On Wed, Jun 13, 2018 at 04:05:43PM +0200, Thomas Hellstrom wrote: > In short, with Wait-Die (before the patch) it's the process _taking_ the > contended lock that backs off if necessary. No preemption required. With > Wound-Wait, it's the process _holding_ the contended lock that gets wounded > (preempted), and it needs to back off at its own discretion but no later > than when it's going to sleep on another ww mutex. That point is where we > intercept the preemption request. We're preempting the transaction rather > than the process. This: Wait-die: The newer transactions are killed when: It (= the newer transaction) makes a reqeust for a lock being held by an older transactions Wound-wait: The newer transactions are killed when: An older transaction makes a request for a lock being held by the newer transactions Would make for an excellent comment somewhere. No talking about preemption, although I think I know what you mean with it, that is not how preemption is normally used. In scheduling speak preemption is when we pick a runnable (but !running) task to run instead of the current running task. In this case however, our T2 is blocked on a lock acquisition (one owned by our T1) and T1 is the only runnable task. Only when T1's progress is inhibited by T2 (T1 wants a lock held by T2) do we wound/wake T2. In any case, I had a little look at the current ww_mutex code and ended up with the below patch that hopefully clarifies things a little. --- diff --git a/kernel/locking/mutex.c b/kernel/locking/mutex.c index f44f658ae629..a20c04619b2a 100644 --- a/kernel/locking/mutex.c +++ b/kernel/locking/mutex.c @@ -244,6 +244,10 @@ void __sched mutex_lock(struct mutex *lock) EXPORT_SYMBOL(mutex_lock); #endif +/* + * Associate the ww_mutex @ww with the context @ww_ctx under which we acquired + * it. + */ static __always_inline void ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx) { @@ -282,26 +286,36 @@ ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx) DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class); #endif ww_ctx->acquired++; + lock->ctx = ctx; } +/* + * Determine if context @a is 'after' context @b. IOW, @a should be wounded in + * favour of @b. + */ static inline bool __sched __ww_ctx_stamp_after(struct ww_acquire_ctx *a, struct ww_acquire_ctx *b) { - return a->stamp - b->stamp <= LONG_MAX && - (a->stamp != b->stamp || a > b); + + return (signed long)(a->stamp - b->stamp) > 0; } /* - * Wake up any waiters that may have to back off when the lock is held by the - * given context. + * We just acquired @lock under @ww_ctx, if there are later contexts waiting + * behind us on the wait-list, wake them up so they can wound themselves. * - * Due to the invariants on the wait list, this can only affect the first - * waiter with a context. + * See __ww_mutex_add_waiter() for the list-order construction; basically the + * list is ordered by stamp smallest (oldest) first, so if there is a later + * (younger) stamp on the list behind us, wake it so it can wound itself. + * + * Because __ww_mutex_add_waiter() and __ww_mutex_check_stamp() wake any + * but the earliest context, this can only affect the first waiter (with a + * context). * * The current task must not be on the wait list. */ static void __sched -__ww_mutex_wakeup_for_backoff(struct mutex *lock, struct ww_acquire_ctx *ww_ctx) +__ww_mutex_wakeup_for_wound(struct mutex *lock, struct ww_acquire_ctx *ww_ctx) { struct mutex_waiter *cur; @@ -322,16 +336,14 @@ __ww_mutex_wakeup_for_backoff(struct mutex *lock, struct ww_acquire_ctx *ww_ctx) } /* - * After acquiring lock with fastpath or when we lost out in contested - * slowpath, set ctx and wake up any waiters so they can recheck. + * After acquiring lock with fastpath, where we do not hold wait_lock, set ctx + * and wake up any waiters so they can recheck. */ static __always_inline void ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) { ww_mutex_lock_acquired(lock, ctx); - lock->ctx = ctx; - /* * The lock->ctx update should be visible on all cores before * the atomic read is done, otherwise contended waiters might be @@ -352,25 +364,10 @@ ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) * so they can see the new lock->ctx. */ spin_lock(&lock->base.wait_lock); - __ww_mutex_wakeup_for_backoff(&lock->base, ctx); + __ww_mutex_wakeup_for_wound(&lock->base, ctx); spin_unlock(&lock->base.wait_lock); } -/* - * After