Re: [PATCH v3 2/2] v4l: async: Match parent devices

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Hi Kieran,

On Mon, May 22, 2017 at 06:36:38PM +0100, Kieran Bingham wrote:
> From: Kieran Bingham <kieran.bingham+renesas@xxxxxxxxxxxxxxxx>
> 
> Devices supporting multiple endpoints on a single device node must set
> their subdevice fwnode to the endpoint to allow distinct comparisons.
> 
> Adapt the match_fwnode call to compare against the provided fwnodes
> first, but also to search for a comparison against the parent fwnode.
> 
> This allows notifiers to pass the endpoint for comparison and still
> support existing subdevices which store their default parent device
> node.
> 
> Signed-off-by: Kieran Bingham <kieran.bingham+renesas@xxxxxxxxxxxxxxxx>
> 
> ---
> v2:
>  - Added documentation comments
>  - simplified the OF match by adding match_fwnode_of()
> 
> v3:
>  - Fix comments
>  - Fix sd_parent, and asd_parent usage
> 
>  drivers/media/v4l2-core/v4l2-async.c | 36 ++++++++++++++++++++++++-----
>  1 file changed, 31 insertions(+), 5 deletions(-)
> 
> diff --git a/drivers/media/v4l2-core/v4l2-async.c b/drivers/media/v4l2-core/v4l2-async.c
> index cbd919d4edd2..12c0707851fd 100644
> --- a/drivers/media/v4l2-core/v4l2-async.c
> +++ b/drivers/media/v4l2-core/v4l2-async.c
> @@ -41,14 +41,40 @@ static bool match_devname(struct v4l2_subdev *sd,
>  	return !strcmp(asd->match.device_name.name, dev_name(sd->dev));
>  }
>  
> +/*
> + * Check whether the two device_node pointers refer to the same OF node. We
> + * can't compare pointers directly as they can differ if overlays have been
> + * applied.
> + */
> +static bool match_fwnode_of(struct fwnode_handle *a, struct fwnode_handle *b)
> +{
> +	return !of_node_cmp(of_node_full_name(to_of_node(a)),
> +			    of_node_full_name(to_of_node(b)));
> +}
> +
> +/*
> + * As a measure to support drivers which have not been converted to use
> + * endpoint matching, we also find the parent devices for cross-matching.
> + *
> + * When all devices use endpoint matching, this code can be simplified, and the
> + * parent comparisons can be removed.
> + */
>  static bool match_fwnode(struct v4l2_subdev *sd, struct v4l2_async_subdev *asd)
>  {
> -	if (!is_of_node(sd->fwnode) || !is_of_node(asd->match.fwnode.fwnode))
> -		return sd->fwnode == asd->match.fwnode.fwnode;
> +	struct fwnode_handle *asd_fwnode = asd->match.fwnode.fwnode;
> +	struct fwnode_handle *sd_parent, *asd_parent;
> +
> +	sd_parent = fwnode_graph_get_port_parent(sd->fwnode);
> +	asd_parent = fwnode_graph_get_port_parent(asd_fwnode);
> +
> +	if (!is_of_node(sd->fwnode) || !is_of_node(asd_fwnode))
> +		return sd->fwnode == asd_fwnode ||
> +		       sd_parent == asd_fwnode ||
> +		       sd->fwnode == asd_parent;
>  
> -	return !of_node_cmp(of_node_full_name(to_of_node(sd->fwnode)),
> -			    of_node_full_name(
> -				    to_of_node(asd->match.fwnode.fwnode)));
> +	return match_fwnode_of(sd->fwnode, asd_fwnode) ||
> +	       match_fwnode_of(sd_parent, asd_fwnode) ||
> +	       match_fwnode_of(sd->fwnode, asd_parent);
>  }
>  
>  static bool match_custom(struct v4l2_subdev *sd, struct v4l2_async_subdev *asd)

Would this become easier to read if you handled all matching in what is
called match_fwnode_of() above, also for non-OF fwnodes? Essentially you'd
have what used to be match_fwnode() there, and new match_fwnode() would call
that function with all the three combinations.

I'd call the other function __match_fwnode() for instance.

-- 
Regards,

Sakari Ailus
e-mail: sakari.ailus@xxxxxx	XMPP: sailus@xxxxxxxxxxxxxx



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