Hi Mauro and Hans, On Tue, Apr 10, 2018 at 07:32:06AM -0300, Mauro Carvalho Chehab wrote: ... > > +static void media_request_release(struct kref *kref) > > +{ > > + struct media_request *req = > > + container_of(kref, struct media_request, kref); > > + struct media_device *mdev = req->mdev; > > + unsigned long flags; > > + > > + dev_dbg(mdev->dev, "request: release %s\n", req->debug_str); > > + > > + spin_lock_irqsave(&req->lock, flags); > > + req->state = MEDIA_REQUEST_STATE_CLEANING; > > + spin_unlock_irqrestore(&req->lock, flags); > > + > > + media_request_clean(req); > > + > > + if (mdev->ops->req_free) > > + mdev->ops->req_free(req); > > + else > > + kfree(req); > > Without looking at req_free() implementation, I would actually prefer > to always do a kfree(req) here. So, a req_free() function would only > free "extra" allocations, and not the request itself. e. g.: > > ... > if (mdev->ops->req_free) > mdev->ops->req_free(req); > > kfree(req); > } The idea is that you can embed the request object in a driver specific struct. The drivers can store information related to that request rather easily that way, without requiring to be aware of two objects with references pointing to each other. I rather prefer the current implementation. It same pattern is actually used on videobuf2 buffers. ... > > +static unsigned int media_request_poll(struct file *filp, > > + struct poll_table_struct *wait) > > +{ > > + struct media_request *req = filp->private_data; > > + unsigned long flags; > > + enum media_request_state state; > > + > > + if (!(poll_requested_events(wait) & POLLPRI)) > > + return 0; > > + > > + spin_lock_irqsave(&req->lock, flags); > > + state = req->state; > > + spin_unlock_irqrestore(&req->lock, flags); > > IMO, it would be better to use an atomic var for state, having a > lockless access to it. The lock serialises access to the whole request, not just to its state. While it doesn't matter here as you're just reading the state, writing it would still require taking the lock. Using atomic_t might suggest otherwise, and could end up being a source of bugs. > > > + > > + if (state == MEDIA_REQUEST_STATE_COMPLETE) > > + return POLLPRI; > > + if (state == MEDIA_REQUEST_STATE_IDLE) > > + return POLLERR; > > + > > + poll_wait(filp, &req->poll_wait, wait); > > + return 0; > > +} > > + > > +static long media_request_ioctl(struct file *filp, unsigned int cmd, > > + unsigned long __arg) > > +{ > > + return -ENOIOCTLCMD; > > +} > > + > > +static const struct file_operations request_fops = { > > + .owner = THIS_MODULE, > > + .poll = media_request_poll, > > + .unlocked_ioctl = media_request_ioctl, > > + .release = media_request_close, > > +}; > > + > > int media_request_alloc(struct media_device *mdev, > > struct media_request_alloc *alloc) > > { > > - return -ENOMEM; > > + struct media_request *req; > > + struct file *filp; > > + char comm[TASK_COMM_LEN]; > > + int fd; > > + int ret; > > + > > + fd = get_unused_fd_flags(O_CLOEXEC); > > + if (fd < 0) > > + return fd; > > + > > + filp = anon_inode_getfile("request", &request_fops, NULL, O_CLOEXEC); > > + if (IS_ERR(filp)) { > > + ret = PTR_ERR(filp); > > + goto err_put_fd; > > + } > > + > > + if (mdev->ops->req_alloc) > > + req = mdev->ops->req_alloc(mdev); > > + else > > + req = kzalloc(sizeof(*req), GFP_KERNEL); > > + if (!req) { > > + ret = -ENOMEM; > > + goto err_fput; > > + } > > + > > + filp->private_data = req; > > + req->mdev = mdev; > > + req->state = MEDIA_REQUEST_STATE_IDLE; > > + req->num_incomplete_objects = 0; > > + kref_init(&req->kref); > > + INIT_LIST_HEAD(&req->objects); > > + spin_lock_init(&req->lock); > > + init_waitqueue_head(&req->poll_wait); > > + > > + alloc->fd = fd; > > Btw, this is a very good reason why you should define the ioctl to > have an integer argument instead of a struct with a __s32 field > on it, as per my comment to patch 02/29: > > #define MEDIA_IOC_REQUEST_ALLOC _IOWR('|', 0x05, int) > > At 64 bit architectures, you're truncating the file descriptor! I'm not quite sure what do you mean. int is 32 bits on 64-bit systems as well. We actually replaced int by __s32 or __u32 everywhere in uAPI (apart from one particular struct; time to send a patch) about five years ago. > > > + get_task_comm(comm, current); > > + snprintf(req->debug_str, sizeof(req->debug_str), "%s:%d", > > + comm, fd); > > Not sure if it is a good idea to store the task that allocated > the request. While it makes sense for the dev_dbg() below, it > may not make sense anymore on other dev_dbg() you would be > using it. The lifetime of the file handle roughly matches that of the request. It's for debug only anyway. Better proposals are always welcome of course. But I think we should have something here that helps debugging by meaningfully making the requests identifiable from logs. ... > > +#ifdef CONFIG_MEDIA_CONTROLLER > > +static inline void media_request_object_get(struct media_request_object *obj) > > +{ > > + kref_get(&obj->kref); > > +} > > Why do you need a function? Just use kref_get() were needed, instead of > aliasing it for no good reason. We have similar functions for get and put in many places in the kernel. If this were a static function only used in a single .c file, I'd most likely agree. Here it avoids having to know the internals of request objects elsewhere. I wonder if this could be moved to the .c file actually; I haven't looked at the other patches. -- Kind regards, Sakari Ailus e-mail: sakari.ailus@xxxxxx