2017-11-17 Alexandre Courbot <acourbot@xxxxxxxxxxxx>: > Hi Gustavo, > > I am coming a bit late in this series' review, so apologies if some of my > comments have already have been discussed in an earlier revision. > > On Thursday, November 16, 2017 2:10:53 AM JST, Gustavo Padovan wrote: > > From: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxx> > > > > Receive in-fence from userspace and add support for waiting on them > > before queueing the buffer to the driver. Buffers can't be queued to the > > driver before its fences signal. And a buffer can't be queue to the driver > > out of the order they were queued from userspace. That means that even if > > it fence signal it must wait all other buffers, ahead of it in the queue, > > to signal first. > > > > To make that possible we use fence_array to keep that ordering. Basically > > we create a fence_array that contains both the current fence and the fence > > from the previous buffer (which might be a fence array as well). The base > > fence class for the fence_array becomes the new buffer fence, waiting on > > that one guarantees that it won't be queued out of order. > > > > v6: > > - With fences always keep the order userspace queues the buffers. > > - Protect in_fence manipulation with a lock (Brian Starkey) > > - check if fences have the same context before adding a fence array > > - Fix last_fence ref unbalance in __set_in_fence() (Brian Starkey) > > - Clean up fence if __set_in_fence() fails (Brian Starkey) > > - treat -EINVAL from dma_fence_add_callback() (Brian Starkey) > > > > v5: - use fence_array to keep buffers ordered in vb2 core when > > needed (Brian Starkey) > > - keep backward compat on the reserved2 field (Brian Starkey) > > - protect fence callback removal with lock (Brian Starkey) > > > > v4: > > - Add a comment about dma_fence_add_callback() not returning a > > error (Hans) > > - Call dma_fence_put(vb->in_fence) if fence signaled (Hans) > > - select SYNC_FILE under config VIDEOBUF2_CORE (Hans) > > - Move dma_fence_is_signaled() check to __enqueue_in_driver() (Hans) > > - Remove list_for_each_entry() in __vb2_core_qbuf() (Hans) > > - Remove if (vb->state != VB2_BUF_STATE_QUEUED) from > > vb2_start_streaming() (Hans) > > - set IN_FENCE flags on __fill_v4l2_buffer (Hans) > > - Queue buffers to the driver as soon as they are ready (Hans) > > - call fill_user_buffer() after queuing the buffer (Hans) > > - add err: label to clean up fence > > - add dma_fence_wait() before calling vb2_start_streaming() > > > > v3: - document fence parameter > > - remove ternary if at vb2_qbuf() return (Mauro) > > - do not change if conditions behaviour (Mauro) > > > > v2: > > - fix vb2_queue_or_prepare_buf() ret check > > - remove check for VB2_MEMORY_DMABUF only (Javier) > > - check num of ready buffers to start streaming > > - when queueing, start from the first ready buffer > > - handle queue cancel > > > > Signed-off-by: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxx> > > --- > > drivers/media/v4l2-core/Kconfig | 1 + > > drivers/media/v4l2-core/videobuf2-core.c | 202 > > ++++++++++++++++++++++++++++--- > > drivers/media/v4l2-core/videobuf2-v4l2.c | 29 ++++- > > include/media/videobuf2-core.h | 17 ++- > > 4 files changed, 231 insertions(+), 18 deletions(-) > > > > diff --git a/drivers/media/v4l2-core/Kconfig > > b/drivers/media/v4l2-core/Kconfig > > index a35c33686abf..3f988c407c80 100644 > > --- a/drivers/media/v4l2-core/Kconfig > > +++ b/drivers/media/v4l2-core/Kconfig > > @@ -83,6 +83,7 @@ config VIDEOBUF_DVB > > # Used by drivers that need Videobuf2 modules > > config VIDEOBUF2_CORE > > select DMA_SHARED_BUFFER > > + select SYNC_FILE > > tristate > > config VIDEOBUF2_MEMOPS > > diff --git a/drivers/media/v4l2-core/videobuf2-core.c > > b/drivers/media/v4l2-core/videobuf2-core.c > > index 60f8b582396a..26de4c80717d 100644 > > --- a/drivers/media/v4l2-core/videobuf2-core.c > > +++ b/drivers/media/v4l2-core/videobuf2-core.c > > @@ -23,6 +23,7 @@ > > #include <linux/sched.h> > > #include <linux/freezer.h> > > #include <linux/kthread.h> > > +#include <linux/dma-fence-array.h> > > #include <media/videobuf2-core.h> > > #include <media/v4l2-mc.h> > > @@ -346,6 +347,7 @@ static int __vb2_queue_alloc(struct vb2_queue *q, > > enum vb2_memory memory, > > vb->index = q->num_buffers + buffer; > > vb->type = q->type; > > vb->memory = memory; > > + spin_lock_init(&vb->fence_cb_lock); > > for (plane = 0; plane < num_planes; ++plane) { > > vb->planes[plane].length = plane_sizes[plane]; > > vb->planes[plane].min_length = plane_sizes[plane]; > > @@ -1222,6 +1224,9 @@ static void __enqueue_in_driver(struct vb2_buffer *vb) > > { > > struct vb2_queue *q = vb->vb2_queue; > > + if (vb->in_fence && !dma_fence_is_signaled(vb->in_fence)) > > + return; > > + > > vb->state = VB2_BUF_STATE_ACTIVE; > > atomic_inc(&q->owned_by_drv_count); > > @@ -1273,6 +1278,23 @@ static int __buf_prepare(struct vb2_buffer *vb, > > const void *pb) > > return 0; > > } > > +static int __get_num_ready_buffers(struct vb2_queue *q) > > +{ > > + struct vb2_buffer *vb; > > + int ready_count = 0; > > + unsigned long flags; > > + > > + /* count num of buffers ready in front of the queued_list */ > > + list_for_each_entry(vb, &q->queued_list, queued_entry) { > > + spin_lock_irqsave(&vb->fence_cb_lock, flags); > > + if (!vb->in_fence || dma_fence_is_signaled(vb->in_fence)) > > + ready_count++; > > + spin_unlock_irqrestore(&vb->fence_cb_lock, flags); > > + } > > + > > + return ready_count; > > +} > > + > > int vb2_core_prepare_buf(struct vb2_queue *q, unsigned int index, void *pb) > > { > > struct vb2_buffer *vb; > > @@ -1361,9 +1383,87 @@ static int vb2_start_streaming(struct vb2_queue *q) > > return ret; > > } > > -int vb2_core_qbuf(struct vb2_queue *q, unsigned int index, void *pb) > > +static struct dma_fence *__set_in_fence(struct vb2_queue *q, > > + struct vb2_buffer *vb, > > + struct dma_fence *fence) > > +{ > > + if (q->last_fence && dma_fence_is_signaled(q->last_fence)) { > > + dma_fence_put(q->last_fence); > > + q->last_fence = NULL; > > + } > > + > > + /* > > + * We always guarantee the ordering of buffers queued from > > + * userspace to be the same it is queued to the driver. For that > > + * we create a fence array with the fence from the last queued > > + * buffer and this one, that way the fence for this buffer can't > > + * signal before the last one. > > + */ > > + if (fence && q->last_fence) { > > + struct dma_fence **fences; > > + struct dma_fence_array *arr; > > + > > + if (fence->context == q->last_fence->context) { > > + if (fence->seqno - q->last_fence->seqno <= INT_MAX) { > > + dma_fence_put(q->last_fence); > > + q->last_fence = dma_fence_get(fence); > > + } else { > > + dma_fence_put(fence); > > + fence = dma_fence_get(q->last_fence); > > + } > > + return fence; > > + } > > + > > + fences = kcalloc(2, sizeof(*fences), GFP_KERNEL); > > + if (!fences) > > + return ERR_PTR(-ENOMEM); > > + > > + fences[0] = fence; > > + fences[1] = q->last_fence; > > + > > + arr = dma_fence_array_create(2, fences, > > + dma_fence_context_alloc(1), > > + 1, false); > > + if (!arr) { > > + kfree(fences); > > + return ERR_PTR(-ENOMEM); > > + } > > + > > + fence = &arr->base; > > + > > + q->last_fence = dma_fence_get(fence); > > + } else if (!fence && q->last_fence) { > > + fence = dma_fence_get(q->last_fence); > > + } > > + > > + return fence; > > +} > > + > > +static void vb2_qbuf_fence_cb(struct dma_fence *f, struct dma_fence_cb *cb) > > +{ > > + struct vb2_buffer *vb = container_of(cb, struct vb2_buffer, fence_cb); > > + struct vb2_queue *q = vb->vb2_queue; > > + unsigned long flags; > > + > > + spin_lock_irqsave(&vb->fence_cb_lock, flags); > > + if (!vb->in_fence) { > > + spin_unlock_irqrestore(&vb->fence_cb_lock, flags); > > + return; > > + } > > Is this block necessary? IIUC the callback will never be set on buffers > without > an input fence, so (!vb->in_fence) should never be satisfied. Not anymore! I added it when trying to fix the potential race condition in the wrong way, but the newly added spinlock fixes that. > > > + > > + dma_fence_put(vb->in_fence); > > + vb->in_fence = NULL; > > + > > + if (q->start_streaming_called) > > + __enqueue_in_driver(vb); > > + spin_unlock_irqrestore(&vb->fence_cb_lock, flags); > > +} > > + > > +int vb2_core_qbuf(struct vb2_queue *q, unsigned int index, void *pb, > > + struct dma_fence *fence) > > { > > struct vb2_buffer *vb; > > + unsigned long flags; > > int ret; > > vb = q->bufs[index]; > > @@ -1372,16 +1472,18 @@ int vb2_core_qbuf(struct vb2_queue *q, unsigned > > int index, void *pb) > > case VB2_BUF_STATE_DEQUEUED: > > ret = __buf_prepare(vb, pb); > > if (ret) > > - return ret; > > + goto err; > > break; > > case VB2_BUF_STATE_PREPARED: > > break; > > case VB2_BUF_STATE_PREPARING: > > dprintk(1, "buffer still being prepared\n"); > > - return -EINVAL; > > + ret = -EINVAL; > > + goto err; > > default: > > dprintk(1, "invalid buffer state %d\n", vb->state); > > - return -EINVAL; > > + ret = -EINVAL; > > + goto err; > > } > > /* > > @@ -1398,30 +1500,83 @@ int vb2_core_qbuf(struct vb2_queue *q, unsigned > > int index, void *pb) > > trace_vb2_qbuf(q, vb); > > + vb->in_fence = __set_in_fence(q, vb, fence); > > + if (IS_ERR(vb->in_fence)) { > > + dma_fence_put(fence); > > + ret = PTR_ERR(vb->in_fence); > > + goto err; > > + } > > + fence = NULL; > > + > > + /* > > + * If it is time to call vb2_start_streaming() wait for the fence > > + * to signal first. Of course, this happens only once per streaming. > > + * We want to run any step that might fail before we set the callback > > + * to queue the fence when it signals. > > + */ > > + if (vb->in_fence && !q->start_streaming_called && > > + __get_num_ready_buffers(q) == q->min_buffers_needed - 1) > > + dma_fence_wait(vb->in_fence, true); > > Mmm, that's a tough call. Userspace may unexpectingly block due to this > (which > fences are supposed to prevent), not sure how much of a problem this may be. Yes, but it happen just once per