Hi Hans, On Mon, Apr 9, 2018 at 11:21 PM Hans Verkuil <hverkuil@xxxxxxxxx> wrote: [snip] > +static void media_request_clean(struct media_request *req) > +{ > + struct media_request_object *obj, *obj_safe; > + > + WARN_ON(req->state != MEDIA_REQUEST_STATE_CLEANING); > + > + list_for_each_entry_safe(obj, obj_safe, &req->objects, list) { > + media_request_object_unbind(obj); > + media_request_object_put(obj); > + } > + > + req->num_incomplete_objects = 0; > + wake_up_interruptible(&req->poll_wait); Do we intentionally wake up only one waiter here (as opposed to calling wake_up_interruptible_all())? > +} > + > +static void media_request_release(struct kref *kref) > +{ > + struct media_request *req = > + container_of(kref, struct media_request, kref); > + struct media_device *mdev = req->mdev; > + unsigned long flags; > + > + dev_dbg(mdev->dev, "request: release %s\n", req->debug_str); > + > + spin_lock_irqsave(&req->lock, flags); > + req->state = MEDIA_REQUEST_STATE_CLEANING; > + spin_unlock_irqrestore(&req->lock, flags); > + > + media_request_clean(req); > + > + if (mdev->ops->req_free) > + mdev->ops->req_free(req); > + else > + kfree(req); > +} > + > +void media_request_put(struct media_request *req) > +{ > + kref_put(&req->kref, media_request_release); > +} > +EXPORT_SYMBOL_GPL(media_request_put); > + > +void media_request_cancel(struct media_request *req) > +{ > + struct media_request_object *obj, *obj_safe; > + > + if (req->state != MEDIA_REQUEST_STATE_QUEUED) > + return; I can see that media_request_release() guards the state change with req->lock. However we access the state here without holding the spinlock. Also, should we perhaps have MEDIA_REQUEST_STATE_CANCELLED (or maybe just reset to MEDIA_REQUEST_STATE_IDLE?), so that we can guard against calling this multiple times? Or perhaps we're expecting this to be called with req_queue_mutex held? > + > + list_for_each_entry_safe(obj, obj_safe, &req->objects, list) > + if (obj->ops->cancel) > + obj->ops->cancel(obj); > +} > +EXPORT_SYMBOL_GPL(media_request_cancel); [snip] > +void media_request_object_init(struct media_request_object *obj) > +{ > + obj->ops = NULL; > + obj->req = NULL; > + obj->priv = NULL; Perhaps it could make sense to pass ops and priv as arguments here? There is probably not much value in having a request object with both set to NULL. > + obj->completed = false; > + INIT_LIST_HEAD(&obj->list); > + kref_init(&obj->kref); > +} > +EXPORT_SYMBOL_GPL(media_request_object_init); > + > +void media_request_object_bind(struct media_request *req, > + const struct media_request_object_ops *ops, > + void *priv, > + struct media_request_object *obj) > +{ > + unsigned long flags; > + > + if (WARN_ON(!ops->release || !ops->cancel)) > + return; > + > + obj->req = req; > + obj->ops = ops; > + obj->priv = priv; Ah, I see, they're being set here. I guess it's just the matter of how we define the semantics. I wonder, though, what happens with a media_request_object struct that was allocated, initialized, but not bound to a request, because the client terminated. We would want to call media_request_object_put(obj), but obj->ops would be NULL. > + spin_lock_irqsave(&req->lock, flags); > + if (WARN_ON(req->state != MEDIA_REQUEST_STATE_IDLE)) > + goto unlock; > + list_add_tail(&obj->list, &req->objects); > + req->num_incomplete_objects++; > +unlock: > + spin_unlock_irqrestore(&req->lock, flags); > +} > +EXPORT_SYMBOL_GPL(media_request_object_bind); > + > +void media_request_object_unbind(struct media_request_object *obj) > +{ > + struct media_request *req = obj->req; > + unsigned long flags; > + bool completed = false; > + > + if (!req) > + return; No need for any locking here? > + > + spin_lock_irqsave(&req->lock, flags); > + list_del(&obj->list); > + obj->req = NULL; > + > + if (req->state == MEDIA_REQUEST_STATE_COMPLETE || > + req->state == MEDIA_REQUEST_STATE_CLEANING) > + goto unlock; > + > + if (WARN_ON(req->state == MEDIA_REQUEST_STATE_QUEUEING)) > + goto unlock; > + > + if (WARN_ON(!req->num_incomplete_objects)) > + goto unlock; > + > + req->num_incomplete_objects--; > + if (req->state == MEDIA_REQUEST_STATE_QUEUED && > + !req->num_incomplete_objects) { > + req->state = MEDIA_REQUEST_STATE_COMPLETE; > + completed = true; > + wake_up_interruptible(&req->poll_wait); Is this intentionally waking up only 1 waiter? > + } > +unlock: > + spin_unlock_irqrestore(&req->lock, flags); > + if (obj->ops->unbind) > + obj->ops->unbind(obj); > + if (completed) > + media_request_put(req); > +} > +EXPORT_SYMBOL_GPL(media_request_object_unbind); > + > +void media_request_object_complete(struct media_request_object *obj) > +{ > + struct media_request *req = obj->req; > + unsigned long flags; > + bool completed = false; > + > + spin_lock_irqsave(&req->lock, flags); > + if (obj->completed) > + goto unlock; > + obj->completed = true; > + if (WARN_ON(!req->num_incomplete_objects) || > + WARN_ON(req->state != MEDIA_REQUEST_STATE_QUEUED)) > + goto unlock; > + > + if (!