Re: [RFC] Request API and V4L2 capabilities

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Le lundi 06 août 2018 à 10:16 +0200, Paul Kocialkowski a écrit :
> Hi Hans and all,
> 
> On Sat, 2018-08-04 at 15:50 +0200, Hans Verkuil wrote:
> > Hi all,
> > 
> > While the Request API patch series addresses all the core API issues, there
> > are some high-level considerations as well:
> > 
> > 1) How can the application tell that the Request API is supported and for
> >    which buffer types (capture/output) and pixel formats?
> > 
> > 2) How can the application tell if the Request API is required as opposed to being
> >    optional?
> > 
> > 3) Some controls may be required in each request, how to let userspace know this?
> >    Is it even necessary to inform userspace?
> > 
> > 4) (For bonus points): How to let the application know which streaming I/O modes
> >    are available? That's never been possible before, but it would be very nice
> >    indeed if that's made explicit.
> 
> Thanks for bringing up these considerations and questions, which perhaps
> cover the last missing bits for streamlined use of the request API by
> userspace. I would suggest another item, related to 3):
> 
> 5) How can applications tell whether the driver supports a specific
> codec profile/level, not only for encoding but also for decoding? It's
> common for low-end embedded hardware to not support the most advanced
> profiles (e.g. H264 high profile).

Hi Paul, after some discussion with Philip, he sent a proposal patch
that enables profile/level extended CID support to decoders too. The
control is made read-only, the point is not really the CID get/set but
that the controls allow enumerating the supported values. This seems
quite straightforward and easy to use.

This enumeration is already provided this way some of the existing
sate-full encoders. 

> 
> > Since the Request API associates data with frame buffers it makes sense to expose
> > this as a new capability field in struct v4l2_requestbuffers and struct v4l2_create_buffers.
> > 
> > The first struct has 2 reserved fields, the second has 8, so it's not a problem to
> > take one for a capability field. Both structs also have a buffer type, so we know
> > if this is requested for a capture or output buffer type. The pixel format is known
> > in the driver, so HAS/REQUIRES_REQUESTS can be set based on that. I doubt we'll have
> > drivers where the request caps would actually depend on the pixel format, but it
> > theoretically possible. For both ioctls you can call them with count=0 at the start
> > of the application. REQBUFS has of course the side-effect of deleting all buffers,
> > but at the start of your application you don't have any yet. CREATE_BUFS has no
> > side-effects.
> 
> My initial thoughts on this point were to have flags exposed in
> v4l2_capability, but now that you're saying it, it does make sense for
> the flag to be associated with a buffer rather than the global device.
> 
> In addition, I've heard of cases (IIRC it was some Rockchip platforms)
> where the platform has both stateless and stateful VPUs (I think it was
> stateless up to H264 and stateful for H265). This would allow supporting
> these two hardware blocks under the same video device (if that makes
> sense anyway). And even if there's no immediate need, it's always good
> to have this level of granularity (with little drawbacks).
> 
> > I propose adding these capabilities:
> > 
> > #define V4L2_BUF_CAP_HAS_REQUESTS	0x00000001
> > #define V4L2_BUF_CAP_REQUIRES_REQUESTS	0x00000002
> > #define V4L2_BUF_CAP_HAS_MMAP		0x00000100
> > #define V4L2_BUF_CAP_HAS_USERPTR	0x00000200
> > #define V4L2_BUF_CAP_HAS_DMABUF		0x00000400
> > 
> > If REQUIRES_REQUESTS is set, then HAS_REQUESTS is also set.
> > 
> > At this time I think that REQUIRES_REQUESTS would only need to be set for the
> > output queue of stateless codecs.
> > 
> > If capabilities is 0, then it's from an old kernel and all you know is that
> > requests are certainly not supported, and that MMAP is supported. Whether USERPTR
> > or DMABUF are supported isn't known in that case (just try it :-) ).
> 
> Sounds good to me!
> 
> > Strictly speaking we do not need these HAS_MMAP/USERPTR/DMABUF caps, but it is very
> > easy to add if we create a new capability field anyway, and it has always annoyed
> > the hell out of me that we didn't have a good way to let userspace know what
> > streaming I/O modes we support. And with vb2 it's easy to implement.
> 
> I totally agree here, it would be very nice to take the occasion to
> expose to userspace what I/O modes are available. The current try-and-
> see approach works, but this feels much better indeed.
> 
> > Regarding point 3: I think this should be documented next to the pixel format. I.e.
> > the MPEG-2 Slice format used by the stateless cedrus codec requires the request API
> > and that two MPEG-2 controls (slice params and quantization matrices) must be present
> > in each request.
> > 
> > I am not sure a control flag (e.g. V4L2_CTRL_FLAG_REQUIRED_IN_REQ) is needed here.
> > It's really implied by the fact that you use a stateless codec. It doesn't help
> > generic applications like v4l2-ctl or qv4l2 either since in order to support
> > stateless codecs they will have to know about the details of these controls anyway.
> > 
> > So I am inclined to say that it is not necessary to expose this information in
> > the API, but it has to be documented together with the pixel format documentation.
> 
> I think this is affected by considerations about codec profile/level
> support. More specifically, some controls will only be required for
> supporting advanced codec profiles/levels, so they can only be
> explicitly marked with appropriate flags by the driver when the target
> profile/level is known. And I don't think it would be sane for userspace
> to explicitly set what profile/level it's aiming at. As a result, I
> don't think we can explicitly mark controls as required or optional.
> 
> I also like the idea that it should instead be implicit and that the
> documentation should detail which specific stateless metadata controls
> are required for a given profile/level.
> 
> As for controls validation, the approach followed in the Cedrus driver
> is to check that the most basic controls are filled and allow having
> missing controls for those that match advanced profiles.
> 
> Since this approach feels somewhat generic enough to be applied to all
> stateless VPU drivers, maybe this should be made a helper in the
> framework?
> 
> In addition, I see a need for exposing the maximum profile/level that
> the driver supports for decoding. I would suggest reusing the already-
> existing dedicated controls used for encoding for this purpose. For
> decoders, they would be used to expose the (read-only) maximum
> profile/level that is supported by the hardware and keep using them as a
> settable value in a range (matching the level of support) for encoders.
> 
> This is necessary for userspace to determine whether a given video can
> be decoded in hardware or not. Instead of half-way decoding the video
> (ending up in funky results), this would easily allow skipping hardware
> decoding and e.g. falling back on software decoding.
> 
> What do you think?
> 
> Cheers,
> 
> Paul
> 

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