The while(1) is effectively useless as all possible paths within it return thus there is no way to loop. Signed-off-by: Nicholas Mc Guire <hofrat@xxxxxxxxx> --- This is not actually fixing any bug - the while(1){ } will not hurt here it is though simply unnecessary. Found during code review. The diff output is not very readable - essentially only the outer while(1){ } was removed. Patch was compile tested with: x86_64_defconfig, MEDIA_SUPPORT=y MEDIA_CAMERA_SUPPORT=y, V4L_PLATFORM_DRIVERS=y, OF=y, COMPILE_TEST=y CONFIG_VIDEO_STM32_DCMI=y (There are a number of sparse warnings - not related to the changes though) Patch is against 4.17.0 (localversion-next is next-20180608) drivers/media/platform/stm32/stm32-dcmi.c | 28 +++++++++++++--------------- 1 file changed, 13 insertions(+), 15 deletions(-) diff --git a/drivers/media/platform/stm32/stm32-dcmi.c b/drivers/media/platform/stm32/stm32-dcmi.c index 2e1933d..70b81d2 100644 --- a/drivers/media/platform/stm32/stm32-dcmi.c +++ b/drivers/media/platform/stm32/stm32-dcmi.c @@ -1605,23 +1605,21 @@ static int dcmi_graph_parse(struct stm32_dcmi *dcmi, struct device_node *node) struct device_node *ep = NULL; struct device_node *remote; - while (1) { - ep = of_graph_get_next_endpoint(node, ep); - if (!ep) - return -EINVAL; - - remote = of_graph_get_remote_port_parent(ep); - if (!remote) { - of_node_put(ep); - return -EINVAL; - } + ep = of_graph_get_next_endpoint(node, ep); + if (!ep) + return -EINVAL; - /* Remote node to connect */ - dcmi->entity.node = remote; - dcmi->entity.asd.match_type = V4L2_ASYNC_MATCH_FWNODE; - dcmi->entity.asd.match.fwnode = of_fwnode_handle(remote); - return 0; + remote = of_graph_get_remote_port_parent(ep); + if (!remote) { + of_node_put(ep); + return -EINVAL; } + + /* Remote node to connect */ + dcmi->entity.node = remote; + dcmi->entity.asd.match_type = V4L2_ASYNC_MATCH_FWNODE; + dcmi->entity.asd.match.fwnode = of_fwnode_handle(remote); + return 0; } static int dcmi_graph_init(struct stm32_dcmi *dcmi) -- 2.1.4