From: Colin Ian King <colin.king@xxxxxxxxxxxxx> Don't populate arrays slowIncrDecLUT and fastIncrDecLUT on the stack but instead make them static. Makes the object code smaller by over 100 bytes: text data bss dec hex filename 27776 832 64 28672 7000 drxd_hard.o text data bss dec hex filename 27530 976 64 28570 6f9a drxd_hard.o Signed-off-by: Colin Ian King <colin.king@xxxxxxxxxxxxx> --- drivers/media/dvb-frontends/drxd_hard.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/drivers/media/dvb-frontends/drxd_hard.c b/drivers/media/dvb-frontends/drxd_hard.c index 17638e08835a..7d04400b18dd 100644 --- a/drivers/media/dvb-frontends/drxd_hard.c +++ b/drivers/media/dvb-frontends/drxd_hard.c @@ -638,8 +638,10 @@ static int SetCfgIfAgc(struct drxd_state *state, struct SCfgAgc *cfg) /* == Speed == */ { const u16 maxRur = 8; - const u16 slowIncrDecLUT[] = { 3, 4, 4, 5, 6 }; - const u16 fastIncrDecLUT[] = { 14, 15, 15, 16, + static const u16 slowIncrDecLUT[] = { + 3, 4, 4, 5, 6 }; + const u16 fastIncrDecLUT[] = { + 14, 15, 15, 16, 17, 18, 18, 19, 20, 21, 22, 23, 24, 26, 27, 28, -- 2.11.0