acquiring lock in the slowpath set ctx. - * - * Unlike for the fast path, the caller ensures that waiters are woken up where - * necessary. - * - * Callers must hold the mutex wait_lock. - */ -static __always_inline void -ww_mutex_set_context_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) -{ - ww_mutex_lock_acquired(lock, ctx); - lock->ctx = ctx; -} - #ifdef CONFIG_MUTEX_SPIN_ON_OWNER static inline @@ -646,20 +643,30 @@ void __sched ww_mutex_unlock(struct ww_mutex *lock) } EXPORT_SYMBOL(ww_mutex_unlock); +/* + * Check the wound condition for the current lock acquire. If we're trying to + * acquire a lock already held by an older context, wound ourselves. + * + * Since __ww_mutex_add_waiter() orders the wait-list on stamp, we only have to + * look at waiters before us in the wait-list. + */ static inline int __sched -__ww_mutex_lock_check_stamp(struct mutex *lock, struct mutex_waiter *waiter, +__ww_mutex_check_stamp(struct mutex *lock, struct mutex_waiter *waiter, struct ww_acquire_ctx *ctx) { struct ww_mutex *ww = container_of(lock, struct ww_mutex, base); struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx); struct mutex_waiter *cur; + if (ctx->acquired == 0) + return 0; + if (hold_ctx && __ww_ctx_stamp_after(ctx, hold_ctx)) goto deadlock; /* * If there is a waiter in front of us that has a context, then its - * stamp is earlier than ours and we must back off. + * stamp is earlier than ours and we must wound ourself. */ cur = waiter; list_for_each_entry_continue_reverse(cur, &lock->wait_list, list) { @@ -677,6 +684,14 @@ __ww_mutex_lock_check_stamp(struct mutex *lock, struct mutex_waiter *waiter, return -EDEADLK; } +/* + * Add @waiter to the wait-list, keep the wait-list ordered by stamp, smallest + * first. Such that older contexts are preferred to acquire the lock over + * younger contexts. + * + * Furthermore, wound ourself immediately when possible (there are older + * contexts already waiting) to avoid unnecessary waiting. + */ static inline int __sched __ww_mutex_add_waiter(struct mutex_waiter *waiter, struct mutex *lock, @@ -700,8 +715,12 @@ __ww_mutex_add_waiter(struct mutex_waiter *waiter, if (!cur->ww_ctx) continue; + /* + * If we find an older context waiting, there is no point in + * queueing behind it, as we'd have to wound ourselves the + * moment it would acquire the lock. + */ if (__ww_ctx_stamp_after(ww_ctx, cur->ww_ctx)) { - /* Back off immediately if necessary. */ if (ww_ctx->acquired > 0) { #ifdef CONFIG_DEBUG_MUTEXES struct ww_mutex *ww; @@ -719,8 +738,9 @@ __ww_mutex_add_waiter(struct mutex_waiter *waiter, pos = &cur->list; /* - * Wake up the waiter so that it gets a chance to back - * off. + * When we enqueued an older context, wake all younger + * contexts such that they can wound themselves, see + * __ww_mutex_check_stamp(). */ if (cur->ww_ctx->acquired > 0) { debug_mutex_wake_waiter(lock, cur); @@ -772,7 +792,7 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass, */ if (__mutex_trylock(lock)) { if (use_ww_ctx && ww_ctx) - __ww_mutex_wakeup_for_backoff(lock, ww_ctx); + __ww_mutex_wakeup_for_wound(lock, ww_ctx); goto skip_wait; } @@ -790,10 +810,10 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass, waiter.ww_ctx = MUTEX_POISON_WW_CTX; #endif } else { - /* Add in stamp order, waking up waiters that must back off. */ + /* Add in stamp order, waking up waiters that must wound themselves. */ ret = __ww_mutex_add_waiter(&waiter, lock, ww_ctx); if (ret) - goto err_early_backoff; + goto err_early_wound; waiter.ww_ctx = ww_ctx; } @@ -824,8 +844,8 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass, goto err; } - if (use_ww_ctx && ww_ctx && ww_ctx->acquired > 0) { - ret = __ww_mutex_lock_check_stamp(lock, &waiter, ww_ctx); + if (use_ww_ctx && ww_ctx) { + ret = __ww_mutex_check_stamp(lock, &waiter, ww_ctx); if (ret) goto err; } @@ -870,7 +890,7 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass, lock_acquired(&lock->dep_map, ip); if (use_ww_ctx && ww_ctx) - ww_mutex_set_context_slowpath(ww, ww_ctx); + ww_mutex_lock_acquired(ww, ww_ctx); spin_unlock(&lock->wait_lock); preempt_enable(); @@ -879,7 +899,7 @@ __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass, err: __set_current_state(TASK_RUNNING); mutex_remove_waiter(lock, &waiter, current); -err_early_backoff: +err_early_wound: spin_unlock(&lock->wait_lock); debug_mutex_free_waiter(&waiter); mutex_release(&lock->dep_map, 1, ip);