Re: [RFCv9 PATCH 04/29] media-request: core request support

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Hi Hans,

Thanks for your work on this. A few comments below...

On Wed, Mar 28, 2018 at 03:50:05PM +0200, Hans Verkuil wrote:
> From: Hans Verkuil <hans.verkuil@xxxxxxxxx>
> 
> Implement the core of the media request processing.
> 
> Drivers can bind request objects to a request. These objects
> can then be marked completed if the driver finished using them,
> or just be unbound if the results do not need to be kept (e.g.
> in the case of buffers).
> 
> Once all objects that were added are either unbound or completed,
> the request is marked 'complete' and a POLLPRI signal is sent
> via poll.
> 
> Both requests and request objects are refcounted.
> 
> While a request is queued its refcount is incremented (since it
> is in use by a driver). Once it is completed the refcount is
> decremented. When the user closes the request file descriptor
> the refcount is also decremented. Once it reaches 0 all request
> objects in the request are unbound and put() and the request
> itself is freed.
> 
> Signed-off-by: Hans Verkuil <hans.verkuil@xxxxxxxxx>
> ---
>  drivers/media/media-request.c | 269 +++++++++++++++++++++++++++++++++++++++++-
>  include/media/media-request.h | 148 +++++++++++++++++++++++
>  2 files changed, 416 insertions(+), 1 deletion(-)
> 
> diff --git a/drivers/media/media-request.c b/drivers/media/media-request.c
> index ead78613fdbe..8135d9d32af9 100644
> --- a/drivers/media/media-request.c
> +++ b/drivers/media/media-request.c
> @@ -16,8 +16,275 @@
>  #include <media/media-device.h>
>  #include <media/media-request.h>
>  
> +static const char * const request_state[] = {
> +	"idle",
> +	"queueing",
> +	"queued",
> +	"complete",
> +	"cleaning",
> +};
> +
> +static const char *
> +media_request_state_str(enum media_request_state state)
> +{
> +	if (WARN_ON(state >= ARRAY_SIZE(request_state)))
> +		return "unknown";
> +	return request_state[state];
> +}
> +
> +static void media_request_clean(struct media_request *req)
> +{
> +	struct media_request_object *obj, *obj_safe;
> +
> +	WARN_ON(req->state != MEDIA_REQUEST_STATE_CLEANING);
> +
> +	list_for_each_entry_safe(obj, obj_safe, &req->objects, list) {
> +		media_request_object_unbind(obj);
> +		media_request_object_put(obj);
> +	}
> +
> +	req->num_incomplete_objects = 0;
> +	wake_up_interruptible(&req->poll_wait);
> +}
> +
> +static void media_request_release(struct kref *kref)
> +{
> +	struct media_request *req =
> +		container_of(kref, struct media_request, kref);
> +	struct media_device *mdev = req->mdev;
> +	unsigned long flags;
> +
> +	dev_dbg(mdev->dev, "request: release %s\n", req->debug_str);
> +
> +	spin_lock_irqsave(&req->lock, flags);
> +	req->state = MEDIA_REQUEST_STATE_CLEANING;
> +	spin_unlock_irqrestore(&req->lock, flags);
> +
> +	media_request_clean(req);
> +
> +	if (mdev->ops->req_free)
> +		mdev->ops->req_free(req);
> +	else
> +		kfree(req);
> +}
> +
> +void media_request_put(struct media_request *req)
> +{
> +	kref_put(&req->kref, media_request_release);
> +}
> +EXPORT_SYMBOL_GPL(media_request_put);
> +
> +static int media_request_close(struct inode *inode, struct file *filp)
> +{
> +	struct media_request *req = filp->private_data;
> +
> +	media_request_put(req);

One more newline?

> +	return 0;
> +}
> +
> +static unsigned int media_request_poll(struct file *filp,
> +				       struct poll_table_struct *wait)
> +{
> +	struct media_request *req = filp->private_data;
> +	unsigned long flags;
> +	enum media_request_state state;
> +
> +	if (!(poll_requested_events(wait) & POLLPRI))
> +		return 0;
> +
> +	spin_lock_irqsave(&req->lock, flags);
> +	state = req->state;
> +	spin_unlock_irqrestore(&req->lock, flags);
> +
> +	if (state == MEDIA_REQUEST_STATE_COMPLETE)
> +		return POLLPRI;
> +	if (state == MEDIA_REQUEST_STATE_IDLE)

Should this be

	if (state != MEDIA_REQUEST_STATE_QUEUED)

? (Also see my other comment on the QUEUEING state below.)

