On 15/11/17 18:10, Gustavo Padovan wrote: > From: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxx> > > Receive in-fence from userspace and add support for waiting on them > before queueing the buffer to the driver. Buffers can't be queued to the > driver before its fences signal. And a buffer can't be queue to the driver > out of the order they were queued from userspace. That means that even if > it fence signal it must wait all other buffers, ahead of it in the queue, > to signal first. > > To make that possible we use fence_array to keep that ordering. Basically > we create a fence_array that contains both the current fence and the fence > from the previous buffer (which might be a fence array as well). The base > fence class for the fence_array becomes the new buffer fence, waiting on > that one guarantees that it won't be queued out of order. > > v6: > - With fences always keep the order userspace queues the buffers. > - Protect in_fence manipulation with a lock (Brian Starkey) > - check if fences have the same context before adding a fence array > - Fix last_fence ref unbalance in __set_in_fence() (Brian Starkey) > - Clean up fence if __set_in_fence() fails (Brian Starkey) > - treat -EINVAL from dma_fence_add_callback() (Brian Starkey) > > v5: - use fence_array to keep buffers ordered in vb2 core when > needed (Brian Starkey) > - keep backward compat on the reserved2 field (Brian Starkey) > - protect fence callback removal with lock (Brian Starkey) > > v4: > - Add a comment about dma_fence_add_callback() not returning a > error (Hans) > - Call dma_fence_put(vb->in_fence) if fence signaled (Hans) > - select SYNC_FILE under config VIDEOBUF2_CORE (Hans) > - Move dma_fence_is_signaled() check to __enqueue_in_driver() (Hans) > - Remove list_for_each_entry() in __vb2_core_qbuf() (Hans) > - Remove if (vb->state != VB2_BUF_STATE_QUEUED) from > vb2_start_streaming() (Hans) > - set IN_FENCE flags on __fill_v4l2_buffer (Hans) > - Queue buffers to the driver as soon as they are ready (Hans) > - call fill_user_buffer() after queuing the buffer (Hans) > - add err: label to clean up fence > - add dma_fence_wait() before calling vb2_start_streaming() > > v3: - document fence parameter > - remove ternary if at vb2_qbuf() return (Mauro) > - do not change if conditions behaviour (Mauro) > > v2: > - fix vb2_queue_or_prepare_buf() ret check > - remove check for VB2_MEMORY_DMABUF only (Javier) > - check num of ready buffers to start streaming > - when queueing, start from the first ready buffer > - handle queue cancel > > Signed-off-by: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxx> > --- > drivers/media/v4l2-core/Kconfig | 1 + > drivers/media/v4l2-core/videobuf2-core.c | 202 ++++++++++++++++++++++++++++--- > drivers/media/v4l2-core/videobuf2-v4l2.c | 29 ++++- > include/media/videobuf2-core.h | 17 ++- > 4 files changed, 231 insertions(+), 18 deletions(-) > > diff --git a/drivers/media/v4l2-core/Kconfig b/drivers/media/v4l2-core/Kconfig > index a35c33686abf..3f988c407c80 100644 > --- a/drivers/media/v4l2-core/Kconfig > +++ b/drivers/media/v4l2-core/Kconfig > @@ -83,6 +83,7 @@ config VIDEOBUF_DVB > # Used by drivers that need Videobuf2 modules > config VIDEOBUF2_CORE > select DMA_SHARED_BUFFER > + select SYNC_FILE > tristate > > config VIDEOBUF2_MEMOPS > diff --git a/drivers/media/v4l2-core/videobuf2-core.c b/drivers/media/v4l2-core/videobuf2-core.c > index 60f8b582396a..26de4c80717d 100644 > --- a/drivers/media/v4l2-core/videobuf2-core.c > +++ b/drivers/media/v4l2-core/videobuf2-core.c > @@ -23,6 +23,7 @@ > #include <linux/sched.h> > #include <linux/freezer.h> > #include <linux/kthread.h> > +#include <linux/dma-fence-array.h> > > #include <media/videobuf2-core.h> > #include <media/v4l2-mc.h> > @@ -346,6 +347,7 @@ static int __vb2_queue_alloc(struct