The structure is used in the API that the VSP1 driver exposes to the DU driver. Documenting it is thus important. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@xxxxxxxxxxxxxxxx> --- include/media/vsp1.h | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/include/media/vsp1.h b/include/media/vsp1.h index 68a8abe4fac5..7850f96fb708 100644 --- a/include/media/vsp1.h +++ b/include/media/vsp1.h @@ -41,6 +41,16 @@ struct vsp1_du_lif_config { int vsp1_du_setup_lif(struct device *dev, unsigned int pipe_index, const struct vsp1_du_lif_config *cfg); +/** + * struct vsp1_du_atomic_config - VSP atomic configuration parameters + * @pixelformat: plan pixel format (V4L2 4CC) + * @pitch: line pitch in bytes, for all planes + * @mem: DMA memory address for each plane of the frame buffer + * @src: source rectangle in the frame buffer (integer coordinates) + * @dst: destination rectangle on the display (integer coordinates) + * @alpha: alpha value (0: fully transparent, 255: fully opaque) + * @zpos: Z position of the plane (from 0 to number of planes minus 1) + */ struct vsp1_du_atomic_config { u32 pixelformat; unsigned int pitch; -- Regards, Laurent Pinchart