On Tue, 2018-05-22 at 14:37 +0200, Hans Verkuil wrote: > On 21/05/18 18:59, Ezequiel Garcia wrote: > > From: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxx> > > > > Receive in-fence from userspace and add support for waiting on them > > before queueing the buffer to the driver. Buffers can't be queued to the > > driver before its fences signal. And a buffer can't be queued to the driver > > out of the order they were queued from userspace. That means that even if > > its fence signals it must wait for all other buffers, ahead of it in the queue, > > to signal first. > > > > If the fence for some buffer fails we do not queue it to the driver, > > instead we mark it as error and wait until the previous buffer is done > > to notify userspace of the error. We wait here to deliver the buffers back > > to userspace in order. > > > > v13: - cleanup implementation. > > - remove wrong Kconfig changes. > > - print noisy warning on unexpected enqueue conditioin > > - schedule a vb2_start_streaming work from the fence callback > > > > v12: fixed dvb_vb2.c usage of vb2_core_qbuf. > > > > v11: - minor doc/comments fixes (Hans Verkuil) > > - reviewed the in-fence path at __fill_v4l2_buffer() > > > > v10: - rename fence to in_fence in many places > > - handle fences signalling with error better (Hans Verkuil) > > > > v9: - improve comments and docs (Hans Verkuil) > > - fix unlocking of vb->fence_cb_lock on vb2_core_qbuf (Hans Verkuil) > > - move in-fences code that was in the out-fences patch here (Alex) > > > > v8: - improve comments about fences with errors > > > > v7: - get rid of the fence array stuff for ordering and just use > > get_num_buffers_ready() (Hans) > > - fix issue of queuing the buffer twice (Hans) > > - avoid the dma_fence_wait() in core_qbuf() (Alex) > > - merge preparation commit in > > > > v6: - With fences always keep the order userspace queues the buffers. > > - Protect in_fence manipulation with a lock (Brian Starkey) > > - check if fences have the same context before adding a fence array > > - Fix last_fence ref unbalance in __set_in_fence() (Brian Starkey) > > - Clean up fence if __set_in_fence() fails (Brian Starkey) > > - treat -EINVAL from dma_fence_add_callback() (Brian Starkey) > > > > v5: - use fence_array to keep buffers ordered in vb2 core when > > needed (Brian Starkey) > > - keep backward compat on the reserved2 field (Brian Starkey) > > - protect fence callback removal with lock (Brian Starkey) > > > > v4: - Add a comment about dma_fence_add_callback() not returning a > > error (Hans) > > - Call dma_fence_put(vb->in_fence) if fence signaled (Hans) > > - select SYNC_FILE under config VIDEOBUF2_CORE (Hans) > > - Move dma_fence_is_signaled() check to __enqueue_in_driver() (Hans) > > - Remove list_for_each_entry() in __vb2_core_qbuf() (Hans) > > - Remove if (vb->state != VB2_BUF_STATE_QUEUED) from > > vb2_start_streaming() (Hans) > > - set IN_FENCE flags on __fill_v4l2_buffer (Hans) > > - Queue buffers to the driver as soon as they are ready (Hans) > > - call fill_user_buffer() after queuing the buffer (Hans) > > - add err: label to clean up fence > > - add dma_fence_wait() before calling vb2_start_streaming() > > > > v3: - document fence parameter > > - remove ternary if at vb2_qbuf() return (Mauro) > > - do not change if conditions behaviour (Mauro) > > > > v2: - fix vb2_queue_or_prepare_buf() ret check > > - remove check for VB2_MEMORY_DMABUF only (Javier) > > - check num of ready buffers to start streaming > > - when queueing, start from the first ready buffer > > - handle queue