vb2_queue *q, enum vb2_memory memory, > vb->index = q->num_buffers + buffer; > vb->type = q->type; > vb->memory = memory; > + spin_lock_init(&vb->fence_cb_lock); > for (plane = 0; plane < num_planes; ++plane) { > vb->planes[plane].length = plane_sizes[plane]; > vb->planes[plane].min_length = plane_sizes[plane]; > @@ -1222,6 +1224,9 @@ static void __enqueue_in_driver(struct vb2_buffer *vb) > { > struct vb2_queue *q = vb->vb2_queue; > > + if (vb->in_fence && !dma_fence_is_signaled(vb->in_fence)) > + return; > + > vb->state = VB2_BUF_STATE_ACTIVE; > atomic_inc(&q->owned_by_drv_count); > > @@ -1273,6 +1278,23 @@ static int __buf_prepare(struct vb2_buffer *vb, const void *pb) > return 0; > } > > +static int __get_num_ready_buffers(struct vb2_queue *q) > +{ > + struct vb2_buffer *vb; > + int ready_count = 0; > + unsigned long flags; > + > + /* count num of buffers ready in front of the queued_list */ > + list_for_each_entry(vb, &q->queued_list, queued_entry) { > + spin_lock_irqsave(&vb->fence_cb_lock, flags); > + if (!vb->in_fence || dma_fence_is_signaled(vb->in_fence)) > + ready_count++; Shouldn't there be a: else break; here? You're counting the number of available (i.e. no fence or signaled fence) buffers at the start of the queued buffer list. > + spin_unlock_irqrestore(&vb->fence_cb_lock, flags); > + } > + > + return ready_count; > +} > + > int vb2_core_prepare_buf(struct vb2_queue *q, unsigned int index, void *pb) > { > struct vb2_buffer *vb; > @@ -1361,9 +1383,87 @@ static int vb2_start_streaming(struct vb2_queue *q) > return ret; > } > > -int vb2_core_qbuf(struct vb2_queue *q, unsigned int index, void *pb) > +static struct dma_fence *__set_in_fence(struct vb2_queue *q, > + struct vb2_buffer *vb, > + struct dma_fence *fence) > +{ > + if (q->last_fence && dma_fence_is_signaled(q->last_fence)) { > + dma_fence_put(q->last_fence); > + q->last_fence = NULL; > + } > + > + /* > + * We always guarantee the ordering of buffers queued from > + * userspace to be the same it is queued to the driver. For that > + * we create a fence array with the fence from the last queued > + * buffer and this one, that way the fence for this buffer can't > + * signal before the last one. > + */ > + if (fence && q->last_fence) { > + struct dma_fence **fences; > + struct dma_fence_array *arr; > + > + if (fence->context == q->last_fence->context) { > + if (fence->seqno - q->last_fence->seqno <= INT_MAX) { > + dma_fence_put(q->last_fence); > + q->last_fence = dma_fence_get(fence); > + } else { > + dma_fence_put(fence); > + fence = dma_fence_get(q->last_fence); > + } > + return fence; > + } > + > + fences = kcalloc(2, sizeof(*fences), GFP_KERNEL); > + if (!fences) > + return ERR_PTR(-ENOMEM); > + > + fences[0] = fence; > + fences[1] = q->last_fence; > + > + arr = dma_fence_array_create(2, fences, > + dma_fence_context_alloc(1), > + 1, false); > + if (!arr) { > + kfree(fences); > + return ERR_PTR(-ENOMEM); > + } > + > + fence = &arr->base; > + > + q->last_fence = dma_fence_get(fence); > + } else if (!fence && q->last_fence) { > + fence = dma_fence_get(q->last_fence); > + } I have absolutely no idea what the purpose is of this code. The application is queuing buffers with in-fences. Why would it matter in what order the in-fences trigger? All vb2 needs is the minimum number of usable (no fence or signaled fence) buffers counted from the start of the queued list (i.e. a contiguous set of buffers with no unsignaled fences in between). When that's reached it can start streaming. When streaming you cannot enqueue buffers to the driver as long as the first buffer in the queued list is still waiting on a signal. Once that arrives the fence callback can enqueue all buffers from the start of the queued list until it reaches the next unsignaled fence. At least, that's the