Re: Crash in entry.S:resume on Atari ST

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Hi Andreas,

On Fri, Sep 16, 2016 at 04:23:05PM +0200, Andreas Schwab wrote:
===  hatari emulator output:
CPU=$48f2, VBL=6379, FrameCycles=86856, HBL=387, LineCycles=168, DSP=N/A
$000048f2 : 4e75                               rts
r
  D0 00000008   D1 00002200   D2 00005401   D3 00961EC8
  D4 00000000   D5 00940020   D6 602E0206   D7 00E00030
  A0 00865B68   A1 00961EEC   A2 0080E000   A3 000026E4
  A4 000045C0   A5 000045E4   A6 00004794   A7 00000000
USP  00000000 ISP  00000018
T=00 S=0 M=0 X=0 N=0 Z=0 V=0 C=0 IMASK=2 STP=0

Given the value of SSP and the values loaded into D6/D7 (which match the
ROM shadow at address 0), it is clear that SP was 0 at $48ea.  So it
looks like A1 is just pointing at a block of zeros, not at a valid task
struct.

Maybe the allocation for the task struct failed? I will check that. Thanks for
your analysis!

Matthias
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