>> should be documented explicitly.
> 
> Technically, there is already a distinction between allocation and
> display size at format level - width and height could be interpreted
> as the rectangle containing the captured video, while bytesperline and
> sizeimage would match to the allocation size. The behavior between
> drivers seems to be extremely variable - some would just enforce
> bytesperline = bpp*width and sizeimage = bytesperline*height, while
> others would actually give control over them to the user space.
> 
> It's a bit more complicated with video decoders, because the stream,
> in addition to the 2 sizes mentioned before, is also characterized by
> coded size, which corresponds to the actual number of pixels encoded
> in the stream, even if not all contain pixels to be displayed. This is
> something that needs to be specified explicitly (and is, in my
> documentation patches) in the Codec Interface.
> 
>>
>> In fact, the display/allocation dimension isn't very nice, as both
>> information overlaps in structures. As an example, you call S_FMT with
>> a display size you want, and it will return you an allocation size
>> (which yes, can be smaller, because we always round to the middle).
>>
>>>
>>> Do we have more ioctls that could use a refresh? S/G/TRY_FMT perhaps, again in
>>> order to improve single vs multiplanar handling.
>>
>> Yes, but that would fall in a complete redesign I guess. The buffer
>> allocation scheme is very inflexible. You can't have buffers of two
>> dimensions allocated at the same time for the same queue. Worst, you
>> cannot leave even 1 buffer as your scannout buffer while reallocating
>> new buffers, this is not permitted by the framework (in software). As a
>> side effect, there is no way to optimize the resolution changes, you
>> even have to copy your scannout buffer on the CPU, to free it in order
>> to proceed. Resolution changes are thus painfully slow, by design.
> 
> Hmm? There is VIDIOC_CREATEBUFS, which can allows you to allocate
> buffers for explicitly specified format, with other buffers already
> existing in the queue.

Of course, we are missing the VIDIOC_DELETEBUFS ioctl. Also, CREATEBUFS
is rather awful. Using v4l2_format in the struct was a major mistake.

> 
> Also, I fail to understand the scanout issue. If one exports a vb2
> buffer to a DMA-buf and import it to the scanout engine, it can keep
> scanning out from it as long as it want, because the DMA-buf will hold
> a reference on the buffer, even if it's removed from the vb2 queue.
> 
>>
>> You also cannot switch from internal buffers to importing buffers
>> easily (in some case you, like encoder, you cannot do that without
>> flushing the encoder state).
> 
> Hmm, technically VIDIOC_CREATEBUFS accepts the "memory" type value,
> but I'm not sure what happens if the queue already has buffers
> requested with different one.

It is not allowed to mix memory types, that will return -EINVAL.

I have to say that this is the first time I had this request.

It is probably doable, but the use-case is not clear to me.

Regards,

	Hans



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