mechanism I have in my head and I think that's what users expect. It looks like you allow for buffers to be queued to the driver out-of-order, but you shouldn't do this. If userspace queues buffers A, B, C and D in that order, then that's also the order they should be queued to the driver. Especially with the upcoming support for the request API keeping the sequence intact is crucial. > + > + return fence; > +} > + > +static void vb2_qbuf_fence_cb(struct dma_fence *f, struct dma_fence_cb *cb) > +{ > + struct vb2_buffer *vb = container_of(cb, struct vb2_buffer, fence_cb); > + struct vb2_queue *q = vb->vb2_queue; > + unsigned long flags; > + > + spin_lock_irqsave(&vb->fence_cb_lock, flags); > + if (!vb->in_fence) { > + spin_unlock_irqrestore(&vb->fence_cb_lock, flags); > + return; > + } > + > + dma_fence_put(vb->in_fence); > + vb->in_fence = NULL; > + > + if (q->start_streaming_called) > + __enqueue_in_driver(vb); > + spin_unlock_irqrestore(&vb->fence_cb_lock, flags); > +} > + > +int vb2_core_qbuf(struct vb2_queue *q, unsigned int index, void *pb, > + struct dma_fence *fence) > { > struct vb2_buffer *vb; > + unsigned long flags; > int ret; > > vb = q->bufs[index]; > @@ -1372,16 +1472,18 @@ int vb2_core_qbuf(struct vb2_queue *q, unsigned int index, void *pb) > case VB2_BUF_STATE_DEQUEUED: > ret = __buf_prepare(vb, pb); > if (ret) > - return ret; > + goto err; > break; > case VB2_BUF_STATE_PREPARED: > break; > case VB2_BUF_STATE_PREPARING: > dprintk(1, "buffer still being prepared\n"); > - return -EINVAL; > + ret = -EINVAL; > + goto err; > default: > dprintk(1, "invalid buffer state %d\n", vb->state); > - return -EINVAL; > + ret = -EINVAL; > + goto err; > } > > /* > @@ -1398,30 +1500,83 @@ int vb2_core_qbuf(struct vb2_queue *q, unsigned int index, void *pb) > > trace_vb2_qbuf(q, vb); > > + vb->in_fence = __set_in_fence(q, vb, fence); > + if (IS_ERR(vb->in_fence)) { > + dma_fence_put(fence); > + ret = PTR_ERR(vb->in_fence); > + goto err; > + } > + fence = NULL; > + > + /* > + * If it is time to call vb2_start_streaming() wait for the fence > + * to signal first. Of course, this happens only once per streaming. > + * We want to run any step that might fail before we set the callback > + * to queue the fence when it signals. > + */ > + if (vb->in_fence && !q->start_streaming_called && > + __get_num_ready_buffers(q) == q->min_buffers_needed - 1) > + dma_fence_wait(vb->in_fence, true); This is very wrong. This should be done in the fence callback: i.e. if we're not streaming and __get_num_ready_buffers(q) >= q->min_buffers_needed, then call vb2_start_streaming(q). We definitely should not do a blocking qbuf here. > + > /* > * If streamon has been called, and we haven't yet called > * start_streaming() since not enough buffers were queued, and > * we now have reached the minimum number of queued buffers, > * then we can finally call start_streaming(). > - * > - * If already streaming, give the buffer to driver for processing. > - * If not, the buffer will be given to driver on next streamon. > */ > if (q->streaming && !q->start_streaming_called && > - q->queued_count >= q->min_buffers_needed) { > + __get_num_ready_buffers(q) >= q->min_buffers_needed) { > ret = vb2_start_streaming(q); > if (ret) > - return ret; > - } else if (q->start_streaming_called) { > - __enqueue_in_driver(vb); > + goto err; > } > > + /* > + * For explicit synchronization: If the fence didn't signal > + * yet we setup a callback to queue the buffer once the fence > + * signals, and then, return successfully. But if the fence > + * already signaled we lose the reference we held and queue the > + * buffer to the driver. > + */ > + spin_lock_irqsave(&vb->fence_cb_lock, flags); > + if (vb->in_fence) { > + ret = dma_fence_add_callback(vb->in_fence, &vb->fence_cb, > + vb2_qbuf_fence_cb); > + if (ret == -EINVAL) { > + spin_unlock_irqrestore(&vb->fence_cb_lock, flags); > + goto err; > + } else if (!ret) { > + goto fill; > + } > + > + dma_fence_put(vb->in_fence); > + vb->in_fence = NULL; > + } > + > +fill: > + /* > + * If already streaming and there is no fence to wait on > + * give the buffer to driver for processing. > + */ > + if (q->start_streaming_called && !vb->in_fence) > + __enqueue_in_driver(vb); > + spin_unlock_irqrestore(&vb->fence_cb_lock, flags); > + > /* Fill buffer information for the userspace */ > if (pb) > call_void_bufop(q, fill_user_buffer, vb, pb); > > dprintk(2, "qbuf of buffer %d succeeded\n", vb->index); > return 0; > + > +err: > + if (vb->in_fence) { > + dma_fence_put(vb->in_fence); > + vb->in_fence = NULL; > + } > + > + return ret; > + > } > EXPORT_SYMBOL_GPL(vb2_core_qbuf); > > @@ -1632,6 +1787,8 @@ EXPORT_SYMBOL_GPL(vb2_core_dqbuf); > static void __vb2_queue_cancel(struct vb2_queue *q) > { > unsigned int i; > + struct vb2_buffer *vb; > + unsigned long flags; > > /* > * Tell driver to stop all transactions and release all queued > @@ -1659,6 +1816,21 @@ static void __vb2_queue_cancel(struct vb2_queue *q) > q->queued_count = 0; > q->error = 0; > > + list_for_each_entry(vb, &q->queued_list, queued_entry) { > + spin_lock_irqsave(&vb->fence_cb_lock, flags); > + if (vb->in_fence) { > + dma_fence_remove_callback(vb->in_fence, &vb->fence_cb); > + dma_fence_put(vb->in_fence); > + vb->in_fence = NULL; > + } > + spin_unlock_irqrestore(&vb->fence_cb_lock, flags); > + } > + > + if (q->last_fence) { > + dma_fence_put(q->last_fence); > + q->last_fence = NULL; > + } > + > /* > * Remove all buffers from videobuf's list... > */ > @@ -1720,7 +1892,7 @@ int vb2_core_streamon(struct vb2_queue *q, unsigned int type) > * Tell driver to start streaming provided sufficient buffers > * are available. > */ > - if (q->queued_count >= q->min_buffers_needed) { > + if (__get_num_ready_buffers(q) >= q->min_buffers_needed) { > ret = v4l_vb2q_enable_media_source(q); > if (ret) > return ret; > @@ -2240,7 +2412,7 @@ static int __vb2_init_fileio(struct vb2_queue *q, int read) > * Queue all buffers. > */ > for (i = 0; i < q->num_buffers; i++) { > - ret = vb2_core_qbuf(q, i, NULL); > + ret = vb2_core_qbuf(q, i, NULL, NULL); > if (ret) > goto err_reqbufs; > fileio->bufs[i].queued = 1; > @@ -2419,7 +2591,7 @@ static size_t __vb2_perform_fileio(struct vb2_queue *q, char __user *data, size_ > > if (copy_timestamp) > b->timestamp = ktime_get_ns(); > - ret = vb2_core_qbuf(q, index, NULL); > + ret = vb2_core_qbuf(q, index, NULL, NULL); > dprintk(5, "vb2_dbuf result: %d\n", ret); > if (ret) > return ret; > @@ -2522,7 +2694,7 @@ static int vb2_thread(void *data) > if (copy_timestamp) > vb->timestamp = ktime_get_ns();; > if (!threadio->stop) > - ret = vb2_core_qbuf(q, vb->index, NULL); > + ret = vb2_core_qbuf(q, vb->index, NULL, NULL); > call_void_qop(q, wait_prepare, q); > if (ret || threadio->stop) > break; > diff --git a/drivers/media/v4l2-core/videobuf2-v4l2.c b/drivers/media/v4l2-core/videobuf2-v4l2.c > index 110fb45fef6f..4c09ea007d90 100644 > --- a/drivers/media/v4l2-core/videobuf2-v4l2.c > +++ b/drivers/media/v4l2-core/videobuf2-v4l2.c > @@ -23,6 +23,7 @@ > #include <linux/sched.h> > #include <linux/freezer.h> > #include <linux/kthread.h> > +#include <linux/sync_file.h> > > #include <media/v4l2-dev.h> > #include <media/v4l2-fh.h> > @@ -178,6 +179,12 @@ static int vb2_queue_or_prepare_buf(struct vb2_queue *q, struct v4l2_buffer *b, > return -EINVAL; > } > > + if ((b->fence_fd != 0 && b->fence_fd != -1) && > + !