Hello, This patch series is an attempt at implementing standard properties for color keying support in the KMS API. Before designing the API proposal I've analyzed the KMS drivers that support color keying in the upstream kernel. Part of the explanation below was initially posted in a reply to "[PATCH v2 0/2] rcar-du, vsp1: rcar-gen3: Add support for colorkey alpha blending" and is copied here to continue the discussion. The armada, nouveau and rcar-du drivers expose the color key through DRM properties. The i915 and vmwgfx drivers use custom ioctls. Here is how they currently implement color keying. - armada "colorkey" range 0x00000000 0x00ffffff "colorkey_min" range 0x00000000 0x00ffffff "colorkey_max" range 0x00000000 0x00ffffff "colorkey_val" range 0x00000000 0x00ffffff "colorkey_alpha" range 0x00000000 0x00ffffff "colorkey_mode" enum "disable", "Y component", "U component", "V component", "RGB", "R component", "G component", "B component" All range properties store a RGB888 or YUV888 triplet. The min and max properties store the comparison ranges. When a match occurs for one of the components, the value and alpha from the val and alpha properties replace the pixel. It's not clear which of the alpha "components" is used when a match occurs in RGB mode. The colorkey property is a shortcut that stores identical values in min, max and val and 0 in alpha. - i915 #define I915_SET_COLORKEY_NONE (1<<0) #define I915_SET_COLORKEY_DESTINATION (1<<1) #define I915_SET_COLORKEY_SOURCE (1<<2) struct drm_intel_sprite_colorkey { __u32 plane_id; __u32 min_value; __u32 channel_mask; __u32 max_value; __u32 flags; }; - nouveau "colorkey" range 0x00000000 0x01ffffff The format isn't documented but it seems from the source code that bits 23:0 store the color key value (written directly to a register, so possibly in a pixel format-dependent format) and bit 24 enables color keying. - rcar-du "colorkey" range 0x00000000 0x01ffffff Bits 23:0 store the color key value in RGB888 (regardless of the pixel format of the plane) and bit 24 enables color keying. This supports Gen2 hardware only, where the only available more is exact match. The pixel then becomes fully transparent (the hardware doesn't support custom target alpha values). On Gen3 hardware color keying can be performed in exact RGB match, exact Y match or range Y match (only the max value is programmable, the min value is always 0). Furthermore in exact match modes the hardware can operate with a single match value, in which case it can then override the full ARGB or AYUV pixel, or double match value, in which case it can then override the alpha component only, but with two distinct match values each associated with a target alpha. - vmwgfx struct drm_vmw_control_stream_arg { __u32 stream_id; __u32 enabled; __u32 flags; __u32 color_key; __u32 handle; __u32 offset; __s32 format; __u32 size; __u32 width; __u32 height; __u32 pitch[3]; __u32 pad64; struct drm_vmw_rect src; struct drm_vmw_rect dst; }; The color_key field isn't documented, but the following (unused) macros hint that it could store an RGB888, with the color key feature enabled through the flags field. #define SVGA_VIDEO_FLAG_COLORKEY 0x0001 #define SVGA_VIDEO_COLORKEY_MASK 0x00ffffff Looking at these drivers we can already see that the hardware implementations differ quite widely. There are however similarities, and we could express most of the above features through a set of generic properties similar to the ones already implemented by the armada driver. This is what the patch series attempts to do. - The match range can be set through minimum and maximum properties. Drivers that support exact match only simply report an error when minimum != maximum. - The replacement value can be set through a value property. The property stores both the pixel value (RGB or YUV) and the alpha value Bits that are not applicable are ignored (for instance RGB/YUV bits when the driver supports alpha replacement only). If programmable color replacement isn't supported (as in the R-Car Gen2 example above) the property is omitted. - The mode can be set through a mode property. Enabling color keying through one bit in a color property (like done by the nouveau and rcar-du drivers) is a hack and I don't think we should carry it forward. A mode property allows configuring source or destination color keying. - Part of the mode information could be deduced automatically without a need to specify it explicitly. For instance RGB/YUV mode can be configured based on the pixel format of the plane. Similarly, exact match vs. range match can be configured based on whether the minimum and maximum value differ. - The modes exposed through the mode property are left as driver-specific in this RFC, with one "disabled" mode mandatory for all implementations. The rationale is that a generic userspace should be able to disable color keying, but that hardware features vary too much to standardize all modes. I'm however starting to think that we should standardize more modes than "disabled", but I still need to sleep over this particular issue. Ideas and comments are welcome. - Properties that store pixel values store them in a fixed AXYZ16161616 format where A is the alpha value and XYZ color components that correspond to the plane pixel format (usually RGB or YUV). - We need to keep the existing "colorkey" properties implemented by armada, nouveau and rcar-du for backward compatibility reasons, but this proposed API doesn't require a "colorkey" property. I have reimplemented the existing "colorkey" in the rcar-du driver as an alias for the new standard properties to show how it can be done in a driver. The R-Car Gen3 dual target mode feature doesn't fit in the properties proposed here. I have no use case for that mode at the moment but I'm fairly certain that someone will come up with one, at least if not for the R-Car for a different display engine that provides similarly exotic features. I believe this can for now be left for implementation through driver-specific properties. Alexandru Gheorghe (1): v4l: vsp1: Add support for colorkey alpha blending Laurent Pinchart (3): drm: Add colorkey properties drm: rcar-du: Use standard colorkey properties drm: rcar-du: Add support for color keying on Gen3 drivers/gpu/drm/drm_atomic.c | 16 +++++ drivers/gpu/drm/drm_blend.c | 108 ++++++++++++++++++++++++++++++++ drivers/gpu/drm/rcar-du/rcar_du_plane.c | 60 +++++++++++++----- drivers/gpu/drm/rcar-du/rcar_du_plane.h | 2 - drivers/gpu/drm/rcar-du/rcar_du_vsp.c | 17 ++++- drivers/media/platform/vsp1/vsp1_drm.c | 3 + drivers/media/platform/vsp1/vsp1_rpf.c | 10 ++- drivers/media/platform/vsp1/vsp1_rwpf.h | 5 ++ include/drm/drm_blend.h | 4 ++ include/drm/drm_plane.h | 28 ++++++++- include/media/vsp1.h | 5 ++ 11 files changed, 235 insertions(+), 23 deletions(-) -- Regards, Laurent Pinchart