1. Updated for V4L2_CID_BG_COLOR 2. Updated for V4L2_CID_ROTATION Both of the above are discussed in length with community 3. Updated for new flags and capability field added to v4l2_frame buffer structure. Community comments fixed in this post 1. Fixed Few typos. 2. Changed V4L2_CID_ROTATION to V4L2_CID_ROTATE 3. Re-framed source chroma keying related explanation Signed-off-by: Brijesh Jadav <brijesh.j@xxxxxx> Signed-off-by: Hardik Shah <hardik.shah@xxxxxx> Signed-off-by: Vaibhav Hiremath <hvaibhav@xxxxxx> --- v4l2-spec/controls.sgml | 19 ++++++++++++++++++- v4l2-spec/vidioc-g-fbuf.sgml | 19 +++++++++++++++++++ 2 files changed, 37 insertions(+), 1 deletions(-) diff --git a/v4l2-spec/controls.sgml b/v4l2-spec/controls.sgml index 477a970..3a91061 100644 --- a/v4l2-spec/controls.sgml +++ b/v4l2-spec/controls.sgml @@ -281,10 +281,27 @@ minimum value disables backlight compensation.</entry> <constant>V4L2_COLORFX_SEPIA</constant> (2).</entry> </row> <row> + <entry><constant>V4L2_CID_ROTATE</constant></entry> + <entry>integer</entry> + <entry>Rotates the image by specified angle. Common angles are 90, 270, +and 180. Rotating the image to 90 and 270 will reverse the height and width of +the display window. It is necessary to set the new height and width of the picture +using S_FMT ioctl see <xref linkend="vidioc-g-fmt"> according to the rotation angle selected</entry> + </row> + <row> + <entry><constant>V4L2_CID_BG_COLOR</constant></entry> + <entry>integer</entry> + <entry>Sets the background color of the current output device. +Background color needs to be specified in the RGB24 format. The supplied 32 +bit value is intepreted as Bits 0-7 Red color information, Bits 8-15 Green color +information, Bits 16-23 Blue color information and Bits 24-31 must be +zero.</entry> + </row> + <row> <entry><constant>V4L2_CID_LASTP1</constant></entry> <entry></entry> <entry>End of the predefined control IDs (currently -<constant>V4L2_CID_COLORFX</constant> + 1).</entry> +<constant>V4L2_CID_BG_COLOR</constant> + 1).</entry> </row> <row> <entry><constant>V4L2_CID_PRIVATE_BASE</constant></entry> diff --git a/v4l2-spec/vidioc-g-fbuf.sgml b/v4l2-spec/vidioc-g-fbuf.sgml index 6781b53..13c9ac6 100644 --- a/v4l2-spec/vidioc-g-fbuf.sgml +++ b/v4l2-spec/vidioc-g-fbuf.sgml @@ -336,6 +336,13 @@ alpha value. Alpha blending makes no sense for destructive overlays.</entry> inverted alpha channel of the framebuffer or VGA signal. Alpha blending makes no sense for destructive overlays.</entry> </row> + <row> + <entry><constant>V4L2_FBUF_CAP_SRC_CHROMAKEY</constant></entry> + <entry>0x0080</entry> + <entry>The device supports source chroma keying. Video pixels + with the chromakey color are replaced by the framebuffer pixels. + Exactly opposite of <constant>V4L2_FBUF_CAP_CHROMAKEY</constant></entry> + </row> </tbody> </tgroup> </table> @@ -411,6 +418,18 @@ images, but with an inverted alpha value. The blend function is: output = framebuffer pixel * (1 - alpha) + video pixel * alpha. The actual alpha depth depends on the framebuffer pixel format.</entry> </row> + <row> + <entry><constant>V4L2_FBUF_FLAG_SRC_CHROMAKEY</constant></entry> + <entry>0x0040</entry> + <entry>Use source chroma-keying. The chroma-key color is +determined by the <structfield>chromakey</structfield> field of +&v4l2-window; and negotiated with the &VIDIOC-S-FMT; ioctl, see <xref +linkend="overlay"> and <xref linkend="osd">. +Since any one of the chroma keying can be active at a time as both +of them are exactly opposite, the same <structfield>chromakey</structfield> +field of &v4l2-window; can be used to set the chroma key for source +keying also.</entry> + </row> </tbody> </tgroup> </table> -- 1.6.0.3 -- To unsubscribe from this list: send the line "unsubscribe linux-media" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html