> +		return POLLERR;
> +
> +	poll_wait(filp, &req->poll_wait, wait);

Newline?

> +	return 0;
> +}
> +
> +static long media_request_ioctl(struct file *filp, unsigned int cmd,
> +				unsigned long __arg)
> +{
> +	return -ENOIOCTLCMD;
> +}
> +
> +static const struct file_operations request_fops = {
> +	.owner = THIS_MODULE,
> +	.poll = media_request_poll,
> +	.unlocked_ioctl = media_request_ioctl,
> +	.release = media_request_close,
> +};
> +
>  int media_request_alloc(struct media_device *mdev,
>  			struct media_request_alloc *alloc)
>  {
> -	return -ENOMEM;
> +	struct media_request *req;
> +	struct file *filp;
> +	char comm[TASK_COMM_LEN];
> +	int fd;
> +	int ret;
> +
> +	fd = get_unused_fd_flags(O_CLOEXEC);
> +	if (fd < 0)
> +		return fd;
> +
> +	filp = anon_inode_getfile("request", &request_fops, NULL, O_CLOEXEC);
> +	if (IS_ERR(filp)) {
> +		ret = PTR_ERR(filp);
> +		goto err_put_fd;
> +	}
> +
> +	if (mdev->ops->req_alloc)
> +		req = mdev->ops->req_alloc(mdev);
> +	else
> +		req = kzalloc(sizeof(*req), GFP_KERNEL);
> +	if (!req) {
> +		ret = -ENOMEM;
> +		goto err_fput;
> +	}
> +
> +	filp->private_data = req;
> +	req->mdev = mdev;
> +	req->state = MEDIA_REQUEST_STATE_IDLE;
> +	req->num_incomplete_objects = 0;
> +	kref_init(&req->kref);
> +	INIT_LIST_HEAD(&req->objects);
> +	spin_lock_init(&req->lock);
> +	init_waitqueue_head(&req->poll_wait);
> +
> +	alloc->fd = fd;
> +
> +	get_task_comm(comm, current);
> +	snprintf(req->debug_str, sizeof(req->debug_str), "%s:%d",
> +		 comm, fd);
> +	dev_dbg(mdev->dev, "request: allocated %s\n", req->debug_str);
> +
> +	fd_install(fd, filp);
> +
> +	return 0;
> +
> +err_fput:
> +	fput(filp);
> +
> +err_put_fd:
> +	put_unused_fd(fd);
> +
> +	return ret;
> +}
> +
> +static void media_request_object_release(struct kref *kref)
> +{
> +	struct media_request_object *obj =
> +		container_of(kref, struct media_request_object, kref);
> +	struct media_request *req = obj->req;
> +
> +	if (req)
> +		media_request_object_unbind(obj);

Newline?

> +	obj->ops->release(obj);
> +}
> +
> +void media_request_object_put(struct media_request_object *obj)
> +{
> +	kref_put(&obj->kref, media_request_object_release);
> +}
> +EXPORT_SYMBOL_GPL(media_request_object_put);
> +
> +void media_request_object_init(struct media_request_object *obj)
> +{
> +	obj->ops = NULL;
> +	obj->req = NULL;
> +	obj->priv = NULL;
> +	obj->completed = false;

The function is intended to be used on a freshly allocated object only. The
allocation function should already zero the memory, so there should be no
need to do this here anymore.

> +	INIT_LIST_HEAD(&obj->list);

There's no need to init this as it's a member of a list, not a head.

> +	kref_init(&obj->kref);
> +}
> +EXPORT_SYMBOL_GPL(media_request_object_init);
> +
> +void media_request_object_bind(struct media_request *req,
> +			       const struct media_request_object_ops *ops,
> +			       void *priv,
> +			       struct media_request_object *obj)
> +{
> +	unsigned long flags;
> +
> +	WARN_ON(!ops->release);
> +	obj->req = req;
> +	obj->ops = ops;
> +	obj->priv = priv;
> +	spin_lock_irqsave(&req->lock, flags);
> +	if (WARN_ON(req->state != MEDIA_REQUEST_STATE_IDLE))

How do you find out that a request is not in an idle state? I'd say you
can't be sure otherwise as a request may be queued whilst another process
is binding an object to it. I think the check here should be used prevent
that.