cancel > > > > Signed-off-by: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxx> > > Signed-off-by: Ezequiel Garcia <ezequiel@xxxxxxxxxxxxx> > > --- > > drivers/media/common/videobuf2/Kconfig | 1 + > > drivers/media/common/videobuf2/videobuf2-core.c | 224 ++++++++++++++++++++---- > > drivers/media/common/videobuf2/videobuf2-v4l2.c | 37 +++- > > drivers/media/dvb-core/dvb_vb2.c | 2 +- > > include/media/videobuf2-core.h | 19 +- > > 5 files changed, 242 insertions(+), 41 deletions(-) > > > > diff --git a/drivers/media/common/videobuf2/Kconfig b/drivers/media/common/videobuf2/Kconfig > > index 17c32ea58395..27ad9e8a268b 100644 > > --- a/drivers/media/common/videobuf2/Kconfig > > +++ b/drivers/media/common/videobuf2/Kconfig > > @@ -1,6 +1,7 @@ > > # Used by drivers that need Videobuf2 modules > > config VIDEOBUF2_CORE > > select DMA_SHARED_BUFFER > > + select SYNC_FILE > > tristate > > > > config VIDEOBUF2_V4L2 > > diff --git a/drivers/media/common/videobuf2/videobuf2-core.c b/drivers/media/common/videobuf2/videobuf2-core.c > > index a9a0a9d1decb..86b5ebe25263 100644 > > --- a/drivers/media/common/videobuf2/videobuf2-core.c > > +++ b/drivers/media/common/videobuf2/videobuf2-core.c > > @@ -27,6 +27,7 @@ > > #include <linux/kthread.h> > > > > #include <media/videobuf2-core.h> > > +#include <media/v4l2-ioctl.h> > > #include <media/v4l2-mc.h> > > > > #include <trace/events/vb2.h> > > @@ -189,6 +190,7 @@ module_param(debug, int, 0644); > > > > static void __vb2_queue_cancel(struct vb2_queue *q); > > static void __enqueue_in_driver(struct vb2_buffer *vb); > > +static void __qbuf_work(struct work_struct *work); > > > > static void __vb2_buffer_free(struct kref *kref) > > { > > @@ -373,6 +375,7 @@ static int __vb2_queue_alloc(struct vb2_queue *q, enum vb2_memory memory, > > vb->index = q->num_buffers + buffer; > > vb->type = q->type; > > vb->memory = memory; > > + INIT_WORK(&vb->qbuf_work, __qbuf_work); > > for (plane = 0; plane < num_planes; ++plane) { > > vb->planes[plane].length = plane_sizes[plane]; > > vb->planes[plane].min_length = plane_sizes[plane]; > > @@ -932,21 +935,12 @@ void *vb2_plane_cookie(struct vb2_buffer *vb, unsigned int plane_no) > > } > > EXPORT_SYMBOL_GPL(vb2_plane_cookie); > > > > -void vb2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state) > > +static void vb2_process_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state) > > { > > struct vb2_queue *q = vb->vb2_queue; > > unsigned long flags; > > unsigned int plane; > > > > - if (WARN_ON(vb->state != VB2_BUF_STATE_ACTIVE)) > > - return; > > - > > - if (WARN_ON(state != VB2_BUF_STATE_DONE && > > - state != VB2_BUF_STATE_ERROR && > > - state != VB2_BUF_STATE_QUEUED && > > - state != VB2_BUF_STATE_REQUEUEING)) > > - state = VB2_BUF_STATE_ERROR; > > - > > #ifdef CONFIG_VIDEO_ADV_DEBUG > > /* > > * Although this is not a callback, it still does have to balance > > @@ -962,6 +956,9 @@ void vb2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state) > > call_void_memop(vb, finish, vb->planes[plane].mem_priv); > > > > spin_lock_irqsave(&q->done_lock, flags); > > + if (vb->state == VB2_BUF_STATE_ACTIVE) > > + atomic_dec(&q->owned_by_drv_count); > > + > > if (state == VB2_BUF_STATE_QUEUED || > > state == VB2_BUF_STATE_REQUEUEING) { > > vb->state = VB2_BUF_STATE_QUEUED; > > @@ -970,7 +967,7 @@ void vb2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state) > > list_add_tail(&vb->done_entry, &q->done_list); > > vb->state = state; > > } > > - atomic_dec(&q->owned_by_drv_count); > > + > > spin_unlock_irqrestore(&q->done_lock, flags); > > > > trace_vb2_buf_done(q, vb); > > @@ -987,6 +984,47 @@ void vb2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state) > > wake_up(&q->done_wq); > > break; > > } > > + > > +} > > + > > +void vb2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state) > > +{ > > + struct vb2_buffer *next; > > + struct vb2_queue *q; > > + > > + dprintk(4, "called done on buffer %d state: %d -> %d\n", > > + vb->index, vb->state, state); > > + > > + if (vb->state == VB2_BUF_STATE_ERROR) > > + return; > > + if (WARN_ON(vb->state != VB2_BUF_STATE_ACTIVE)) > > + return; > > + > > + if (WARN_ON(state != VB2_BUF_STATE_DONE && > > + state != VB2_BUF_STATE_ERROR && > > + state != VB2_BUF_STATE_QUEUED && > > + state != VB2_BUF_STATE_REQUEUEING)) > > + state = VB2_BUF_STATE_ERROR; > > + > > + vb2_process_buffer_done(vb, state); > > + > > + /* > > + * Check if there is any buffer with an in-fence error in the next > > + * position of the queue. Buffers whose in-fence signaled with error > > + * are not queued to the driver and kept on the queue until the buffer > > + * before them is done. > > + * So here we process any existing buffers with in-fence errors and > > + * wake up userspace. > > + */ > > + q = vb->vb2_queue; > > + next = list_next_entry(vb, queued_entry); > > + list_for_each_entry_from(next, &q->queued_list, queued_entry) { > > + if (!next->in_fence || !next->in_fence->error) > > + break; > > + if (next->in_fence && next->in_fence->error && > > + vb->state != VB2_BUF_STATE_ERROR) > > + vb2_process_buffer_done(next, VB2_BUF_STATE_ERROR); > > + } > > } > > EXPORT_SYMBOL_GPL(vb2_buffer_done); > > > > @@ -1271,6 +1309,8 @@ static void __enqueue_in_driver(struct vb2_buffer *vb) > > { > > struct vb2_queue *q = vb->vb2_queue; > > > > + if (WARN_ON(vb->state == VB2_BUF_STATE_ACTIVE)) > > + return; > > vb->state = VB2_BUF_STATE_ACTIVE; > > atomic_inc(&q->owned_by_drv_count); > > > > @@ -1322,6 +1362,25 @@ static int __buf_prepare(struct vb2_buffer *vb, const void *pb) > > return 0; > > } > > > > +static int __get_num_ready_buffers(struct vb2_queue *q) > > +{ > > + struct vb2_buffer *vb; > > + int ready_count = 0; > > + > > + /* > > + * Count num of buffers ready in front of the queued_list. > > + * We want to stop counting when we find a buffer with an > > + * unsignaled fence. > > + */ > > + list_for_each_entry(vb, &q->queued_list, queued_entry) { > > + if (vb->in_fence && dma_fence_get_status(vb->in_fence) == 0) > > + break; > > + ready_count++; > > + } > > + > > + return ready_count; > > +} > > + > > int vb2_core_prepare_buf(struct vb2_queue *q, unsigned int index, void *pb) > > { > > struct vb2_buffer *vb; > > @@ -1338,7 +1397,7 @@ int vb2_core_prepare_buf(struct vb2_queue *q, unsigned int index, void *pb) > > if (ret) > > return ret; > > > > - /* Fill buffer information for the userspace */ > > + /* Fill buffer information for userspace */ > > call_void_bufop(q, fill_user_buffer, vb, pb); > > > > dprintk(2, "prepare of buffer %d succeeded\n", vb->index); > > @@ -1364,11 +1423,16 @@ static int vb2_start_streaming(struct vb2_queue *q) > > int ret; > > > > /* > > - * If any buffers were queued before streamon, > > - * we can now pass them to driver for processing. > > + * Activate all buffers currently queued, > > + * until we get an unsignaled fence. > > */ > > - list_for_each_entry(vb, &q->queued_list, queued_entry) > > + list_for_each_entry(vb, &q->queued_list, queued_entry) { > > + if (vb->state != VB2_BUF_STATE_QUEUED) > > I prefer: if (vb->state == VB2_BUF_STATE_ERROR) > > It also needs a comment. > > > + continue; > > + if (vb->in_fence && dma_fence_get_status(vb->in_fence) == 0) > > + break; > > __enqueue_in_driver(vb); > > + } > > > > /* Tell the driver to start streaming */ > > q->start_streaming_called = 1; > > @@ -1410,7 +1474,41 @@ static int vb2_start_streaming(struct vb2_queue *q) > > return ret; > > } > > > > -int vb2_core_qbuf(struct vb2_queue *q, unsigned int index, void *pb) > > +static void __qbuf_work(struct work_struct *work) > > +{ > > + struct vb2_buffer *vb; > > + struct vb2_queue *q; > > + > > + vb = container_of(work, struct vb2_buffer, qbuf_work); > > + q = vb->vb2_queue; > > + > > + if (q->lock) > > + mutex_lock(q->lock); > > + /* By the time we run, the buffer state could have changed, > > + * so we need to check it's in the queued state. > > + * This is the only valid state. > > + */ > > + if (q->start_streaming_called && vb->state == VB2_BUF_STATE_QUEUED) > > + __enqueue_in_driver(vb); > > + > > + if (q->streaming && !q->start_streaming_called && > > + __get_num_ready_buffers(q) >= q->min_buffers_needed) > > + vb2_start_streaming(q); > > What happens if vb2_start_streaming fails? > > > + > > + if (q->lock) > > + mutex_unlock(q->lock); > > + __vb2_buffer_put(vb); > > +} > > + > > +static void vb2_qbuf_fence_cb(struct dma_fence *f, struct dma_fence_cb *cb) > > +{ > > + struct vb2_buffer *vb = container_of(cb, struct vb2_buffer, fence_cb); > > + > > + schedule_work(&vb->qbuf_work); > > +} > > + > > +int vb2_core_qbuf(struct vb2_queue *q, unsigned int index, void *pb, > > + struct dma_fence *in_fence) > > { > > struct vb2_buffer *vb; > > int ret; > > @@ -1421,16 +1519,18 @@ int vb2_core_qbuf(struct vb2_queue *q, unsigned int index, void *pb) > > case VB2_BUF_STATE_DEQUEUED: > > ret = __buf_prepare(vb, pb); > > if (ret) > > - return ret; > > + goto err_release; > > break; > > case VB2_BUF_STATE_PREPARED: > > break; > > case VB2_BUF_STATE_PREPARING: > > dprintk(1, "buffer still being prepared\n"); > > - return -EINVAL; > > + ret = -EINVAL; > > + goto err_release; > > default: > > dprintk(1, "invalid buffer state %d\n", vb->state); > > - return -EINVAL; > > + ret = -EINVAL; > > + goto err_release; > > } > > > > /* > > @@ -1448,15 +1548,44 @@ int vb2_core_qbuf(struct vb2_queue *q, unsigned int index, void *pb) > > trace_vb2_qbuf(q, vb); > > > > /* > > - * If already streaming, give the buffer to driver for processing. > > - * If not, the buffer will be given to driver on next streamon. > > + * If the fence didn't signal yet, we setup a callback to queue > > + * the buffer once the fence signals. If the fence already signaled, > > + * then we lose the reference and queue the buffer. > > */ > > - if (q->start_streaming_called) > > - __enqueue_in_driver(vb); > > + if (in_fence) { > > + WARN_ON(vb->in_fence); > > + vb->in_fence = in_fence; > > + __vb2_buffer_get(vb); > > + ret = dma_fence_add_callback(in_fence, &vb->fence_cb, > > + vb2_qbuf_fence_cb); > > + /* is the fence signaled? */ > > + if (ret == -ENOENT) { > > + if (in_fence->error) > > + /* error-signaled fence, reject this buffer */ > > + goto err_release; > > + dma_fence_put(in_fence); > > + vb->in_fence = NULL; > > + __vb2_buffer_put(vb); > > + } else if (ret) { > > + goto err_release; > > + } > > + } > > > > - /* Fill buffer information for the userspace */ > > - if (pb) > > - call_void_bufop(q, fill_user_buffer, vb, pb); > > + /* > > + * If already streaming and there is no fence to wait on > > + * give the buffer to driver for processing. > > + */ > > + if (q->start_streaming_called) { > > + struct vb2_buffer *b; > > + > > + list_for_each_entry(b, &q->queued_list, queued_entry) { > > + if (b->state != VB2_BUF_STATE_QUEUED) > > b->state == VB2_BUF_STATE_ERROR > > > + continue; > > + if (b->in_fence && dma_fence_get_status(b->in_fence) == 0) > > + break; > > + __enqueue_in_driver(b); > > + } > > + } > > > > /* > > * If streamon has been called, and we haven't yet called > > @@ -1465,14 +1594,32 @@ int vb2_core_qbuf(struct vb2_queue *q, unsigned int index, void *pb) > > * then we can finally call start_streaming(). > > */ > > if (q->streaming && !q->start_streaming_called && > > - q->queued_count >= q->min_buffers_needed) { > > + __get_num_ready_buffers(q) >= q->min_buffers_needed) { > > ret = vb2_start_streaming(q); > > if (ret) > > - return ret; > > + goto err_release; > > } > > > > + /* Fill buffer information for userspace */ > > + if (pb) > > + call_void_bufop(q, fill_user_buffer, vb, pb); > > + > > dprintk(2, "qbuf of buffer %d succeeded\n", vb->index); > > return 0; > > + > > +err_release: > > + /* Fill buffer information for userspace */ > > + if (pb) > > + call_void_bufop(q, fill_user_buffer, vb, pb); > > + > > + if (in_fence) { > > + dma_fence_put(in_fence); > > + vb->in_fence = NULL; > > + __vb2_buffer_put(vb); > > + } > > + > > + return ret; > > + > > } > > EXPORT_SYMBOL_GPL(vb2_core_qbuf); > > > > @@ -1615,7 +1762,12 @@ static void __vb2_dqbuf(struct vb2_buffer *vb) > > return; > > > > vb->state = VB2_BUF_STATE_DEQUEUED; > > - > > + if (vb->in_fence) { > > + if (dma_fence_remove_callback(vb->in_fence, &vb->fence_cb)) > > + __vb2_buffer_put(vb); > > + dma_fence_put(vb->in_fence); > > + vb->in_fence = NULL; > > + } > > /* unmap DMABUF buffer */ > > if (q->memory == VB2_MEMORY_DMABUF) > > for (i = 0; i < vb->num_planes; ++i) { > > @@ -1653,7 +1805,7 @@ int vb2_core_dqbuf(struct vb2_queue *q, unsigned int *pindex, void *pb, > > if (pindex) > > *pindex = vb->index; > > > > - /* Fill buffer information for the userspace */ > > + /* Fill buffer information for userspace */ > > if (pb) > > call_void_bufop(q, fill_user_buffer, vb, pb); > > > > @@ -1700,8 +1852,8 @@ static void __vb2_queue_cancel(struct vb2_queue *q) > > if (WARN_ON(atomic_read(&q->owned_by_drv_count))) { > > for (i = 0; i < q->num_buffers; ++i) > > if (q->bufs[i]->state == VB2_BUF_STATE_ACTIVE) { > > - pr_warn("driver bug: stop_streaming operation is leaving buf %p in active state\n", > > - q->bufs[i]); > > + pr_warn("driver bug: stop_streaming operation is leaving buf[%d] 0x%p in active > > state\n", > > + q->bufs[i]->index, q->bufs[i]); > > vb2_buffer_done(q->bufs[i], VB2_BUF_STATE_ERROR); > > } > > Shouldn't any pending fences be canceled here? > No, we don't have to flush -- that's the reason of the refcount :) The qbuf_work won't do anything if all the buffers are returned by the driver (with error or done state), and if !streaming. Also, note that's why qbuf_work checks for the queued state, and not for the error state. > I feel uncomfortable with the refcounting of buffers, I'd rather that when we > cancel the queue all fences for buffers are removed/canceled/whatever. > > Is there any reason for refcounting if we cancel all pending fences here? > > Note that besides canceling fences you also need to cancel/flush __qbuf_work. > > Like I said above, I'm trying to avoid cancel/flushing the workqueue. Currently, I believe it works fine without any flushing, provided we refcount the buffers. The problem with cancelling the workqueue, is that you need to unlock the queue lock, to avoid a deadlock. It seemed to me that having a refcount is more natural. Thoughts?