On Wed, 2018-07-25 at 12:02 +0200, Paul Kocialkowski wrote: > This introduces the Cedrus VPU driver that supports the VPU found in > Allwinner SoCs, also known as Video Engine. It is implemented through > a v4l2 m2m decoder device and a media device (used for media requests). > So far, it only supports MPEG2 decoding. > > Since this VPU is stateless, synchronization with media requests is > required in order to ensure consistency between frame headers that > contain metadata about the frame to process and the raw slice data that > is used to generate the frame. > > This driver was made possible thanks to the long-standing effort > carried out by the linux-sunxi community in the interest of reverse > engineering, documenting and implementing support for Allwinner VPU. > > Signed-off-by: Paul Kocialkowski <paul.kocialkowski@xxxxxxxxxxx> [..] > +static int cedrus_probe(struct platform_device *pdev) > +{ > + struct cedrus_dev *dev; > + struct video_device *vfd; > + int ret; > + > + dev = devm_kzalloc(&pdev->dev, sizeof(*dev), GFP_KERNEL); > + if (!dev) > + return -ENOMEM; > + > + dev->dev = &pdev->dev; > + dev->pdev = pdev; > + > + ret = cedrus_hw_probe(dev); > + if (ret) { > + dev_err(&pdev->dev, "Failed to probe hardware\n"); > + return ret; > + } > + > + dev->dec_ops[CEDRUS_CODEC_MPEG2] = &cedrus_dec_ops_mpeg2; > + > + mutex_init(&dev->dev_mutex); > + spin_lock_init(&dev->irq_lock); > + A minor thing. I believe this spinlock is not needed. All the data structures it's accessing are already protected, and some operations (stop_streaming) are guaranteed to not run at the same time as a job. Regards, Eze