I'd also assign fields other than req in object init as objects may be
unbound from requests and outlive requests (video buffers, for instance).
No ops nor priv field may be changed during a lifetime of an object.

> +		goto unlock;
> +	list_add_tail(&obj->list, &req->objects);
> +	req->num_incomplete_objects++;
> +unlock:
> +	spin_unlock_irqrestore(&req->lock, flags);
> +}
> +EXPORT_SYMBOL_GPL(media_request_object_bind);
> +
> +void media_request_object_unbind(struct media_request_object *obj)
> +{
> +	struct media_request *req = obj->req;
> +	unsigned long flags;
> +	bool completed = false;
> +
> +	if (!req)
> +		return;
> +
> +	spin_lock_irqsave(&req->lock, flags);
> +	list_del(&obj->list);
> +	obj->req = NULL;
> +
> +	if (req->state == MEDIA_REQUEST_STATE_COMPLETE ||
> +	    req->state == MEDIA_REQUEST_STATE_CLEANING)
> +		goto unlock;
> +
> +	if (WARN_ON(req->state == MEDIA_REQUEST_STATE_QUEUEING))
> +		goto unlock;
> +
> +	if (WARN_ON(!req->num_incomplete_objects))
> +		goto unlock;
> +
> +	req->num_incomplete_objects--;
> +	if (req->state == MEDIA_REQUEST_STATE_QUEUED &&
> +	    !req->num_incomplete_objects) {
> +		req->state = MEDIA_REQUEST_STATE_COMPLETE;
> +		completed = true;
> +		wake_up_interruptible(&req->poll_wait);
> +	}
> +unlock:
> +	spin_unlock_irqrestore(&req->lock, flags);
> +	if (obj->ops->unbind)
> +		obj->ops->unbind(obj);
> +	if (completed)
> +		media_request_put(req);
> +}
> +EXPORT_SYMBOL_GPL(media_request_object_unbind);
> +
> +void media_request_object_complete(struct media_request_object *obj)
> +{
> +	struct media_request *req = obj->req;
> +	unsigned long flags;
> +	bool completed = false;
> +
> +	spin_lock_irqsave(&req->lock, flags);
> +	if (obj->completed)
> +		goto unlock;
> +	obj->completed = true;
> +	if (WARN_ON(!req->num_incomplete_objects) ||
> +	    WARN_ON(req->state != MEDIA_REQUEST_STATE_QUEUED))

If an object completes very soon after a request is queued, it is possible
that the request is still in QUEUEING state. I'm actually beginning to
wonder whether this state is useful; would it bring trouble if we just put
it to QUEUED right from the beginning?

> +		goto unlock;
> +
> +	if (!--req->num_incomplete_objects) {
> +		req->state = MEDIA_REQUEST_STATE_COMPLETE;
> +		wake_up_interruptible(&req->poll_wait);
> +		completed = true;
> +	}

Newline here...

> +unlock:
> +	spin_unlock_irqrestore(&req->lock, flags);

and here?

> +	if (completed)
> +		media_request_put(req);
>  }
> +EXPORT_SYMBOL_GPL(media_request_object_complete);
> diff --git a/include/media/media-request.h b/include/media/media-request.h
> index dae3eccd9aa7..baed99eb1279 100644
> --- a/include/media/media-request.h
> +++ b/include/media/media-request.h
> @@ -16,7 +16,155 @@
>  
>  #include <media/media-device.h>
>  
> +enum media_request_state {
> +	MEDIA_REQUEST_STATE_IDLE,
> +	MEDIA_REQUEST_STATE_QUEUEING,
> +	MEDIA_REQUEST_STATE_QUEUED,
> +	MEDIA_REQUEST_STATE_COMPLETE,
> +	MEDIA_REQUEST_STATE_CLEANING,
> +};
> +
> +struct media_request_object;
> +
> +/**
> + * struct media_request - Media device request

And here (plus " *").