(b->flags & V4L2_BUF_FLAG_IN_FENCE)) { > + dprintk(1, "%s: fence_fd set without IN_FENCE flag\n", opname); > + return -EINVAL; > + } > + > return __verify_planes_array(q->bufs[b->index], b); > } > > @@ -203,9 +210,14 @@ static void __fill_v4l2_buffer(struct vb2_buffer *vb, void *pb) > b->timestamp = ns_to_timeval(vb->timestamp); > b->timecode = vbuf->timecode; > b->sequence = vbuf->sequence; > - b->fence_fd = -1; > b->reserved = 0; > > + b->fence_fd = -1; > + if (vb->in_fence) > + b->flags |= V4L2_BUF_FLAG_IN_FENCE; > + else > + b->flags &= ~V4L2_BUF_FLAG_IN_FENCE; > + > if (q->is_multiplanar) { > /* > * Fill in plane-related data if userspace provided an array > @@ -560,6 +572,7 @@ EXPORT_SYMBOL_GPL(vb2_create_bufs); > > int vb2_qbuf(struct vb2_queue *q, struct v4l2_buffer *b) > { > + struct dma_fence *fence = NULL; > int ret; > > if (vb2_fileio_is_active(q)) { > @@ -568,7 +581,19 @@ int vb2_qbuf(struct vb2_queue *q, struct v4l2_buffer *b) > } > > ret = vb2_queue_or_prepare_buf(q, b, "qbuf"); > - return ret ? ret : vb2_core_qbuf(q, b->index, b); > + if (ret) > + return ret; > + > + if (b->flags & V4L2_BUF_FLAG_IN_FENCE) { > + fence = sync_file_get_fence(b->fence_fd); > + if (!fence) { > + dprintk(1, "failed to get in-fence from fd %d\n", > + b->fence_fd); > + return -EINVAL; > + } > + } > + > + return vb2_core_qbuf(q, b->index, b, fence); > } > EXPORT_SYMBOL_GPL(vb2_qbuf); > > diff --git a/include/media/videobuf2-core.h b/include/media/videobuf2-core.h > index 38b9c8dd42c6..5f48c7be7770 100644 > --- a/include/media/videobuf2-core.h > +++ b/include/media/videobuf2-core.h > @@ -16,6 +16,7 @@ > #include <linux/mutex.h> > #include <linux/poll.h> > #include <linux/dma-buf.h> > +#include <linux/dma-fence.h> > > #define VB2_MAX_FRAME (32) > #define VB2_MAX_PLANES (8) > @@ -254,11 +255,20 @@ struct vb2_buffer { > * all buffers queued from userspace > * done_entry: entry on the list that stores all buffers ready > * to be dequeued to userspace > + * in_fence: fence receive from vb2 client to wait on before > + * using the buffer (queueing to the driver) > + * fence_cb: fence callback information > + * fence_cb_lock: protect callback signal/remove > */ > enum vb2_buffer_state state; > > struct list_head queued_entry; > struct list_head done_entry; > + > + struct dma_fence *in_fence; > + struct dma_fence_cb fence_cb; > + spinlock_t fence_cb_lock; > + > #ifdef CONFIG_VIDEO_ADV_DEBUG > /* > * Counters for how often these buffer-related ops are > @@ -504,6 +514,7 @@ struct vb2_buf_ops { > * @last_buffer_dequeued: used in poll() and DQBUF to immediately return if the > * last decoded buffer was already dequeued. Set for capture queues > * when a buffer with the V4L2_BUF_FLAG_LAST is dequeued. > + * @last_fence: last in-fence received. Used to keep ordering. > * @fileio: file io emulator internal data, used only if emulator is active > * @threadio: thread io internal data, used only if thread is active > */ > @@ -558,6 +569,8 @@ struct vb2_queue { > unsigned int copy_timestamp:1; > unsigned int last_buffer_dequeued:1; > > + struct dma_fence *last_fence; > + > struct vb2_fileio_data *fileio; > struct vb2_threadio_data *threadio; > > @@ -733,6 +746,7 @@ int vb2_core_prepare_buf(struct vb2_queue *q, unsigned int index, void *pb); > * @index: id number of the buffer > * @pb: buffer structure passed from userspace to vidioc_qbuf handler > * in driver > + * @fence: in-fence to wait on before queueing the buffer > * > * Should be called from vidioc_qbuf ioctl handler of a driver. > * The passed buffer should have been verified. > @@ -747,7 +761,8 @@ int vb2_core_prepare_buf(struct vb2_queue *q, unsigned int index, void *pb); > * The return values from this function are intended to be directly returned > * from vidioc_qbuf handler in driver. > */ > -int vb2_core_qbuf(struct vb2_queue *q, unsigned int index, void *pb); > +int vb2_core_qbuf(struct vb2_queue *q, unsigned int index, void *pb, > + struct dma_fence *fence); > > /** > * vb2_core_dqbuf() - Dequeue a buffer to the userspace > Regards, Hans