Add two helper functions to check if two rectangles have the same position (top/left) and if two rectangles equals (same size and same position). Signed-off-by: Marco Felsch <m.felsch@xxxxxxxxxxxxxx> --- include/media/v4l2-rect.h | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) diff --git a/include/media/v4l2-rect.h b/include/media/v4l2-rect.h index 595c3ba05f23..1ae25f599a6f 100644 --- a/include/media/v4l2-rect.h +++ b/include/media/v4l2-rect.h @@ -82,6 +82,33 @@ static inline bool v4l2_rect_same_size(const struct v4l2_rect *r1, return r1->width == r2->width && r1->height == r2->height; } +/** + * v4l2_rect_same_position() - return true if r1 has the same position as r2 + * @r1: rectangle. + * @r2: rectangle. + * + * Return true if both rectangles have the same position + */ +static inline bool v4l2_rect_same_position(const struct v4l2_rect *r1, + const struct v4l2_rect *r2) +{ + return r1->top == r2->top && r1->left == r2->left; + +} + +/** + * v4l2_rect_equal() - return true if r1 equals r2 + * @r1: rectangle. + * @r2: rectangle. + * + * Return true if both rectangles have the same size and position. + */ +static inline bool v4l2_rect_equal(const struct v4l2_rect *r1, + const struct v4l2_rect *r2) +{ + return v4l2_rect_same_size(r1, r2) && v4l2_rect_same_position(r1, r2); +} + /** * v4l2_rect_intersect() - calculate the intersection of two rects. * @r: intersection of @r1 and @r2. -- 2.17.1