> + * @mdev: Media device this request belongs to
> + * @kref: Reference count
> + * @debug_prefix: Prefix for debug messages (process name:fd)
> + * @state: The state of the request
> + * @objects: List of @struct media_request_object request objects
> + * @num_objects: The number objects in the request
> + * @num_completed_objects: The number of completed objects in the request
> + * @poll_wait: Wait queue for poll
> + * @lock: Serializes access to this struct
> + */
> +struct media_request {
> +	struct media_device *mdev;
> +	struct kref kref;
> +	char debug_str[TASK_COMM_LEN + 11];
> +	enum media_request_state state;
> +	struct list_head objects;
> +	unsigned int num_incomplete_objects;
> +	struct wait_queue_head poll_wait;
> +	spinlock_t lock;
> +};
> +
> +#ifdef CONFIG_MEDIA_CONTROLLER
> +static inline void media_request_get(struct media_request *req)
> +{
> +	kref_get(&req->kref);
> +}
> +
> +void media_request_put(struct media_request *req);
> +
>  int media_request_alloc(struct media_device *mdev,
>  			struct media_request_alloc *alloc);
> +#else
> +static inline void media_request_get(struct media_request *req)
> +{
> +}
> +
> +static inline void media_request_put(struct media_request *req)
> +{
> +}
> +#endif
> +
> +struct media_request_object_ops {
> +	int (*prepare)(struct media_request_object *object);
> +	void (*unprepare)(struct media_request_object *object);
> +	void (*queue)(struct media_request_object *object);
> +	void (*unbind)(struct media_request_object *object);
> +	void (*release)(struct media_request_object *object);
> +};
> +
> +/**
> + * struct media_request_object - An opaque object that belongs to a media
> + *				 request
> + *
> + * @priv: object's priv pointer
> + * @list: List entry of the object for @struct media_request
> + * @kref: Reference count of the object, acquire before releasing req->lock
> + *
> + * An object related to the request. This struct is embedded in the
> + * larger object data.
> + */
> +struct media_request_object {
> +	const struct media_request_object_ops *ops;
> +	void *priv;
> +	struct media_request *req;
> +	struct list_head list;
> +	struct kref kref;
> +	bool completed;
> +};
> +
> +#ifdef CONFIG_MEDIA_CONTROLLER
> +static inline void media_request_object_get(struct media_request_object *obj)
> +{
> +	kref_get(&obj->kref);
> +}
> +
> +/**
> + * media_request_object_put - Put a media request object
> + *
> + * @obj: The object
> + *
> + * Put a media request object. Once all references are gone, the
> + * object's memory is released.
> + */
> +void media_request_object_put(struct media_request_object *obj);
> +
> +/**
> + * media_request_object_init - Initialise a media request object
> + *
> + * Initialise a media request object. The object will be released using the
> + * release callback of the ops once it has no references (this function
> + * initialises references to one).
> + */
> +void media_request_object_init(struct media_request_object *obj);
> +
> +/**
> + * media_request_object_bind - Bind a media request object to a request
> + */
> +void media_request_object_bind(struct media_request *req,
> +			       const struct media_request_object_ops *ops,
> +			       void *priv,
> +			       struct media_request_object *obj);
> +
> +void media_request_object_unbind(struct media_request_object *obj);
> +
> +/**
> + * media_request_object_complete - Mark the media request object as complete
> + */
> +void media_request_object_complete(struct media_request_object *obj);
> +#else
> +static inline void media_request_object_get(struct media_request_object *obj)
> +{
> +}
> +
> +static inline void media_request_object_put(struct media_request_object *obj)
> +{
> +}
> +
> +static inline void media_request_object_init(struct media_request_object *obj)
> +{
> +	obj->ops = NULL;
> +	obj->req = NULL;
> +}
> +
> +static inline void media_request_object_bind(struct media_request *req,
> +			       const struct media_request_object_ops *ops,
> +			       void *priv,
> +			       struct media_request_object *obj)
> +{
> +}
> +
> +static inline void media_request_object_unbind(struct media_request_object *obj)
> +{
> +}
> +
> +static inline void media_request_object_complete(struct media_request_object *obj)
> +{
> +}
> +#endif
>  
>  #endif

-- 
Sakari Ailus
sakari.ailus@xxxxxxxxxxxxxxx



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