stream, when we are about to start it. Alternatively, we can wait later, and if the fence wait returns a error we can carry it until we are able to send the buffer back with error on DQBUF. > > > + > > /* > > * If streamon has been called, and we haven't yet called > > * start_streaming() since not enough buffers were queued, and > > * we now have reached the minimum number of queued buffers, > > * then we can finally call start_streaming(). > > - * > > - * If already streaming, give the buffer to driver for processing. > > - * If not, the buffer will be given to driver on next streamon. > > */ > > if (q->streaming && !q->start_streaming_called && > > - q->queued_count >= q->min_buffers_needed) { > > + __get_num_ready_buffers(q) >= q->min_buffers_needed) { > > ret = vb2_start_streaming(q); > > if (ret) > > - return ret; > > - } else if (q->start_streaming_called) { > > - __enqueue_in_driver(vb); > > + goto err; > > } > > + /* > > + * For explicit synchronization: If the fence didn't signal > > + * yet we setup a callback to queue the buffer once the fence > > + * signals, and then, return successfully. But if the fence > > + * already signaled we lose the reference we held and queue the > > + * buffer to the driver. > > + */ > > + spin_lock_irqsave(&vb->fence_cb_lock, flags); > > + if (vb->in_fence) { > > + ret = dma_fence_add_callback(vb->in_fence, &vb->fence_cb, > > + vb2_qbuf_fence_cb); > > + if (ret == -EINVAL) { > > + spin_unlock_irqrestore(&vb->fence_cb_lock, flags); > > + goto err; > > + } else if (!ret) { > > + goto fill; > > + } > > + > > + dma_fence_put(vb->in_fence); > > + vb->in_fence = NULL; > > I suppose the last two lines are supposed to be called when > dma_fence_add_callback() returns -ENOENT, because the fence has already been > signaled? In that case I think the code would be more readable if you made > it > more explicit, something like: > > // fence already signaled? > if (ret == -ENOENT) { > dma_fence_put(vb->in_fence); > vb->in_fence = NULL; > } else if (ret != 0) { > spin_unlock_irqrestore(&vb->fence_cb_lock, flags); > goto err; > } > > and that way you can get rid of the short-ranged fill: label. Yes, that is a better way to write it! > > > + } > > + > > +fill: > > + /* > > + * If already streaming and there is no fence to wait on > > + * give the buffer to driver for processing. > > + */ > > + if (q->start_streaming_called && !vb->in_fence) > > + __enqueue_in_driver(vb); > > Since that code was previously called when vb2_start_streaming() wasn't, we > had a guarantee that the buffer was only queued once. Now I wonder if we > could > not run into a situation where __enqueue_in_driver is called twice for the > last > queued buffer, once by vb2_start_streaming() and once here, now that > vb2_start_streaming() has set q->start_streaming_called to 1? maybe check for buffer state == QUEUED may suffice, I'll investigate it further. > > > + spin_unlock_irqrestore(&vb->fence_cb_lock, flags); > > + > > /* Fill buffer information for the userspace */ > > if (pb) > > call_void_bufop(q, fill_user_buffer, vb, pb); > > dprintk(2, "qbuf of buffer %d succeeded\n", vb->index); > > return 0; > > + > > +err: > > + if (vb->in_fence) { > > + dma_fence_put(vb->in_fence); > > + vb->in_fence = NULL; > > + } > > + > > + return ret; > > + > > } > > EXPORT_SYMBOL_GPL(vb2_core_qbuf); > > @@ -1632,6 +1787,8 @@ EXPORT_SYMBOL_GPL(vb2_core_dqbuf); > > static void __vb2_queue_cancel(struct vb2_queue *q) > > { > > unsigned int i; > > + struct vb2_buffer *vb; > > + unsigned long flags; > > /* > > * Tell driver to stop all transactions and release all queued > > @@ -1659,6 +1816,21 @@ static void __vb2_queue_cancel(struct vb2_queue *q) > > q->queued_count = 0; > > q->error = 0; > > + list_for_each_entry(vb, &q->queued_list, queued_entry) { > > + spin_lock_irqsave(&vb->fence_cb_lock, flags); > > + if (vb->in_fence) { > > + dma_fence_remove_callback(vb->in_fence, &vb->fence_cb); > > + dma_fence_put(vb->in_fence); > > + vb->in_fence = NULL; > > + } > > + spin_unlock_irqrestore(&vb->fence_cb_lock, flags); > > + } > > + > > + if (q->last_fence) { > > + dma_fence_put(q->last_fence); > > + q->last_fence = NULL; > > + } > > + > > /* > > * Remove all buffers from videobuf's list... > > */ > > @@ -1720,7 +1892,7 @@ int vb2_core_streamon(struct vb2_queue *q, > > unsigned int type) > > * Tell driver to start streaming provided sufficient buffers > > * are available. > > */ > > - if (q->queued_count >= q->min_buffers_needed) { > > + if (__get_num_ready_buffers(q) >= q->min_buffers_needed) { > > ret = v4l_vb2q_enable_media_source(q); > > if (ret) > > return ret; > > @@ -2240,7 +2412,7 @@ static int __vb2_init_fileio(struct vb2_queue *q, > > int read) > > * Queue all buffers. > > */ > > for (i = 0; i < q->num_buffers; i++) { > > - ret = vb2_core_qbuf(q, i, NULL); > > + ret = vb2_core_qbuf(q, i, NULL, NULL); > > if (ret) > > goto err_reqbufs; > > fileio->bufs[i].queued = 1; > > @@ -2419,7 +2591,7 @@ static size_t __vb2_perform_fileio(struct > > vb2_queue *q, char __user *data, size_ > > if (copy_timestamp) > > b->timestamp = ktime_get_ns(); > > - ret = vb2_core_qbuf(q, index, NULL); > > + ret = vb2_core_qbuf(q, index, NULL, NULL); > > dprintk(5, "vb2_dbuf result: %d\n", ret); > > if (ret) > > return ret; > > @@ -2522,7 +2694,7 @@ static int vb2_thread(void *data) > > if (copy_timestamp) > > vb->timestamp = ktime_get_ns();; > > if (!threadio->stop) > > - ret = vb2_core_qbuf(q, vb->index, NULL); > > + ret = vb2_core_qbuf(q, vb->index, NULL, NULL); > > call_void_qop(q, wait_prepare, q); > > if (ret || threadio->stop) > > break; > > diff --git a/drivers/media/v4l2-core/videobuf2-v4l2.c > > b/drivers/media/v4l2-core/videobuf2-v4l2.c > > index 110fb45fef6f..4c09ea007d90 100644 > > --- a/drivers/media/v4l2-core/videobuf2-v4l2.c > > +++ b/drivers/media/v4l2-core/videobuf2-v4l2.c > > @@ -23,6 +23,7 @@ > > #include <linux/sched.h> > > #include <linux/freezer.h> > > #include <linux/kthread.h> > > +#include <linux/sync_file.h> > > #include <media/v4l2-dev.h> > > #include <media/v4l2-fh.h> > > @@ -178,6 +179,12 @@ static int vb2_queue_or_prepare_buf(struct > > vb2_queue *q, struct v4l2_buffer *b, > > return -EINVAL; > > } > > + if ((b->fence_fd != 0 && b->fence_fd != -1) && > > Why do we need to consider both values invalid? Can 0 ever be a valid fence > fd? For backward compatibility we need to exclude 0. > > For completeness you may also want to check the case where (b->fence_fd == > -1 && > (b->flags & V4L2_BUF_FLAG_IN_FENCE)) and return an error ahead of time, but > I > suppose the call to sync_file_get_fence() later on will catch this as well. Yes, I think we can add this check too. Gustavo