Extend the display list body with a reference count, allowing bodies to be kept as long as a reference is maintained. This provides the ability to keep a cached copy of bodies which will not change, so that they can be re-applied to multiple display lists. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@xxxxxxxxxxxxxxxx> --- This could be squashed into the body update code, but it's not a straightforward squash as the refcounts will affect both: v4l: vsp1: Provide a body pool and v4l: vsp1: Convert display lists to use new body pool therefore, I have kept this separate to prevent breaking bisectability of the vsp-tests. v3: - 's/fragment/body/' v4: - Fix up reference handling comments. drivers/media/platform/vsp1/vsp1_clu.c | 7 ++++++- drivers/media/platform/vsp1/vsp1_dl.c | 15 ++++++++++++++- drivers/media/platform/vsp1/vsp1_lut.c | 7 ++++++- 3 files changed, 26 insertions(+), 3 deletions(-) diff --git a/drivers/media/platform/vsp1/vsp1_clu.c b/drivers/media/platform/vsp1/vsp1_clu.c index 2018144470c5..b2a39a6ef7e4 100644 --- a/drivers/media/platform/vsp1/vsp1_clu.c +++ b/drivers/media/platform/vsp1/vsp1_clu.c @@ -257,8 +257,13 @@ static void clu_configure(struct vsp1_entity *entity, clu->clu = NULL; spin_unlock_irqrestore(&clu->lock, flags); - if (dlb) + if (dlb) { vsp1_dl_list_add_body(dl, dlb); + + /* release our local reference */ + vsp1_dl_body_put(dlb); + } + break; } } diff --git a/drivers/media/platform/vsp1/vsp1_dl.c b/drivers/media/platform/vsp1/vsp1_dl.c index 74476726451c..134865287c02 100644 --- a/drivers/media/platform/vsp1/vsp1_dl.c +++ b/drivers/media/platform/vsp1/vsp1_dl.c @@ -14,6 +14,7 @@ #include <linux/device.h> #include <linux/dma-mapping.h> #include <linux/gfp.h> +#include <linux/refcount.h> #include <linux/slab.h> #include <linux/workqueue.h> @@ -58,6 +59,8 @@ struct vsp1_dl_body { struct list_head list; struct list_head free; + refcount_t refcnt; + struct vsp1_dl_body_pool *pool; struct vsp1_device *vsp1; @@ -259,6 +262,7 @@ struct vsp1_dl_body *vsp1_dl_body_get(struct vsp1_dl_body_pool *pool) if (!list_empty(&pool->free)) { dlb = list_first_entry(&pool->free, struct vsp1_dl_body, free); list_del(&dlb->free); + refcount_set(&dlb->refcnt, 1); } spin_unlock_irqrestore(&pool->lock, flags); @@ -279,6 +283,9 @@ void vsp1_dl_body_put(struct vsp1_dl_body *dlb) if (!dlb) return; + if (!refcount_dec_and_test(&dlb->refcnt)) + return; + dlb->num_entries = 0; spin_lock_irqsave(&dlb->pool->lock, flags); @@ -465,7 +472,11 @@ void vsp1_dl_list_write(struct vsp1_dl_list *dl, u32 reg, u32 data) * in the order in which bodies are added. * * Adding a body to a display list passes ownership of the body to the list. The - * caller must not touch the body after this call. + * caller retains its reference to the fragment when adding it to the display + * list, but is not allowed to add new entries to the body. + * + * The reference must be explicitly released by a call to vsp1_dl_body_put() + * when the body isn't needed anymore. * * Additional bodies are only usable for display lists in header mode. * Attempting to add a body to a header-less display list will return an error. @@ -476,6 +487,8 @@ int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb) if (dl->dlm->mode != VSP1_DL_MODE_HEADER) return -EINVAL; + refcount_inc(&dlb->refcnt); + list_add_tail(&dlb->list, &dl->bodies); return 0; diff --git a/drivers/media/platform/vsp1/vsp1_lut.c b/drivers/media/platform/vsp1/vsp1_lut.c index 262cb72139d6..77cf7137a0f2 100644 --- a/drivers/media/platform/vsp1/vsp1_lut.c +++ b/drivers/media/platform/vsp1/vsp1_lut.c @@ -213,8 +213,13 @@ static void lut_configure(struct vsp1_entity *entity, lut->lut = NULL; spin_unlock_irqrestore(&lut->lock, flags); - if (dlb) + if (dlb) { vsp1_dl_list_add_body(dl, dlb); + + /* release our local reference */ + vsp1_dl_body_put(dlb); + } + break; } } -- git-series 0.9.1