--req->num_incomplete_objects) { > + req->state = MEDIA_REQUEST_STATE_COMPLETE; > + wake_up_interruptible(&req->poll_wait); Is this intentionally waking up only 1 waiter? > + completed = true; > + } > +unlock: > + spin_unlock_irqrestore(&req->lock, flags); > + if (completed) > + media_request_put(req); > } > +EXPORT_SYMBOL_GPL(media_request_object_complete); > diff --git a/include/media/media-request.h b/include/media/media-request.h > index dae3eccd9aa7..082c3cae04ac 100644 > --- a/include/media/media-request.h > +++ b/include/media/media-request.h > @@ -16,7 +16,163 @@ > #include <media/media-device.h> > +enum media_request_state { > + MEDIA_REQUEST_STATE_IDLE, > + MEDIA_REQUEST_STATE_QUEUEING, > + MEDIA_REQUEST_STATE_QUEUED, > + MEDIA_REQUEST_STATE_COMPLETE, > + MEDIA_REQUEST_STATE_CLEANING, > +}; > + > +struct media_request_object; > + > +/** > + * struct media_request - Media device request > + * @mdev: Media device this request belongs to > + * @kref: Reference count > + * @debug_prefix: Prefix for debug messages (process name:fd) debug_str? > + * @state: The state of the request > + * @objects: List of @struct media_request_object request objects > + * @num_objects: The number objects in the request > + * @num_completed_objects: The number of completed objects in the request num_incomplete_objects? > + * @poll_wait: Wait queue for poll > + * @lock: Serializes access to this struct Does it have to be acquired to access any field? > + */ > +struct media_request { > + struct media_device *mdev; > + struct kref kref; > + char debug_str[TASK_COMM_LEN + 11]; > + enum media_request_state state; > + struct list_head objects; > + unsigned int num_incomplete_objects; > + struct wait_queue_head poll_wait; > + spinlock_t lock; > +}; > + > +#ifdef CONFIG_MEDIA_CONTROLLER > + > +static inline void media_request_get(struct media_request *req) > +{ > + kref_get(&req->kref); > +} > + > +void media_request_put(struct media_request *req); > +void media_request_cancel(struct media_request *req); > + > int media_request_alloc(struct media_device *mdev, > struct media_request_alloc *alloc); > +#else > +static inline void media_request_get(struct media_request *req) > +{ > +} > + > +static inline void media_request_put(struct media_request *req) > +{ > +} > + > +static inline void media_request_cancel(struct media_request *req) > +{ > +} > + > +#endif > + Documentation. (Disclaimer from cover letter acknowledged, though. Just marking.) > +struct media_request_object_ops { > + int (*prepare)(struct media_request_object *object); > + void (*unprepare)(struct media_request_object *object); > + void (*queue)(struct media_request_object *object); > + void (*unbind)(struct media_request_object *object); > + void (*cancel)(struct media_request_object *object); > + void (*release)(struct media_request_object *object); > +}; > + > +/** > + * struct media_request_object - An opaque object that belongs to a media > + * request > + * ops > + * @priv: object's priv pointer req > + * @list: List entry of the object for @struct media_request > + * @kref: Reference count of the object, acquire before releasing req->lock completed > + * > + * An object related to the request. This struct is embedded in the > + * larger object data. > + */ > +struct media_request_object { > + const struct media_request_object_ops *ops; > + void *priv; > + struct media_request *req; > + struct list_head list; > + struct kref kref; > + bool completed; > +}; > + > +#ifdef CONFIG_MEDIA_CONTROLLER > +static inline void media_request_object_get(struct media_request_object *obj) > +{ > + kref_get(&obj->kref); > +} > + > +/** > + * media_request_object_put - Put a media request object > + * > + * @obj: The object > + * > + * Put a media request object. Once all references are gone, the > + * object's memory is released. > + */ > +void media_request_object_put(struct media_request_object *obj); > + > +/** > + * media_request_object_init - Initialise a media request object > + * > + * Initialise a media request object. The object will be released using the > + * release callback of the ops once it has no references (this function > + * initialises references to one). > + */ > +void media_request_object_init(struct media_request_object *obj); > + > +/** > + * media_request_object_bind - Bind a media request object to a request > + */ > +void media_request_object_bind(struct media_request *req, > + const struct media_request_object_ops *ops, > + void *priv, > + struct media_request_object *obj); > + > +void media_request_object_unbind(struct media_request_object *obj); > + > +/** > + * media_request_object_complete - Mark the media request object as complete > + */ > +void media_request_object_complete(struct media_request_object *obj); > +#else > +static inline void media_request_object_get(struct media_request_object *obj) > +{ > +} > + > +static inline void media_request_object_put(struct media_request_object *obj) > +{ > +} > + > +static inline void media_request_object_init(struct media_request_object *obj) > +{ > + obj->ops = NULL; > + obj->req = NULL; Hmm. Do we need to do anything here if !defined(CONFIG_MEDIA_CONTROLLER)? Best regards, Tomasz