Re: [PATCH 1/11] Atari: change number of interrupt sources

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Geert,

Because the interrupt array starts at zero, but zero itself is not used?

Most likely - I didn't think about it as an array. Still stuck with
the irq-to-vector and vice versa stuff...

Zero is indeed used - for spurious interrupts in the irqstat array.
Everything as it should be ...

I've worked on cleaning up the patches, just have to pull your latest
changes now.

Cheers,

  Michael
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