If we allow different tile sizes, the output tile with / height alignment doesn't need to be multiplied by number of columns / rows. Signed-off-by: Philipp Zabel <p.zabel@xxxxxxxxxxxxxx> --- drivers/gpu/ipu-v3/ipu-image-convert.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/drivers/gpu/ipu-v3/ipu-image-convert.c b/drivers/gpu/ipu-v3/ipu-image-convert.c index 04113b1c7a92..3eb74d41733f 100644 --- a/drivers/gpu/ipu-v3/ipu-image-convert.c +++ b/drivers/gpu/ipu-v3/ipu-image-convert.c @@ -1852,9 +1852,8 @@ void ipu_image_convert_adjust(struct ipu_image *in, struct ipu_image *out, } /* align output width/height */ - w_align = ilog2(tile_width_align(outfmt) * num_out_cols); - h_align = ilog2(tile_height_align(IMAGE_CONVERT_OUT, rot_mode) * - num_out_rows); + w_align = ilog2(tile_width_align(outfmt)); + h_align = ilog2(tile_height_align(IMAGE_CONVERT_OUT, rot_mode)); out->pix.width = clamp_align(out->pix.width, MIN_W, MAX_W, w_align); out->pix.height = clamp_align(out->pix.height, MIN_H, MAX_H, h_align); -- 2.17.1